I think I say it straightfoward. I want my duplicated units (as I already attached the Actor to the Unit and changed some actors events that were wrong). But I got a problem with the wings. I want the model to have the wings without upgrade. Since the upgrade in the tree says it is linked to an ability, which in turn it is pasive, I watched the ability and it just adds a wireframe to the GUI (+ the speed modifier), but I can't find somehow the actor change.
What events do I have to change, or how can I know. I'm an avid reader, but english is my second lenguage. So please, bear with me.
Somewhere there has to be a model for the wings, whether its the wireframe, or just a model of the wings, you should try finding the model. Once you find that you can trace where it attaches to the normal zergling and change it to be to your copied unit.
@fishy77: Go @FunkyUserName: Go , Thank you!!! I finally got it, after a whole day yesterday, and Literally, I took my whole day to learn the basics, of the data module to duplicate units, learn triggers. I never though I would get a response so fast! Loving this community already ♥.
Was just to change the model for the actor, but I didn't want the badass wings (ZerglingEx1b), just the standard ones, to make a Zerg Hero called Devouring One (from ol' pal SC1).
Also, what you guys think about a modern 5v3 AI map just like the old starcraft? I'm planning doing one really similar, with waves of attackers, and random spawning heroes, just like the old days, but with new UI integration, like difficulty levels, number of players , etc.
I think I say it straightfoward. I want my duplicated units (as I already attached the Actor to the Unit and changed some actors events that were wrong). But I got a problem with the wings. I want the model to have the wings without upgrade. Since the upgrade in the tree says it is linked to an ability, which in turn it is pasive, I watched the ability and it just adds a wireframe to the GUI (+ the speed modifier), but I can't find somehow the actor change.
What events do I have to change, or how can I know. I'm an avid reader, but english is my second lenguage. So please, bear with me.
@arepakiller: Go
Somewhere there has to be a model for the wings, whether its the wireframe, or just a model of the wings, you should try finding the model. Once you find that you can trace where it attaches to the normal zergling and change it to be to your copied unit.
Hope that helps!
New to the Editor? Need a tutorial? Click Here
Want data assets? Click Here
change the model to the one with wings (ZerglingEx1b ?!)
@fishy77: Go @FunkyUserName: Go , Thank you!!! I finally got it, after a whole day yesterday, and Literally, I took my whole day to learn the basics, of the data module to duplicate units, learn triggers. I never though I would get a response so fast! Loving this community already ♥.
Was just to change the model for the actor, but I didn't want the badass wings (ZerglingEx1b), just the standard ones, to make a Zerg Hero called Devouring One (from ol' pal SC1).
Also, what you guys think about a modern 5v3 AI map just like the old starcraft? I'm planning doing one really similar, with waves of attackers, and random spawning heroes, just like the old days, but with new UI integration, like difficulty levels, number of players , etc.