WZDM II v1.06
I'm not new to Starcraft 2 Editor,this is my only decent custom map i ever made. I made this map for learning,experiencing the Editor..just on amatuer level..
I created this map on 2013,but because of my busy time at study, well! it was delayed until now and i finally get my map completed! If anyone interests,please play my map. Any suggestion and feedback are totally welcomed!
It's just a simple TD map,but with my gameplay style,my ideas! Fast paced but challenge,require good strategy and caculation
- My map has AWSD script,so you can control main unit by AWSD,it's optional but if you like ..fun :))--
@PinkyBlue: Go
thank you! great suggestions! sure i will make my map better :)!
Hello again :)
I am still playing your map. And today i finally have beated the last boss (i placed a mine field near end point, so he couldn't pass fast enought). It was nice :)
But i have some suggestions for you:
• skippable cinematic at start. When you play it 10-th time, the same intro is a bit boring. You can do by allowing trigger to be skipped when enought players press ESC. There is this option in trigger section, i guarantee it :)
• some turrets don't have radius of attack showed when you place them or click on them. It is not a very big problem, but though... :)
• When you upload or publish your map for public playing, you should turn off showing all these triggers errors. You can do it in map-map options-options-hide trigger errors. People don't want to see a lot of red lines attop of screen. :)
• i saw you protected green zones of being flyed by Rayven. You placed a lot of "no fly zones" there. by the way, you can place only 1 "no fly zone" and just double click it to open its parametres and set its radius. It is just a question of optimization, not a problem :)
• something strange woth red zones (where zergs come from). When you come to 2 right zones nothing happens, but when you come to left bottom zone, a hybrid attack you with electric beam, when you come to left zone at middle of map then invisible roach attacks you with green beam so you can not build any turrets here :( I am sure you should make the same thing in all 4 red zones :)
• May be some fly waves would be nice for your map? Tanks are very strong, they beat everything around, but 1-2 waves of mutalisks would slightly reducув their value :)
That s all. it is not a criticism, but just a good will feedback :)
@PinkyBlue: Go
thanks! i will :D
This is awesome map! I really enjoyed playing it! Music is super, city is very stylish. When you play it, you feel like being in a futuristic city.
You should upload it to servers and advertise it in chat channels to attract public attention to it. I am sure people will enjoy playing your map.