i have uploaded newer version with some minor changes
...because replenish mine doesn't work,so i replaced with seeker missile,also increase number of spider mines to 15 (when extra mines unlocked..you will have +18 mines)......
still..the annoying black minimap ingame :\ , i am trying to find a solution to fix it!
I'm not new to Starcraft 2 Editor,this is my only decent custom map i ever made.
I made this map for learning,experiencing the Editor..just on amatuer level..
I created this map on 2013,but because of my busy time at study, well! it was delayed until now and i finally get my map completed!
If anyone interests,please play my map. Any suggestion and feedback are totally welcomed!
It's just a simple TD map,but with my gameplay style,my ideas!
Fast paced but challenge,require good strategy and caculation
- You control main character Raven and his sidekick (a SCV), setup turrets and helpful building to defend 2 important waypoints against every Zerg wave...
- Let any Zerg pass through, your Raven will lost HP, 0 is DEFEAT!
- Some helpful abilities like Psionic Storm,Deploy Mine,Force Field..
- Each type of turret has own limited timelife! also advantage and disadvantage,amount of resources,energy...
- Zerg is stronger, and more dangerous each incoming wave on number and strength.. (feature Bosses too) (Total 25 waves)
..and the rest work like a normal TD map..:)
...... Single Player (I will think about Multiplayer in the future)
................
are you using blizzard's mine placement/ restock systems?
the fact that it is taking recourses means that the ability is going off- therefore the ability itself doesn't work. look though the ability itself and its effects to make sure that it is working properly.
yes! everything based on blizzard data! no deep custom!
when i was on old wing of liberty version 1.4.1 ,this ability worked with no problem!
i tried to check linked elements like effect,valiadator,upgrade..but still see nothing abnormal :\
It's a strange problem.
I made Raven unit has deploy mines and replenish mine ability
but when ingame,no matter how many time i pressed "replenish mine" but number of mine won't replenished at all (after the building mine process completed)..!!
But still lost some amount of resource,and this ability still realize the max number of mine,it will give error when mine number is 3..yes!
i have added enough things to run this ability,include trigger (..Nano Constructor upgrade for player 1),dependencies,custom data (export anything related to mine from Vulture to Raven)
and...this problem even happens with Vulture too??!! Very strange!
0
interesting map project! i give a thumps up :)
0
very nice! i will try your maps...and write review,feedback soon i think i will have some nice suggestions for you! :)
if you have time,check my map too! ;)
good luck with your project! i can help you directly but my time is quite busy recently!
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hmm, anyone...??
i have uploaded newer version with some minor changes
...because replenish mine doesn't work,so i replaced with seeker missile,also increase number of spider mines to 15 (when extra mines unlocked..you will have +18 mines)......
still..the annoying black minimap ingame :\ , i am trying to find a solution to fix it!
0
i have one more question?
how to change the number of mine Vulture can carry on? (current carrying and max) i want to change from "3" to "10" or more!!
0
I'm not new to Starcraft 2 Editor,this is my only decent custom map i ever made. I made this map for learning,experiencing the Editor..just on amatuer level..
I created this map on 2013,but because of my busy time at study, well! it was delayed until now and i finally get my map completed! If anyone interests,please play my map. Any suggestion and feedback are totally welcomed!
It's just a simple TD map,but with my gameplay style,my ideas! Fast paced but challenge,require good strategy and caculation
- You control main character Raven and his sidekick (a SCV), setup turrets and helpful building to defend 2 important waypoints against every Zerg wave... - Let any Zerg pass through, your Raven will lost HP, 0 is DEFEAT! - Some helpful abilities like Psionic Storm,Deploy Mine,Force Field.. - Each type of turret has own limited timelife! also advantage and disadvantage,amount of resources,energy... - Zerg is stronger, and more dangerous each incoming wave on number and strength.. (feature Bosses too) (Total 25 waves) ..and the rest work like a normal TD map..:) ...... Single Player (I will think about Multiplayer in the future) ................
Known Bugs: - replenish mine doesn't work! :\ (http://www.sc2mapster.com/forums/development/data/75374-spider-mine-wont-replenished/#p4) ...you can help me spot more,i will try to fix..thanks!
Here is link http://www.sc2mapster.com/maps/wzdm-ii-v1-03/files/3-wzdm-ii-v1-06/
0
yes! everything based on blizzard data! no deep custom!
when i was on old wing of liberty version 1.4.1 ,this ability worked with no problem! i tried to check linked elements like effect,valiadator,upgrade..but still see nothing abnormal :\
if you have time,please take a look at my map,help me figure out the clue! thanks http://www.sc2mapster.com/maps/wzdm-ii-v1-03/files/3-wzdm-ii-v1-06/
0
I'm using Heart of Swarm version 2.0.6
It's a strange problem. I made Raven unit has deploy mines and replenish mine ability but when ingame,no matter how many time i pressed "replenish mine" but number of mine won't replenished at all (after the building mine process completed)..!! But still lost some amount of resource,and this ability still realize the max number of mine,it will give error when mine number is 3..yes!
i have added enough things to run this ability,include trigger (..Nano Constructor upgrade for player 1),dependencies,custom data (export anything related to mine from Vulture to Raven)
and...this problem even happens with Vulture too??!! Very strange!
Can anyone help me?