Wretch & Fool
WRETCH AND FOOL
(single player campaign)
Greetings everyone, this Campaign takes place one month after the debacle of Korhal, when Kerrigan betrayed Mengsk and the Protoss, killing Duke and Fenix. The story begins on Worthing, natural satellite of Tarsonis.
Gameplay
Wretch and Fool is a 10 missions single player campaign.
- Majority of the missions are baseless and you controle an elite police squad.
- Investigations (to find answers, better paths, bonus, side quests).
- A lot of cutscenes and storytelling dialogues.
Environment
- I dare say that the environments are of good quality.
- A lot of doodads can be clues during investigations.
- For some overviews of environments, please check the image gallery
Plot
- The Scenario uses canons elements and includes branches that deviate from the main story. Consider this campaign like a possible drift of the known Starcraft scenario, that could happen if certain things that had taken place during Broodwar were differents.
- The entire frame will be discovered through a trilogy, which "Wretch and Fool" is the first part.
The campaign will be all-voiced and in english. - Because I'm not English, feel free to send me corrections if my English is incorrect.
Text doesn't appear to work, just gives param/val/[Hex characters] :(
In reply to TChosenOne:
Oh crap... everything loses interest then. No idea how to correct that, I'll try to search an answer on the forum. Thank you!
In reply to TChosenOne:
I tried something seen on the forum, I would be glad if you could tell me if it works
In reply to Lerida:
I'm sorry, but the solution did not work.
In reply to Lerida:
Perhaps this could help ?
In reply to EDHRIANO:
Thank you very much I will soon try that and come back with a fixed (I hope) version
I feel like a Necromancer, resuscitating this project. In fact I never really abandonned it, but as I kept remaking again and again the terraining and the backstory I never finished anything. Now I almost finished the first map (well, the main mechanisms), and 4 others missions are fully terrained but are still lacking triggers (I'm working on that). I'm not good at Triggers so that's why everything take me so much time, sorry about that.
I will be able to put the first mission on testing process.
@Hockleberry: Go
Hey dude, well after personnal troubles and two apartment changes, I'm back on my project.
Mission 1 & 4 are almost done, and mission 2 & 3 are finished for the terrains, but I got some issues with the triggers.
I will release first mission for the first tries as soon as I'm good with a specific trigger (all side quests may not be implemented though.)
How does the progress fare? We need a mission!!
In reply to Hockleberry:
Hi! 4 years later here's the first mission, at last! Haha, I see you are far from mapster since a lot of time...
Sorry for this 3 months silence, but I am (re) working on dialogues and mission 1 side quests. As I am not a native English Speaker I may need some help later.
@Hockleberry: Go
I will!
Thank's dude, the first mission will soon be released on beta.
Good luck with your project. When you get your first mission down and tested PM me and I will put up on the Custom Campaign Initiative page. See link in my signature.
@DeltaCadimus: Go
Hey thanks Delta, yes, I took the screenshots with a french editor, but the entire campaign will be in english (English and French subtitles, maybe spanish subtitles too) but I will need some help to correct my english before I start dubbing voices.
Thank you very much for your interest, but why envying? :D
I can see you tested Amber Sun, a lot of pression on me cause of the quality of Crimson Moon and Amber Sun.
I've noticed, on the sixth pic (The one with the FED decal) that it's French localized. Will there be localization for other languages?
Apart from that, the terraining is pretty badass and professional enough. Now I'm envying you...