The Final Frontier
This page wont be updated anymore!!!
My map's discussion is now hosted at here: http://www.sc2goa.com
The Final Frontier is a complex space strategy map.
Based on: http://www.war-facts.com
Published on EU and NA server. (If you want to publish it on other server, than contact with me)
My EU id: Goa.558
EU channel: final frontier (all low cases)
Fun fact, the map has 13700 line code, however I dont use galaxy.
Features:
-A completely open technology research system, with millions of combinations and a unique result every time.
-Map generator with randomly generated planets and stars based on H-R diagram. With this you will never play on the same map.
-Customizable space ships with 8 type of hull, weapons, drives, hull plating and shield.
-Time based alliance system, where both side have to agree in a pact.
-Focusable colonies on economy, production, research or mining.
-Unique ship building, where production time per ship is less if you build more ship. Also ships quality counts in the production time too.
-8 type of building for your colonies.
-3 custom resources, which you can only spend on other colonies, if you transport it with a transport ship.
Version 2.0 in the work!!!
Far future plan:
The Final Frontier MMORPRTS (REAL TIME)
http://us.battle.net/sc2/en/forum/topic/2046737505 if they implement what I suggested there with "Goa" name!
-Some of the stuff made in 2.0 will make me easier to make the map into a mmorprts.
New video about the map's guide system:
(videos made on low quality starcraft 2 settings, but the videos still looks nice, if you choose high quality and full screen as they are well encoded)
Old video about research and ship designing:
Very old video about colony management, shipyard and map generator:
map on sc2ranks.com (its rarely updated and inaccurate)
EU link: http://www.sc2ranks.com/map/27577/the-final-frontier
NA link: http://www.sc2ranks.com/map/27530/the-final-frontier
Any idea is welcomed.
Wow! This is definitely the best SC2 custom game yet - it's absolutely fantastic! I wish more people played.
Few things - it's not at all clear what effect the different research stats have. I assume Mathematics changes things differently than Physics, etc but I've not seen a major difference. Also, nearly everyone I play with just uses Crusiers. Some better balancing would be great.
On the whole, though, the game is downright awesome. You should feel really proud of this work, it's stellar.
Adding more pop to starting colony ship I think its better solution, I already once did that. I can also increase the starting resources or minerals, which I done too once.
I may do these again, but I currently I dont feel its needed. You can do many thing with 4k income.)
Hi, love the map.
It's hard to learn, but that's unavoidable for a complicated system.
The only real fault I can see is that it's very slow to start. Even if I neglect my navy and go full macro, I'm still at barely 4k income an hour into the game, which isn't enough to do anything big. Having more than one starting colony ship per person would help the game not feel as slow, I think. But then they'd have to have timed life, to keep people from keeping their spare starting ships to use as scouts.
Yukaboy, it shouldnt happen.D
However if you select the your planet from a group resources panel may not show up.
Also you have to reselect your planet after colonization to show resources.
I played again and it was updated by then, but the update removed the resource dialogue so I couldnt see my resources on the current planet...why?
Thx.
I added forum here: http://www.sc2mapster.com/maps/warring-factions/forum/
Yeah setting up research the hardest to close, I might add close button to this too.
In one game a guy had the same bug. He said the fighter dmg stuck at 6 dmg and he cant change it, I didnt here about since that, so I thought it might been his fault, as I could make fighter with 6+ dmg in the same game. I have no idea what can cause that, so if you can give more information about that game, that might helps me.
I am currently adding small ideas and fixing and balancing it.
next bigger thing what I will add is a page to list all of your colonies with their stats...
Than the next might be ai which could be added in the lobby at any amount and than I would remove space aliens.
Great map. One nice addition would be close buttons. Some of the menu's (like research) have no way to close them fast, which can be a pain if you are getting attacked or clicked on it accidentally.
Also the fighters damage is stuck at 6 on the display, not sure if that is actual damage or just a bug.
Again, amazing map. You should make a forum for this.
I played your game for the first time and its AWESOME! My friend only played with me for like 2 seconds, but I did multiplayer. :D Hope to see new ideas put in! :D
here is the EU sc2rank page of the map: (its rarely updated)
http://www.sc2ranks.com/map/27577/the-final-frontier
If you are on the NA server can you link me the NA sc2rank of the map? you can find it by finding yourself than checking out your last played maps.
Vote added, at top right of the page or use this link:
http://www.sc2mapster.com/maps/warring-factions/polls/what-to-do-next/
www.war-facts.com
i just want to know
what game is this based on?
It is out on EU and NA server.
is it out yet?
Now its online on EU and NA server.
New video, new screenshots, new pages with the text of the guides tips.
Publicly published on EU and soon on NA too. Posted on teamliquid.net.
Guys you wont have more than 1 planet model, as the FUCKING blizzard didnt increased the map size limit to 10,5mb, there is noway to upload a map with over 5mb size. So I want to thank blizzard this fucking lie, it wasted hours of my time.
hmm, I wont be releasing the map for another 1-2 day.
I didnt have electricity almost all day...
Only the guide system is left to do it before I publish it on EU.
I need somebody who is trust able to upload the map on NA server and able to update it even daily.