Warcraft Custom Models by Triceron
Custom Warcraft Model based on Warcraft 3's units. Uses animations from Warcraft 3. Model and Textures created by Triceron. These models are free for public use. Please give credit if you use the model for your maps. Any questions or comments, please PM Triceron.
your stuff is all very nice triceron
Thank you
Hey guys, Looking for a footman model where the shield is a decal slot, or even a copy of the shield model that uses a different texture.
I want to be able to tex swap that decal to what I need without having to redo the whole model 20x over.
And Triceron, if you approve my re-skinning jobs, we should make those textures available too.
Any way of getting wireframes and unit icons from anyone?
Great Models. Keep it up :P
This looks fantastic, can't wait for the Mage release :) Are you planning on making any of the Heroes? Like Thrall, Blademaster, Hellscream, Jaina or Uther? or possibly any of the Elf buildings, like the Ancient's? Just curious, would love to make use of these models in my map, but I'd need some more models for the bosses. Supposedly I could use SC2 ones until further releases ;)
Keep up the good work anyways, it truly is high quality models!
very good, thanks
They look amazing, keep it up!
This is the beginning I was waiting for Triceron. Keep it up! :)
People were asking for bigger boobs, so I made em bigger... along with everything else. J/K.
The Archer's size should be fixed with the next big update.
Need to resize archer, she's super tall, and when you scale her down to .1 (which is the reasonable size give or take a point) her legs move like super speed due to the animation no longer "matching" the model, i guess. I had to put the walk animation speed on the actor down to .2 to make her walk normally.
Not a big deal, she works, it's just kind of tedious.
@cataroja2013: Go
http://www.sc2mapster.com/forums/resources/tutorials/31227-import-models-m3-and-textures-dds-for-noobs-text-tutorial/
guys how to import?!
Would be great to have models in low poly version. Now they are quite high poly versions, detailed models and for massive use of models really will lag hard on low end GPU.
tested new versions of Archer, Axethrower and Grunt, now the selection is correct too, the archer need a resize (now in 1.0 scale tower like a skyscraper)
That's a Warcraft 2 axethrower!! Yeeeesss!!!
Grunt, Axethrower, Archer and Rifleman have been updated.
Rifleman walk animation isn't working properly..
cool models btw..
Tested the new version of grunt- the animation is now fixed but the selection is still problematic