Tank D
Introduction
A map based of the 'Tank-D v4.0' map from Starcraft Brood War, bringing back some of the old gameplay mechanics and injecting some new things too, to hopefully create a fun and entertaining tower defence-esque map.
Constructive criticism & feedback always welcome, and if you have any questions please feel free to contact me.
I do read the reviews posted on the arcade however I'm starting to get a bit miffed with seeing "It's a crap map" without explaination or reviews from players who actually expect a completed map when it clearly states its a beta in the several places and that things will be missing, buggy or unbalanced.
Development
First released on the arcade 23rd August 2012.
Currently releasing 1-5 updates a day depending on free time to work in the editor and how many bugs, balance issues & other problems I can find and resolve. There maybe some days that I won't be able to work on this map at all though.
Currently looking for help
I'm currently looking for anyone who is willing to help on the following:-
- Data Editor Advisor - Someone I can come to to ask for advice in resolving an issue I might be having, or on how to do something with the editor that I don't nessacarily know how to do. Must be competent with the Data Editor.
- Trigger Editor Advisor - Same as above but for Triggers instead.
- Graphic Artist - At the moment I'm currently using stock or print screen images for things such as the arcade logo or loading screen image and I'm not particulary brilliant with photoshop so if anyone is willing to help make images I would greatly appreciate it.
Contact me either ingame or on sc2mapster if you are interested.
Just released a new patch, please see the arcade patch notes for more details :-)