Yes, that the end, sadly. The demo was a submission for the first Blizzard custom map contest so I had to finishit asap. After the contest I worked on a single player campaign, but I rejected it after some work hours because I've lack off ideas and some things aren't possible in the galaxy editor (like terrain with triggers).
Additionally I've started with "Misery of living and dying magic" and it costs all of my editor time. ;P
even though this is a really short demo, i liked it =). You could probably make something really cool with this engine.
Just one question though. When you become the drone to pick-up and drop-off that item at the door, is that supposed to be the end of the map? I opened the door once, but then it closed and i couldn't open it again and go through it (if that is even possible).
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@PoisonHunter: Go
Yes, that the end, sadly. The demo was a submission for the first Blizzard custom map contest so I had to finishit asap. After the contest I worked on a single player campaign, but I rejected it after some work hours because I've lack off ideas and some things aren't possible in the galaxy editor (like terrain with triggers).
Additionally I've started with "Misery of living and dying magic" and it costs all of my editor time. ;P
even though this is a really short demo, i liked it =). You could probably make something really cool with this engine.
Just one question though. When you become the drone to pick-up and drop-off that item at the door, is that supposed to be the end of the map? I opened the door once, but then it closed and i couldn't open it again and go through it (if that is even possible).