Special Forces: Jungle
This is map is based on "Mikelats Special Forces: Elite" wich is a map where you defend your base against hordes of zergs. You upgrade your units and purchase new ones to increase your strength and to push the enemy lines.
This map is also my first and maybe my last, d*mn this was time consuming to create but it was very fun to build this map and it feels great to finally publish it. Balancing was truly the hardest part to master but I have tried my best and I hope I have got rid of most of the bugs.
Anyway if your one of those guys who love Mikalats Special Forces maps as I am, I think you might like this one too! Just search on battle.net to find the map.
Hope you enjoy!
PS. Best played with friends.
@pallylinda: Go
And btw pallylinda I really appreciate that you like it :)
@pallylinda: Go
Hello Pallylinda!
Now it was some time ago I worked on the map and what I remember is that when you killed first boss (the big spore building) and moved down to base a last random encounter is triggered to attack the base for some time where you simply have to defend. When that attack ends some more seconds have to pass and part 2 starts. An alternate way is to when you enter game type "-setpart2" into chat then enter the start game green zone and you start part 2 right away :)
Unfortunatly my map was in a rush finnished right before D3 was released so I didnt get enough testing to probably be all free from bugs so there may contain bugs Im not aware of. I knew that if I didnt release it before D3 then the map would probably been left on my drive unpublished.
Hey mate.
I cant find out how to skip part 1 when making a new game. I have killed the first boss and the lower / right sides opens open for me. used allmost 4 hours on it "single player"
Ps. this is a great map / mod and i hope to see more like this.
@MegaPain1: Go
Hello MegaPain1
I will see into this as soon as possible. Thank you alot for reporting :)
hi can u fix some bugs?
at part 2 map laggin extreme when u have to clean up city and sometimes the invisible terrans go past the last hatch at part 2 and then reaching part 3 they kill base within the movie, cuz base is not a detector and our heros get killed while movie by these invisible infested.
and is the mini boss joe the farmer supposed to be so hard? bes of the lags ppl need like 40 min to finish him