Micro Defense
Micro Defense v0.2
Build units from your Pylon to defend the incoming waves. Use the Money Collector "probe" to pick up coins (minerals) dropped by fallen enemies. You lose when your Pylon is destroyed.
There are 20 waves currently, of varying difficulty. I plan on adding more and balancing things out, so if you have any suggestions please post them.
How to Play
Install
- Copy the folder named Base10000 into the versions folder of your Starcraft 2 Installation. For Example: "C:\Program Files\Starcraft II Beta\Versions"
Play
- Double click on MicroDefense.bat
Uninstall
- Delete the folder Base10000 in your Starcraft 2 versions folder. For Example: "C:\Program Files\Starcraft II Beta\Versions\Base10000"
Credits
Map by Labmonkey Based off of MapsterTD by Vjeux and Sixen Thanks to Bifuu for the SC2Colorizer Thanks to www.sc2mapster.com for the great resources and tools.
I beat it, but to is to hard to do micro when the bcs comes, the only way to take those out are with thors, and for that is to hard to micro those slow asses, if you can try to give a little more time between waves, thats could come very handy, also the thors can not be repaired =(, least give a couple more units to build or a scv, for the motherships though. =/ give more money after taking out the bcs, sorry for so many critics, I was a wonderful work and I really mean it. You could do the same map but in a epic way. that should be awesome.
NOTE: The roach wasn't so difficult, I took that out with the 250mm cannons, take that ability out and increase the life, also the lings that leave don't atk, I didn't know why,
i havent played it yet but i will be soon.
couple of ideas:
buildable units:
assuming that all opposing units are zerg, also based on the video above.. Incoming Units:
-when killed explodes similar to that of that drone, creating Banelings or Infested Terrans... thats my ideas. =)Why am I getting:
00:00:00.00 Script load failed: Syntax error
I have the latest patch and I installed the Base10000 in "C:\Program Files\Starcraft II Beta\Versions\Base10000"
Just finished the v2 ... It's really fun :)
Need more!
I cleared v0.2 at first time~ easy but, very interesting.
surprized when unit poped up hh it was good.
you know, I really like "sunken defence" method not fighing between units, enemey units are just run to PYLON(or center something). We are attacking enemy not to reach the PYLON. I like that way. I just said don't mind
also I think, it will be good if there is a "route" route means "maze"-way .
and thank you for made this map, cheer up~
I would have the latest patch installed just to be sure.
Do you have any custom ais installed? They might be causing your problem.
yes i did
does it matter which patch you have installed?
Did you move base10000 to your versions folder?
i get a syntax error when i run the map and all their is is the probe and the pylon where units are built is their suppose to be something else
00:00:00.00 Script load failed: Syntax error
Unfortunately picking up minerals is currently the only way to give players resources.
I would be up for adding more units. Do you have any suggestions?
funny but Hydra stage<sub>, Is there a plan to adding more units? or a stimpack upgrade choice</sub>
I think automatically mineral gain is better, not a picking way