Marine Arena
BEFORE YOU POST A COMMENT, PLEASE READ!
The only versions that I support, and that are regularly updated are: US Gateway version 1.0.0 (Published by Me and updated weekly) EU Gateway version (Published by MasterKiwa and updated every 1-2 weeks)
v0.9.9 is the old beta version and is no longer being updated.
The EU version has some minor differences since I've allowed Kiwa to edit and add to the map if he chooses to, but the core of the game between the versions is roughly the same.
Any other version not published by us, and on different gateways, is a stolen map, likely bugged, imbalanced, and completely unsupported by me. Anyone posting feedback on these versions are wasting their time since I dont care about the problems in those versions, talk to the guy who stole and edited my map without my permission.
-----------------
Marine Arena Official Thread - Starcraft 2 Map Development Forums:
Marine Arena Official Forums:
Complete Changelog
Marine Arena Fan-made Wiki:
Marine Arena (EUROPE) Official Thread - Starcraft 2 (EU) Map Development Forums:
Please use one of the above links or the comments section below to post comments, feedback, suggestions, and find information about Marine Arena!
Thanks, Crayon.934
Call him a noob and quit?
Haha, well you could try to educate him on how the mark works. Tell him its all about counters, upgrading, and killing. If you neglect your upgrades, you better be saving up for a counter merc, also explain what the counters are because theres people out there who think their stalkers will beat destroyers.
Also tell him constantly buying things for all 3 unit groups and constantly changing mercs is failure because you wasted your money. Always focus in 1 unit group, everything else is just supplements to that group.
k
i also have another issue (yes i do have thousand of issue)
what do u do when ur partner is a total noob who wasted 3 savior on nothing and spend his money on useless things instead of teching their dudes.
What do i FKING DO
Radar tower to see them coming, scan then savior before it gets close.
You need to pop the savior out before it gets to your compound.
Another way to prevent this is to hold your side of the wall, have AA mercs with high splash such as Maraiders or Destroyers (best against rays cause of the mech damage).
The Thor might work too, although against rays, a focus fire on it would probably kill it off pretty fast too, you'll need to scan beforehand so you can use its AA range of 12 to your advantage.
but the thing is that the other opponent is way stronger than i am. and they are constantly occupied the middle
and i got another issue:
Void ray or any other type of flier comes in and rape my merc building and when i do use my savior they would just run off. HOW DO I PREVENT THIS.
Always keep a small army nearby for defense, or keep a unit near one of the shops so you can keep rebuying saviors.
When you see an army coming towards you, and you're planning on using a savior, move all your troops behind your command center, and use the savior. You wont waste your troops trying to fight off the bulk of his army, and you'll having something ready for when he send the next wave.
Whenever a player loses a full army and is forced to use a savior, then that player can just keep sending in waves, so you need to keep an army alive to hold them off, or upgrade and build base defenses, or get one of the towers.
i am having a problem where i have 3 savior rights and the enemy send about 1/10 of their army and i use 1 savior and all my dude to hold off that wave. and the rest of the army is at the entrance. than he send another squad in to slaughter me.
how do i prevent this or hold off this small attack force (its actually a huge f army in a small squad)
Crayon, instead of having the firepack button completely removed from the compound when they dont have stimpacks, just have the button grayed out and have REQUIREMENTS: STIMPACK on the button. Or put on the stimpack button THIS IS REQUIRED TO RESEARCH FIREPACK.
Extra game modes are always a possibility, but I dont add new gamemodes that often because just maintaining the map and the new updates to classic mode is enough work already.
ARE U SUUUURRRRREEEEE about the no ZOMBIES mode?
Holding a tower will give sight to the center hill anyways, get one of the side towers first, then take the center, or use lots of scans.
No zombies in the regular game.
but there wasnt a stimpack looking thing where its gray. and i always do buy the stimpack for the marine first and the attack upgrade. but when i get devil dogs (which is beast against rines and lings) and research all that junk i dont c the stimpack for the devil dogs. its either im imagined it or my computer is being really dumb.
and about the map u could always raise the center where u are like playing king of the hill but instead of winning point for it u might just get a boost in sight and defense cuz u no how war win because either u got the best tactic or cuz u have a hill where u just shoot down hill and u could c everybody and the enemy need to get a little closer for a good shot because the sun is in the way.
and can u add a mode where zombies come out of the ground after 5 minutes and attack anybody near them
@ODAshockKING
Uhh, read the prerequisite requirements on the upgrade haha.
"Firepacks require STIMPACKS to be researched."
There's no 10 minute cooldown, you just forgot to research stimpacks first.
I did a small change to give the center a small choke point advantage, I think this is fair.
http://marine.egmngr.com/viewtopic.php?f=5&t=214&start=40
The shop merge is, fine take it or leave it it doesn't really effect m game play, the terrain layout is what I'm against. I see what you're saying about melee units and after playing 50 so games I couldn't agree with you more, mid to late game they are trash and a waste of resources for the most part.
I'm going to try a couple more games with melee units and see how I like them. Still fairly against the increased spawn rates either but again, I've only played 2 games since the patch.
You dislike the terrain layout or the shop merge? There is a vote taking place whether or not to change it back: http://marine.egmngr.com/viewtopic.php?f=5&t=214
I think this is a bit better, now you can have all out fights in the middle, instead of having one idiot team feed the player adjacent to them to the point where that player becomes so good theres no point in fighting him/her.
It does favor melee more, but melee never really stood much of a chance after the first 20 minutes of the game. So players now have to do more than "a-move" their units, they actually have to use good micro, its kinda what I intended from the start. I like how you actually have to take care of your ranged army when fighting melee units again, and melee players dont have to go that extra mile to keep up. Ranged units are no longer at a complete advantage over melee units.
Really not a fan of the new map that just came out, the middle seems really sloppy at the start and ground units have no choke points making them a fair bit weaker than their ranged counterpart. The southern upgrade shop also is more difficult than normal to take over, you have to be on its far left hand side to take it over. Unit spawns also seem to have increased dramatically which typically adds to lag and less of an ability to micro.
Love the patch before the last though, wraiths are a great improvement over valks, hero's got updated for the best, new hero upgrades such as HK speed upgrade are quite welcome. Everything seems to have a solid counter. Would prefer to revert back to the old map however :(.
Not any more, but they should still do fairly decent against ground troops. An Air Counter will always be their main use though.
wraiths rock. end of story. Oh, do they have splash? Cuz they burn thru rines
we got a problem
u no how u get option to upgrade ur fire bates when u get upgraded version of fire bates.
well it takes like 10 minutes for it to show up and i want that stimpack right away for the fire bates
plz either fix this or explain to me y u let it show up later
love u for fixing that
now let me PLAY!!!!