Marine Arena
BEFORE YOU POST A COMMENT, PLEASE READ!
The only versions that I support, and that are regularly updated are: US Gateway version 1.0.0 (Published by Me and updated weekly) EU Gateway version (Published by MasterKiwa and updated every 1-2 weeks)
v0.9.9 is the old beta version and is no longer being updated.
The EU version has some minor differences since I've allowed Kiwa to edit and add to the map if he chooses to, but the core of the game between the versions is roughly the same.
Any other version not published by us, and on different gateways, is a stolen map, likely bugged, imbalanced, and completely unsupported by me. Anyone posting feedback on these versions are wasting their time since I dont care about the problems in those versions, talk to the guy who stole and edited my map without my permission.
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Marine Arena Official Thread - Starcraft 2 Map Development Forums:
Marine Arena Official Forums:
Complete Changelog
Marine Arena Fan-made Wiki:
Marine Arena (EUROPE) Official Thread - Starcraft 2 (EU) Map Development Forums:
Please use one of the above links or the comments section below to post comments, feedback, suggestions, and find information about Marine Arena!
Thanks, Crayon.934
That was just the first balance test, its obviously not going to stay like that. I personally test each update and am entirely aware of how OP wraiths were, I literally just updated it right now.
i dont like this updated version.
people are dying too fast and feeding too fast
plz revert to perviouse version 10
lol this is a lot less active than the other two places to post.
Oh and, there is a EU sub-forum in the Marine Arena Official Forums: http://marinearena.tk
You guys can comment here too if you like, and you'll be able to comment with the US players, and US version (which is a bit different that what you guys have). All my beta-testers comment here too.
There are also replays posted here that you can download so you can see what the US version looks like in game. Upload your EU replays, so they can see what you guys have too (also so I can see it too so I know what exactly is different and what reports to tell Kiwa to fix).
Thank Kiwa, I only sent him the updated US version and list of changes, he did all the work to adding them to EU.
Thx for updating EU version
is that a yes? if it is than i will fix the bug myself pr ask u how to fix it.
I may let people use the earliest working beta version as a template. It will have some bugs, unfinished things, be somewhat imbalanced in some areas, and have the old triggers which are unoptimized.
I wont be publicly releasing v1.0 however.
Permission to use ur map as a foundation for my map?
imma use it for mid evil times. instead of marines player gets to choose any melee and as for mercs will be range. of course there will be no air unless mass people vote.
No new units for awhile, but almost anything is a possibility for a new unit, just some wont fit well as mercs or heroes. Anything that doesnt belong as a merc or hero is a possible unit shop unit.
ok.
how about the broodlord as a hero?
battlecruisers are in the game already.
As a merc, no, too big, too powerful, will be too OP when massed.
wow
never thought it that way.
how about battlecrusier as mercs?
Immortal would not work.
Their shields would get ripped apart due to their size and slow spawn rates.
Their damage is all armored damage, which we have enough units dealing armored.
They're too big and slow and will be kited and torn apart easy, and since they're big they cant mass a line of units, so only the few in the front row will be shooting, make their attacks ineffective.
Do u think we can spawn two type of units?
for instant the barracks will spawn maruader and firebates and so on
and also can u add immortal too? as a mercs
Its sometime I'm just experimenting with, it probably wont stay.
i dont light the night day thing....i thought my computer was unplugged, i already have it on lowest settings so when night time comes i cant see much. if i turn on my graphic settings it will lag the game...thats the only way i can see at night. i wear glasses to..so being a blind bat doesnt help.
EMP will completely drain an archon's shield.
Gravitation beam will hold the archon in the air for 10 seconds, giving you time to focus fire on it with your army and snipe it with your ghost.
Stalker do heroic damage. You can chase it with blink.
(Lancers do not do heroic damage)
You can get an anti-hero tower, grav beam it, use the various anti-hero abilities on it. You can buy battlecruisers and corrupters, while its lifted by the grav beam your corrupters can shoot it (corrupters are awesome AA), you can throw a few yamato guns at it for 1000 damage a shot.
You can get a thor and blast it with the thors very very high AA damage, then when the beam falls, use 250mm strike cannons to hit it with 1750 damage that it cannot escape from.
Archons are tough and annoying, but there are ways to bring them down.
k
almost won with the marine/merc upgrade. just got overpower when he got archon and 23 upgrade for rines
K i will try that if i get a chance
You can also just constantly disable his marine spawning and simply out number his marines.
I usually do this when its just my team vs their team, and they've invested everything in marines, and I've invested everything in mercs.
If they've bought the extra spawn, it wont be disabled, but their natural spawn will so you can easily outnumber his army with your mercs if you manage to destroy the bulk of his marines before using it.