Marine Arena
BEFORE YOU POST A COMMENT, PLEASE READ!
The only versions that I support, and that are regularly updated are: US Gateway version 1.0.0 (Published by Me and updated weekly) EU Gateway version (Published by MasterKiwa and updated every 1-2 weeks)
v0.9.9 is the old beta version and is no longer being updated.
The EU version has some minor differences since I've allowed Kiwa to edit and add to the map if he chooses to, but the core of the game between the versions is roughly the same.
Any other version not published by us, and on different gateways, is a stolen map, likely bugged, imbalanced, and completely unsupported by me. Anyone posting feedback on these versions are wasting their time since I dont care about the problems in those versions, talk to the guy who stole and edited my map without my permission.
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Marine Arena Official Thread - Starcraft 2 Map Development Forums:
Marine Arena Official Forums:
Complete Changelog
Marine Arena Fan-made Wiki:
Marine Arena (EUROPE) Official Thread - Starcraft 2 (EU) Map Development Forums:
Please use one of the above links or the comments section below to post comments, feedback, suggestions, and find information about Marine Arena!
Thanks, Crayon.934
The Thor has been buffed against air, it used to be 35 a hit, now its 65.| Its the mutalisk with its high health thats the problem now. Since I set all marine upgrades to affect mercs by 1/2th, mercs are getting alot of health upgrades.
I'm going to nerf the mutalisks health back down to 350 I think.
The Thor seems to have been watered down against air. people are balling 30 mutas and killing it and its getting maybe 10 of them down even with speed upgrades.
just played a 2hr and 30 min game with another pro...both of us maxed out on rine upgrade attack and a crapload of health. he had muta i had raider and it was crazy...he won in the end but we did notice that the muta are a bit over powered with attack. they aready have speed power and quad health due to rine upgrades. i lost cause i made a mistake not cause of the mutas. its just a fact we noticed
Blizzards craptacular new patch deleted the variant (note the blank category and variant).
The "Marine Arena" variant is pages down the popularity list.
your .60 isnt working. it says there is a problem loading the map. people are going back to the hacked ver
K...thank u
They dont, I fixed that already (on the US gateway).
whoooa whats this update about defences staying after sudden death....that defeats the point of sudden death. if anything the heros and towers should stay
Hmm, I'll try and see whats up with that.
US gateway.
What gateway?
I was playing a game last night and noticed another problem with the bottom left. The CC on the extreme left continued to spawn marines after being destroyed.
Ah thats what the bug is... It must of gotten the raven auto turret timer at some point, dunno how though. I was trying to figure that bug out for like a day now.
Yeah heroes are great if you use them correctly and tech them from the start. I always use atleast 1 hero in my army now to try and counter the teched marines. Use ultralisk against melee, you cant use it against teched marines since they attack too fast. My attack speed ultralisk cleaved 2k worth of minerals from cracklings before dying.
FEEDBACK: i have been losing left and right since the .48 update. I got bored and tried using heros for the first time. IT IS AWESOME!! my buddy and i almost got it down. it much harder to play now cause everyone is using marines(with heros ofcourse) my buddy has it down pretty goood and can win games with 4 archons and no upgrades to marines or mercs. i suck i con only reach 3 if am lucky. the only unit that sucks is the ultralisk... cant live long enough even for a teleport. oh by the way bottom left tower seems to be on a timer COMPLAINT: bottom left towers last as long as turret. they dissapper for some reason and we keep having to rebuild....did u make it like that or is it something u overlooked?
Yeah whenever Kiwa has to localize the map for the EU gateway, alot of things are reset, so he may miss a few things. Its stupid how blizzard has this set up and made it so difficult to host maps on different regions.
Last update of the map was 14th of Sept.
Anyways, another thing I've discovered... upgrading ghost to specter, it costs 150 gas for specter :P
I didnt, I dont manage that version, Kiwa does. The infestor shouldnt be broken on that version, since its not that far from my current version, but if it is then somethings not right.
EU, where you've recently fixed the Odin.
What gateway do you play on?
My map is published on mutliple gateways, but the US one is the only one that gets constant updates. The EU is the other updated one, but it gets updated roughly once every 1-2 weeks. Any other gateway will be played an unlocalized, bugged, beta version that hasnt been updated by me since july.
KewlCrayon - I wasn't saying that the infestor is useless per se, but he CURRENTLY IS USELESS... i.e. - He's got ZERO abilities atm to do antying... no Fungal Growth, no upgrade to that 2k mineral form... etc.
And with regards to the bunker, I know that - but the one in the bottom right corner when you spawn them it only spawns two... the 3rd one gets destroyed for some reason, with nothing that could possible block it's spawn.
And as for the Planetary Fort... good to know :D