Legacy of the Confederation (Single Player Campaign)
Welcome to Legacy of the Confederation ("LotC")'s base of operations on SC2 Mapster. LotC first appeared in 1999 and 2000 with 21 missions for a primary single player campaign, fully voiced. A mini-campaign ("Fallen Angel") was created a couple years later. We have now resumed work on the LotC campaign for SC2
If you want to 'see' the SC 1 / BW campaigns without having to spend hours of technical maneuvering to get them to work on your system, please refer to our community reviewer JayBorino's channel.
- LotC Episode 1 (Past Purposes)
- LotC Episode 2 (Dawn of Darkness)
- LotC Mini-Campaign (Fallen Angel)
- PC Gamer Article Referencing LotC Back in the Day
"...Legacy of the Confederation is so gripping that many consider it as good as Brood War..." - Quote from PC Gamer Article
If you want to give the campaigns a 'go', you can visit CampaignCreations.org (at the links above) for the downloads. (If you have issues getting the files set up, JayBorino also has a great tutorial written about this). Just remember you will need the original StarCraft 1 and Broodwar games installed regardless of any other technical wizardry is required.
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Click THIS LINK as a quick gimmie.
Destiny Awaits.
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Want More Info? It's Nothing Newly Posted, however when the campaign was in production in 2010, here are some YouTube links to give you a teaser of things to come.
It will be awhile before this Episode actually hits cyberspace in any form. We decided to move forward with Episode 1 after all and complete the entire series of LotC in SC2 after we began work on Strike First, Striker Harder (The Mission Title for Episode 2's opener).
FMV Teaser from 2009 (The First Teaser Released for LotC)
Link to first draft of buildings that might appear in LotC. After further review, these buildings will be moved to Episode 1 for use in the Past Purposes campaign and Episodes 2 and 3 will have a different set of buildings
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Hi! Are you looking to hire any data/trigger editors?
First off, awesome map. I can't wait to play the rest of the campaign. My only real "complaint" with the map was the default normal speed but that's extremely minor. In regards to another comment about the terrain, I think it made the map more realistic. Moving down and over small hills and valleys, etc. Not sure if that's what he was referring to, but if it was, I say keep it. Gives the map more...flavor.
@TerranHegemon: At current, the spine crawlers have to die. It's interesting you mention that, I didn't take into account what happens if a person moves past them without killing them. I can add a trigger in to remove them if a person does that.
@Zombo: I'll take a look. Any particular place?
Thanks all for the feedback; please let me know if you think of anything else.
I died during the last cinematic when i reached the transports... Could you implement something that will "lock up" the scene or do i have to kill the spine crawlers?
Very good map. Now I am hungering for the campaign
My only complaint is that the terrain was a bit messed up. Some parts of the ground were extremely low and it made it look strange to traverse them.
Wow that was pretty awesome to play =D Good job! Checked out the website a little, can't wait to play more of it!
Great map! I've played the original LotC on sc original few years ago and really liked it. Good to see it will be remade for sc2. Thx for the map, cant wait to play rest of the campaign (especially looking forward to that ion cannon mission) XD One thing I noticed while playing was that Drakes flamethrower can kill your ally (blue's unit) by splash but not your own (red) troops (dunno if it was intended or not).