herdal's Assets
Custom and modified models made by me for use by anyone who would like to use them. If any dependencies are required they will be listed under the caveats for of that file. Currently I'm working on some buildings and placement models like the Command Center from the alpha of Starcraft II and will be uploading them here as they are done.
@poweruserSC2: Go
It's controlled by the "DarkProtoss" upgrade in the "Upgrades" tab in the data editor. So you have to edit it there not in the actors tab like i originally said.
@herdal8: Go
Take your time ;)
@poweruserSC2: Go
Honestly I haven't done much with actor events in ages I'll have a look and see what I can find out
@herdal8: Go
But every other model I replaced like this works, only the zealot one doesn't... I replaced "Dark Stalker Warp In" model with your model because if I replace "Stalker Warp In" it won't work with "Dark Protoss". Which leads me to believe that there should be a "Dark Zealot Warp" In model, but there isn't... only "Zealot Warp In" is the closest to your model but it's blue even when I replace it. Also what events should I add to the zealot actor so that it works?
@poweruserSC2: Go
I think you will have to add some new events to the actors if you want to use it that way
Hey, your Taldarim Ground Units Warp in pack is great! So I have trigger "Dark Protoss" upgrade but when I change zealot warp in model to taldarim zealot warp in one, it still shows the blue one...
@Zarxiel93: Go
Could be a purifier archive. They would still have a need for the stroage of knowledge.
Also, the basis of the purifier program is based upon robotic copies of the greatest Templar, so in that case it makes sense for them to utilize the templar archive. the twilight council doesn't make sense for a "pure" purifier faction, but would make sense from the sense that they are now equals within the Daelaam and so they'd have representation with the hierarchy.
A structure/unit that would be interesting would be the in map representation of Cybros in the way that the spear of Adun was represented in the 3rd Aiur mission.
@herdal8: Go
yhea, you right XD
@Zarxiel93: Go
it doesn't have to remain that way
Is quite useless make a Purifier Templar Archive, since the Purifier don't have any Templar variants.
@AnderDarning: Go
I have been thinking about it but I still have a lot purifier buildings and units to finish first
@herdal8 I ask because your purifier structures and units are so on point and the umojans, in lore, utilize reversed protoss technology when they can. Your use of the whites in the purifiers along with the aesthetic changes to the models would lend itself very well to the creation of the Umojan structures and units. Basically, I think you're the most qualified of the active asset authors.
I had a similar Idea I actually just asked for that a few days ago lol
@AnderDarning: Go
That's an interesting idea I couldn't say when I could get to it though
@AnderDarning: Go
I approve of the idea! Would love to see some Umojan structures!
Hey. I love the work you've done. I noticed that you're in a bit of a faction-themed structure kick. Is there any chance of Umojan-themed terran buildings on the horizon?
@collinmarcum57: Go
Awesome I will have to have a look
I'm about to post and alpha version just some small fixes that need to be done a few items cause the black error I called it sc universe spawn after the mods that birthed it its an open asset mod for everyone to use I take no credit for anything
@collinmarcum57: Go
would love to see it
thanks :D I almost feel obligated to publish this crazy fun mashup I made now with everyones stuff and ideas I have so much credit to give to everyone for the great models and mod framework