Heaven's Last Defense
The battle between Heaven and Hell wages on in the classic Top vs Bottom defense map.
Currently in very early stages of development.
The battle between Heaven and Hell wages on in the classic Top vs Bottom defense map.
Currently in very early stages of development.
Hey all
Just wondering if its under development or what going on, me and my friend have been waiting for this great map, hehe keep up the good work.
So everything is done and the map is ready, except one problem. The lobby is messing me up. A lot of people seem to be having this same problem. If anyone has a workaround I am more than happy to listen.
Unfortunately I have run into the issue of where I need the player's slot or team in the lobby to determine their player number. I will look into recoding this if needed but I would rather not.
Well, its gonna be more than 24-48. I realized that I had to do a lot of pathing work and the triggers for the upper gates were very very frustrating. Its probably my fault for taking on such an ambitious project as my first map. As of 10/21/10 when I went into work at 1900 Mountain Daylight Time. I have everything done except the following.
Healing for Heaven's Elites and Heroes; Triggers for Victory and Defeat; Sky Ladder "No Fly Zone"
I am considering putting in a kick/ban system and a give units system. I will reseach how to do this tonight so that hopefully when I get home from work I can knock out the last few steps.
As a side note, if there are any people out there good with terrain, I would love it if you gave the whole thing a once over to see if you could smooth things out. I used the smooth tool a lot, but I fear it is not enough.
10/20/2010
Since Nezoic has dropped out, I have remade the terrain, added the units, and completed the triggers for hell's side. I need to complete the heaven triggers (spawning and healing) and set the criteria for victory, etc. I anticipate having a beta ready to go in the next 24 to 48 hours.
Creos Malkor
Nezoic has run into some real life things that are preventing him from working on this map. I am terrible at terrain. I am in need of someone to help me out with recreating this map. If you are interested, please post here or in the thread on the forums and I will get in contact with you. All that needs to be done is to finish up the terrain and to finish the triggers.
This is Creos, as of 10/4/10, the units and structures are complete. We will finish up terrain and triggers and get a beta version out as soon as possible.
Terrain is about 50% completed, Hell's Elites and Mass units have been created by Creosmalkor, who is now focusing on Heavens units and structures.
Recent Updates 9/20/2010
Terrain: Completion 25% (Bottom Left side, Asmo Spawn, bridge to second teir and stairs leading to Heavens Benediction.)
Scratched the old terrain as my partner has gone awol. I started with a new Terrain set a couple days ago and it's turned out much better than the original as I've decided to go for style and look over authenticity of the original map. For instance, instead of mear cliffs, I've decided to actually raise the entire terrain level as needed.
Units: Asmodeus Samyazza Samuel
Actions & Triggers: Mass Players X Units to Masser(Observer) Respawn Mass (Mass units fall under 125 total units) Lower Left and Right Gates functional
UI: Mass button created on the UI, located bottom right corner of player screen.