Double Jack Tower Wars v1.2 ChangeLog
v1.2
Combat:
- Bio:
- Curroptor's corruption slow effect nerfed from .5 movement speed to .95 movement speed
- Sunken Colony's baneling explosion damage nerfed from 50 to 20
- UltraLisk attack speed halved
- Tech:
- All Tech towers damage nerfed 20%
- PsiStorm now hits units lifted by Gravitron Tower
- Power:
- Doubled the return on Power Core upgrades - Upgrades now add 2 energy regen instead of 1
- Splash:
- Thor's AA missile damage buffed from 20 to 30
- Firebat Bunker attack damage now does the proper amount of 16 and no longer does +6 vs light
Non-Combat:
- Bio:
- Infestor's fungal growth ability has a button
- Drone's no longer collide with Creeps
- Tech:
- PsiStorm tooltip now displays the proper amount of damage a PsiStorm does
- Gravitron Tower hieght lowered from 3 to 2
- Gravitron Tower now has a gravity beam tooltip where its attack was
- Tech builder now gives 25 supply
- Pylons no longer give 8 supply - Pylons now cost 1 supply, you can have a maximum of 25 pylons
- Pylons no longer count as towers in your tower count on the leaderboard
- PsiStorm impact art removed to help with lag issues
- PsiStorm no longer does shield hitter impact art to help with lag issues
- Power:
- Power Builder energy distribution fixed, energy no longer overflows into towers that don't need it.
- Ghost sniper shot ability now has a button
- Power Core upgrade research time no longer scales
- Power Lines are now properly removed when a player is defeated
- Power Core is no longer a worker
- Units produced from Power buildings are no longer workers
- SCV's scaled down to fit with Command Center
- Splash:
- Raven's seeker missle now has a button
- Removed supplies from splash fortress
- Splash builder now gives 10 supplies
- Splash targets now cost 1 supply, you can have a maximum of 10
- Splash builder now starts with 1 target
- Splash builder target cost increased from 5 to 50
- Hellion attack beam impact art removed to help with lag issues
- Splash target no longer has shields to help with lag issues
- Siege Tanks now have the Sell Tower ability
- Traits:
- Fixed Bug where Reckless trait was 1. affecting towers and 2. making towers deal double damage
- Creeps:
- Zerg Creeps' tooltips changed to state that they move faster on creep.
- Stalker Tooltip changed to state that it is slow.
- Overlord death animation added
- Roach unburrow ability taken away
- Zealots now properly give income
- Stalkers are now selectable
- Creep unit radius' normalized to match Wall Checker
- Wall Checker:
- Wall Checker no longer attacks creeps
- Removed Ghost/Thor walling problems
- LeaderBoard:
- When a play dies the Tower section now says DEAD to differentiate defeated from non-defeated players
- Other:
- Description changed to mention Line Tower Wars
- Loading screen slightly changed to make reading easier and sharpen the Double Jack Productions Logo
- When someone wins losers are given the defeat screen
NOTE: There is no version v1.1 ........................ v1.3 ChangeLog
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