DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to Zhalurad:
I think either you or someone else asked that already. But no, for the moment I am not interested :D
Thank you very much, Dave. This question has been bothering me for a long time, and I am excited to be able to quote your work. Thank you for your contribution and I pay tribute to you!/:D
In reply to BlgNyadra:
Happy to help :)
:( Why do I produce a white glowing effect when importing model files? They shine like light bulbs, and I can't solve this problem by saving and restarting the editor. Can anyone help me?Please, thank you!
In reply to BlgNyadra:
All custom textures must be put in "Assets/Textures/" subfolders in the import tab. Not anything less or more, otherwise it will not work. For example it can't be just "Textures/" or "Dragoon_Nerazim/Assets/Textures/". Once you have them there, save and restart the editor, it shuld work fine :)
Hi Dave, It's good that you're back :D.
The mothership portrait turned out great and the Nerazim units too.
In reply to Zhalurad:
Thank you. I'm glad you like them :)
The man is back in style.
In reply to CerberusSC2:
Well, just uploaded stuff I've been doing over some time :D
good to see you back at work :D
as ever, your assets are amazing ;)
In reply to zarxiel93:
Thank you :)
Improved Scorcher (Purifier Void Ray) How do you apply this?
The file has been imported, but it appears sky blue.
In reply to kimdy1623:
If the textures are imported (or moved) to the correct file path of "Assets/Textures", then just restart the editor. The model will then look appropriately purifiery.
Hi Dave, how are you?
I know you have health problems or something serious, but I hope you recover well.
Honestly, I know that right now you can't make models because of your health condition, but if one day you feel like creating models, let me know. But for now, rest well :D.
In reply to Zhalurad:
Hi, it is very kind of you to think of me :)
It is not really anything serious, I have some problem with veins, which causes me pains in certains area of my body. It is not dangerous, just painful and exhausting. I have been on series of checkups over the time and I now know what is wrong, but unfortunately there is no real way to fix it. There are possibilities, but there is no guarantee that they would help and there is quite a big risk of it actually getting worse, so I am not risking it. Good thing is, that it could potentially fix itself over few years if my body adapts.
So the not making models is actually not directly because of health problems, but because of the exhaustion caused by them + I had series of short illnesses and I also moved from my parents house to an appartment recently, so I had to do a lot regarding that. And lastly, but also importantly, I still haven't fully recovered from burnout, so I kinda have a mental block in regards to creating models.
Now I'll have two weeks of vacation, so maybe I'll have some time to do some models :) I definitely have a lot of ideas in mind.
I hope you are doing well yourself. Wish you the best !
In reply to DaveTheSpectre:
Embrace naps. It's what vacations are good for. :D
In reply to CerberusSC2:
Yeah xD
Hi Dave, how are you and how are you doing these days?
Hey friend, I wanted to ask you if you can modify the Tal'darim Stargate, well the reason is that the Tal'darim stargate has blue effect and does not have red effect from the structure when you builds any air unit.
For example: Ihan-rii stargate has its teal effect or WingedArchon's Talon stargate has its purple effect when warping any air unit.
That's why I wanted to ask you if you could modify the Tal'darim stargate model if you have time or a free day, I also forgot to mention that you could make the Taldarim interceptor icon with red team color if it's not too much trouble. Have a good day :).
Hi Dave, How are you?
Hey friend, I have a question; The ascendant does not have a cape and the high templars of each faction do have a cape, what do you think about the ascendants? is it necessary for him to have a cape or not.
Another question, if it's not a bother, you can create the shadow trail of the ascendant in red, that is, the same model as the Tal'darim high templar forged its shadow trail but in red.
I almost forgot, I liked your unit the blood hunter :D.
In reply to Zhalurad:
Hi, I don't think Ascendants should have capes. Tal'darim do not seem to be too cape friendly. Malash and Jinara also don't have those. I think I have seen the Shadow trail somewhere.