DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to Zhalurad:
Hi,
I have finished that one few days ago. I just need to make portrait, death models etc....
I actually find most of their structures unsatisfactory. Only Nexus and few buildings look Ihan-rii enough and the rest is meh. So if I ever get to it I will make better versions anyway with new icons as well. Until that I am not going to spend time on it.
Hi Dave, I just saw that you fixed the portrait of the Taldarim Arbiter since you had the texture with the wrong name :D lol.
But the truth is, what you said about Ordinator is true, I also noticed that he does have his Elite Taldarim Arbiter; Seriously, this unit is great. The only thing I will say is "the Tal'darim Death Fleet is complete" XD.
The Tal'darim Phoenix is missing its ability, the graviton beam in red and its upgrade and ability icons, The void ray, carrier, oracle Or tempest taldarim with its upgrade icons, the icon to build interceptors in taldarim version in red team color or the observer tal'darim 's upgrade icons; For example: the observer's upgrade icon increases his movement speed. (I got carried away with what I just wrote about those future ideas for your project, sorry. XD)
To tell the truth, the Tal'darim arbiter and the Tal'darim observer would do well with its arbiter's court and observatory in the Tal'darim version, but what you said previously is that you have no interest in doing those structures, what I'm going to say Don't worry since I respect your opinion or decision.
In reply to Zhalurad:
Yeah, oopsie :D
Of course it is true, I literally used his textures. The idea for Tal'darim Phoenix variant (Skytalon) is that it can attack both air and ground units directly and does not have graviton beam. I think some of the icons for Tal'darim might be in the pack I released and I am not doing the others for now.
Yup, not going to do those for now :D
In reply to DaveTheSpectre:
It's okay, don't worry.
Honestly, I really like the Tal'darim faction lol XD. That's why I like that all units and structures have their red icons and red effects such as attacks, abilities or transposition, etc.
If one day you plan on making the red effects or red icons for the units that some are missing; please let me know :D.
In reply to Zhalurad:
Perhaps one day. However I don't think it is necessary to have red copy of every ability and upgrade. They can have their own stuff.
Hi Dave, seeing those new Tal'darim structures you created left me speechless haha.
Those structures are 100% Taldarim :D.
- Although 1 structure is missing like the Khaydarin Monolith; I'm just saying that the monolith is missing but what you have done with the other structures is very good.
- Or perhaps the photon cannon's attacks are missing its red-colored shots when it attacks.
- The Tal'darim Stargate and Robotics Facility is missing in transposition model and its transformation animation, for example The Stargate transforming into Stargate Warp in Taldarim version.
Those ideas had occurred to me that may interest you.
And another thing, is your health already better or not?
In reply to Zhalurad:
Hi,
I am glad you like those. Actually Hammer did a Tal'darim Monolith: https://www.sc2mapster.com/projects/protoss-texture-variations/files/907556. However it is just a recolor an it is missing the death model and so on. However I was thinking that Tal'darim don't necessarily need this as they have their own heavy turret, the one from prologue, so it could make them at least bit more unique. Sure they steal and copy stuff, but some originality here and there doesn't hurt.
The photon cannon shot I could do.
Enoki did forged versions of those, the models don't have the transformation animations ?
Well, not really. Some problems get solved and others occur and some are already long time present.
In reply to DaveTheSpectre:
To tell the truth I don't know, but don't worry.
I remember that Enoki did make the warp stargate and warp robotics facility forged version, although he also made the Taldarim version, but in my opinion those 2 structures only changed their texture color.
Those 2 structures would be good to have in transpositional mode in the Taldarim version.
In reply to Zhalurad:
I think he has those, just fully teamcolorable.
Hi Dave, how are you?
Hey Dave, just in case you have seen the Golden Age protoss structures from the user Ordinator's Assets, in my opinion it is just what was missing from those structures to be completed with the Golden Age units from the War Chest, you have the portrait of the Executor of Golden Ages, it seems to be missing its icons and wireframes from structures haha :D.
In reply to Zhalurad:
Hi, having some health issues as usual, otherwise fine, and you ?
I know about those. Perhaps I will make those icons and wireframes one day.
In reply to DaveTheSpectre:
I am fine and I understand your question.
I hope you recover well :(.
In reply to Zhalurad:
Thank you :)
Hi Dave.
I noticed your other icons & wireframes pack project about the nerazim icon packs and they are great :D.
A query; You can also make the Taldarim icon packs, there are some Taldarim units or structures that are missing their red icons for abilities or upgrades.
And maybe it can also be purifier icons like immortal purifier improved or Ihan-rii like Ihan-rii Obelisk Ray (Ihan-rii Void Ray) Improved.
Greetings and I wish you luck :).
In reply to Zhalurad:
Tal'darim ones already exist in the first pack from Alarak's Conquest. The rest, well I may do it one day, but I have already so much to do that I can probably not fit it into one lifetime :D
Hi Dave.
I just have to tell you that I want to thank you about the Taldarim Fleet Beacon for its Warp in Red model :).
I have a question, I just noticed the Placement model of the templar archives taldarim of the user "Herdal" and I started to compare the model of the templar archive taldarim, the placement model of Blizzard and Herdal and when I looked at it I noticed exactly that The red placement model of the taldarim templar archive is undoubtedly the default templar archive model. If you can check if what I wrote is correct about the model.
Thank you and good luck :).
In reply to Zhalurad:
You are right, same with the warp in model. Both are missing the Tal'darim spikes.
In reply to DaveTheSpectre:
I see, and another question, what did you think of the 2 models of "Enoki's Collection"? Forged Warp Stargate V2 and Forged Warp Robotics Facility V2, but it's missing the Tal'darim version.
In reply to Zhalurad:
Yup, I know he did those and I know he is a big Teamcolor fan. I could do versions with static red glow eventually, but it is not high priority at the moment.
In reply to DaveTheSpectre:
Don't worry, maybe one day you'll plan to make those 2 structures I mentioned. ha ha :).
Remember the Talon faction? User "WingedArchon"'s models of those protoss structures are very good, but it was missing its death models and also the units, but it's still cool :D.