DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to Alleyviper85:
Thank you :) They are indeed !!!
Alwais hated the original Odin design, but this mad max meelee Odin is amazing, gj
In reply to DefilerRulez:
Glad you like it :)
Now we have the ultimate War Mech for the ultimate War Mech rampage...
Nice!
In reply to Gumba_54:
Yeah and the Heaven's Devils are finally complete ... well almost. I plan to do one more thing :D
Can't wait for some more SC Remastered stuff! Firebat/Medic next? :-D
In reply to Forge_User_41665328:
Firebat was already done by Ghostnova.
And remastered units are my least favourite thing to do, so I guess that will be a long time before I make some, if ever. I just feel I'm doing absolutely pointless job, and I really hate that. Because if someone wants SC1 / Remastered units, they should play those games. SC2 has their own art style. And also I'm pretty sure that SC:R models could be imported into SC2 if someone could create a convertor.
I'm a creative person, I want to do models, where I can use my ideas. Remaking something doesn't go well with that.
In reply to DaveTheSpectre:
"SC:R models"? I wish! Sadly they're just 2d sprites.
But yeah, I get why you'd want to do stuff that allows you to express yourself more creatively.
As for GhostNova's firebat... It's a great model and all. The thing is: It uses the SC2 marine suit as a base, not the SC1 one. Since I'd like my marines to use an edited version of the SCR marine skin, which uses the SC1 suit design, those two sadly conflict.
I also hope I'm not coming off like I'm urging you to do this or anything. I just thought that the SCR stuff was next in line since it's on top of yer list and got excited. :-)
In reply to Forge_User_41665328:
Are they still sprites only ? I thought they redid them into models :/ And even if the are not models, they definitely made the sprites from images of 3D models, because I doubt they would draw avery unit from multiple perspective, so they surely have them xD They would just have to release them :D
Thanks for understanding :)
Yeah I understand that too, but I wouldn't see it as too much of the problems. I know you want to have the map as good as possible, but there needs to be a treshold. One thing is people who use Raynor, Nova and other hero models as completely different people ... that makes me cringe slightly, but thinking over the fact whether the firebat is based on regular marine or SC1 skin one is the other edge. Think about it this way, if Blizzard didn't release the skin, would you have problem with GhostNova's firebat ? Sometimes we just can't have everything we want. Maybe you can say that the Marines have one suit and Firebats use a different, newer variant.
It's fine. If someone was a bit rough, it was me :D Unfortunately for you, there is no order to the list, it's completely random. Sorry for confusing you. SCR is actually going to be quite rare sight among my models. But I can tell you that the next one will probably be Valkyrie portrait, because I love that one xD
Otherwise I actually wrote my plan in a replay of one of the comments her, but since there is too many of them, I will post it here again:
"For now my plan is to finish reworking the Heaven's Devils, then do some Tosh's units and finally get to make the Tosh commander concept I wanted to do for years. Then I plan to do Umojan Vulture & Wraith, the rest of the royal guard units from campaign in the co-op look, some terran infantry units, female infested terrans and then hopefully I can get back to all the ideas for my beloved Protoss."
I might even start to do more commander concepts, because I surely have ideas for few. The next one after Tosh would be Artanis & Kaldalis. Because Artanis as a commander sucks as the leader of the Daelaam, because he only has Aiur units, so he is not much of that great leader of UNIFIED protoss ... That being said, I would give his current kit to Kaldalis as it would fit him nicely with the "warp units directly into combat" playstyle, because that's hat you see in LOTV trailer. I would only do two slight changes. First, make his Tempests Purifier Faction, because they already have the desintegration that is too dangerous to biological pilots as stated by campaign description + for some reason they already have purifier voice ...
Artanis would then be granted a playstyle based on selecting units like in LOTV campaign. Similarly to how Zeratul selects top bar abilities, Artanis would select a unit for each unit type. The selection would be granted after receiving certain tech tree level. For example, warping a Pylon would allow you to select a "zealot" variant and after selecting it (permanently) you would be allowed to warp in a gateway. Gateway would allow seletion of "Sentry" and "Stalker" variants and after choosing them you would be allowed to warp in a Cybernetics core and so on. The structure would also have different skin based on faction of the unit you chose. For example if you choose Wrathwalker, then your robotics bay will be Tal'darim ...
In reply to Forge_User_41665328:
Hammer made a chunk of remastered models for SC2.
In reply to Forge_User_41665328:
Hey, I accidentally found out your SC1 medic and firebat already exist: https://www.sc2mapster.com/projects/nolanstars-textures/files
In reply to Forge_User_41665328:
I think right now we have pretty much all models, the ones missing are just too similar to the SC2
https://zarxiel93.wixsite.com/scrtgw
(Dave, I hope you don't mind for this "pseudo" spam, if you do, I remove the link without problem, is just because here I have all images and everything XD)
In reply to zarxiel93:
I don't mind this spam :D Btw nice website !!!
In reply to DaveTheSpectre:
thanks :)
"void ray void Center beams"[actor for model] for Tal'darim and Purifier void ray
Taldarim red disk attack
Tal'darim scout red tail and black missiles
Please, and Thank you.
In reply to FreezingAcidRain:
First, I don't do requests anymore.
Second - using some sentences would be nicer :)
Third - I might do these, because they seem useful, but what in the world am I supposed to imagine for Tal'darim red disk attack ?
In reply to DaveTheSpectre:
Sorry, I like to to be blunt and to the point, though I may be jumping the gun a bit. I tried doing a re-texture by Actors and a sent tint color by Actors, did not get the desired effect. Forget about the adepts missile and scouts missile re-texture just realizing now there might be a work around I have not tried yet (or maybe I did but forgot). Deepest apologies.
In reply to FreezingAcidRain:
Sure, there is no need for long words around. Just something like, "could you do these please ?" would do the thing xD Well at least you had the please and thanks at the end.
This way you didn't even specify what you wanted, so I may have as well drawn those for you on paper, or send a screenshot of them to you xD
Yeah the tint stuff is not exactly great.
I will probably do those models, because they are not anything crazy difficult and they are generally useful :)
Spectacular models, Dave. I'm wondering if you're really going to make all of the Heaven's Devils, even Tychus?
The Frostbat is a nice model but the color scheme just doesn't fit well in my opinion, light blue, red and black :(
Overall, nicely done Dave.
In reply to hellobgs:
Glad you like them:)
Well I won't be redoing Tychus, he already has his design and looks fine, not to mention his model breaks in Blender xD That being said only Odin now remains and Heaven's Devils are completed.
I know it seems a bit odd, but I was unable to do it any other way. If I made it red & black only it wouldn't seem like frostbat at all and would be more like marauder. And if I made it completely blue, then it wouldn't fit Tosh's goons :/ So I had to quite force the combination.