Honorgarde Valley

Honorgarde Valley by Daara87

Capture and build bases while fighting to hold the middle base when the timer expires. Uses WoW models to resemble Warcraft 3 with plans to do all 4 races.

The current premise behind this map is to give the player the feeling that they are participating in a medieval fantasy world rather than a scifi world. Almost every unit and building within this map will eventually be using World of Warcraft models, with team colors. Some models will have to be customized to reflect Warcraft 3 units. I will likely use up all 100 mbs of my allotted space. However you will only have to download this once unless the dependencies themselves are updated. The map itself will be small.

At the start of the game each player is given a choice of which race they would like to be. Once you have selected your race you will be given the option to select of currently up to 4 given heroes for that race. Humans have a Paladin, Ranger, Archmage, and Rogue as their current choices.

After everyone has selected a race and hero they will be randomly spawned somewhere on the map. It is then up to the player to choose where he/she goes. It is in the players best interest to capture as many Town Halls, Lumber Mills, and Silos as possible. Town Halls and Silos will provide you with unit income and supply while Town Halls and Lumber Mills serve as drop off points for Gold and Lumber. Town Halls are also used to train Peasants which mine Gold and harvest Lumber. These peasants are also used to construct other structures.

This phase of the game currently lasts 20 minutes and eventually will be adjustable by the host or vote (I haven’t decided or implemented it yet). After the first 20 minutes are up the base in the middle of the map, Honorgarde Keep, will open its gates to be conquered. At this point every player will have to compete to be the last person holding the keep when the timer runs out. Whoever accomplishes this task will be victorious.

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