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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @Eimtr: Go

    You are really good prophet, in fact we do have such a animation just after the first one :-) It's our ending animation if the player failed to stop the last boss.

    It's a GL animiation so once it is actived, the entile earth will become a red, dark star in seconds, and also the alien machine around the moon will stop working since there is already nothing to be destoryed.

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @Kailniris2: Go

    Just look not so bad~ It's a single model that contain a 30s animation to show our credits and thanks, you can see the zolden's ID also in it for his BGMs, that's really helped us a lot.

    Here is the spaceship in that CG animaton, it's a dragon spacecraft which comes from SpaceX. I only have a hour to create the spaceship (I need more time to organize the entile scene and animations). So actually, it does not look the same as the real one...

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    The gifs are always too big, and I have to upload these smaller ones, sorry.

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    Test mdoel

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @JacktheArcher: Go

    Don't worry, our map will be relased in this week if no any accedents, she is all most already and we are writing thanks and ending CG (Yes, you will see Mr Obama just like every human/transformers/superheros vs aliens movies) but after all we are not enough time and not really good at movie making, so it seems not possible to create a CG as good as BLZ does, too bad that we can't do things which they did years ago...

    Some of our assets are spoiler alerts and they may told players the entile story... so I can't release them publicly before our map finished, but if you are interesting in any assets, Plz PM me and I will send you the files.

    Posted in: Artist Tavern
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    posted a message on Blizzard's policy regarding custom models.

    A very interesting thing, and maybe it should be discussed—Can we use the assets such as musics, models and textures from Call of duty? Since the two companies now stick together, it may won't cause terrible legal questiones.

    I won't need those assets, but I think maybe some guys want to use them to create morden combat games.

    Posted in: Artist Tavern
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    posted a message on Have a look, there is my N-th model

    Very good work! Maybe you can try the Vortex force, that could be very interesting.

    Too bad that for now we can only use two forces to a particle (gravity and one SC2 force), multiple forcefields can't work together even when they are in the right channel.

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @Eimtr: Go

    There is a soft called FaceGen, you can use it to create your own face in seconds with just a photograph and export into obj. Maybe you can have a try. It's very funny soft.

    And that's not me... I am a Chinese guy and we usually look a little different... He is a blz guy called Brett Wood, you can find him in additional videos of THoS.

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @Miles07: Go

    I told this to her, both of us want to say thank you, it's very pleasure when other guys think our project is funny.

    As your wish, here are some other effect showcases in our game. Hope you like it.

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @Miles07: Go

    Thank you, but I am not good at Galaxy Editor and the space battle isn't made by me, it's my partner, the ID is NanaKey, but she does not offenly login.

    Posted in: Artist Tavern
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    posted a message on [Showcase] NanaKey&Delphinium's Models

    @Kailniris2: Go

    I tried a new worm hole, looks better and a little like (maybe) the worm hole in your video before.

    Posted in: Artist Tavern
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    posted a message on Blizzard's policy regarding custom models.

    @Zolden: Go

    That's really good work!! Everyone of them is sweet-sounding.

    Our game is a Castlevania style game, so the musics which you already created fit our game very well (Just feeling, sorry I am not good at music), now the game are almost finished, and only thing we need is bgm.

    Perhaps I should show you how our game looks like, but it uses chinese as basic language, I can translate the menu for you but the dialogs are too long. I will solve the problems with Nanakey very soon.

    Thank you my friend, to be honest I have not expect someone will reply me for they have their own excellent projects to focus on.

    Posted in: Artist Tavern
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    posted a message on Blizzard's policy regarding custom models.

    @Leruster: Go

    Perhaps some other SC2 mod teams have the same question like me, we only have two members, and both of us are busy... So we need to know almost everything, I have to deal with models, textures, videos, animations, design new characeters and veicles ——almost everything in our art assets. And my partner have to write the drama and edit the progarms in Galaxy Editor. Other SC2 modders have there own teams and do not have enough time. So we can't find new members with the same ideas and good practices. It's so hard to deal with everything, both of us know nothing about how to write a custom back ground music...

    Posted in: Artist Tavern
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    posted a message on Blizzard's policy regarding custom models.

    I would like to study and edit models from some games and other mods, it is natural when a modder see a good model, he/she wants to finish it and tries it in the game to see how it looks like. It's not some kinds of "stolen" and nothing to be shamed if you resepect the original artists' rights. At the same time it's also a good way to learn how to design your own models.

    I respect the BLZ's policy and original model artists, they will in my mods only if they allow me to (perhaps/of cause it will never happen).

    But I have to say that there do have some guys asked me to edit assets from nor-BLZ games and the third artists' work such as MMD models. I refused the third artists' works but teached them how to edit models from other games. I warned them but looks like some guys still want to have a try and now I can't stop them...

    Posted in: Artist Tavern
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    posted a message on [Showcase] Taylor Mouse's Models

    Excellent work! Looks very beautiful.

    Posted in: Artist Tavern
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