Nearly all attacks from Elite Viking can be avoided, but it's not so easy...Trust me, I can't avoid them too.
But if you see this video, my friend Nanakey just defeat Elite Viking without any damage...She is good at this...
If you can't control your Tassadar like her, plz don't worry, you will get a Magical Relic called "The Holder of Kala", this will create a shield to protect you from damage.
Hope you enjoy this game, if you still can't defeat bosses, I will ask her to reduce difficulties.
I added some GL animations, trackers and cover animations, now your requests are fixed. But I don't suggest you to share this model to the beginners of starcraft2 editor, it's much harder to control the light saber and shield in the editor than the first one. The multiple GL animations need "AnimGroupApply A/B" in actor to shift the mode. (I can't explan clearly, I am not good at this either.)
My partner did these, she wrote a 2D-logical engine herself to simulate all these effects, I just created models and animations, so I don't understand details in fact, sorry.
Now we are moving on new subjects. Here is a new test for technology. I used RTT to link the missile and screen, we hope we can control the missile through the screen and hit the target.
We have uploaded the Mods and map. You can download them here and try offline mode if you want to.
Many players suggested that the bosses are too powerful and the game is too difficult. I'll discuss it with my partner. If you just want to enjoy the story. Please try this: Enter -password 233 to activate cheese mode (spring brother mode), the NUM0 to NUM9 will bring your powerful vehicles and refresh your life.
CastleUlrezaj has been released to North American server. Please search: "CastleUlrezaj" or just click this link: starcraft://map/1/213252
We have uploaded our mods and map. If you want to try offline mode, plz download these files (http://www.sc2mapster.com/maps/castleulrezaj/), copy Mods to the mod folder of SC2 such as F:\Program Files\StarCraft II\Mods, and run CastleUlrezaj_EN.SC2Map in Starcraft2 editor.
Introduction
CastleUlrezaj is a single player cross-boundary A-RPG which contains an integrated story and multiple areas waiting for you to explore. In this game, you will control Tassadar, the legendary hero to face Ulrezaj, one of the most dangerous terrorist in Protoss history. Now a horror criminal plot is impending on this planet. The entile sector will fall into endless darkness unless you remedy the situation. You need to fight against the destructive war machines, weird alien organisms and most vicious psi-power in the cosmos. You won't be alone, two powerful allies will fight with you. Find the magical relics and ancient weapons from another world to enhance your power.
How to play:
In CastleUlrezaj, you need to control your character with keyboard. It could be helpful if you are familiar with other cross-boundary A-RPG such as Castlevania and Super Mario. Please Hold "T" to see in-game help if you forget the key amendments. You can also find more guides and train your skills through Training mode.
Operate guidebook (you can change Lefty/Righty control in game, hold "T" for more information):
WASD-Move
F-Force field
J-Attack
K-Jump
L-Antigravity
Space-speed up
W+J-Special Attack 1
S+J-Special Attack 2
16-Weapon
Tab-minimap
N,H,U,O,P-Spell Runecards
Screencuts:
Credits:
This map is created by NanaKey and Delphinium, and it's also our first Starcraft2 map. We can't finish this alone without helps from kindly friends around the world. We want to appreciate Zolden, Renee and Goblin Academy Forum. Thanks very much.
It's our little wish to create a game like Castlevania. We hope you like this game and enjoy yourself in this impracticable city. Please share your suggestions with us. our E-mail is "[email protected]". You can use the art assets in the mods, just metion NanaKey and Delphinium in your credits.
Best wishes from China.
We hope you enjoy yourself in this game. Plz share your suggestions with us.
And since we finished the map, I can start to create some new models such as characters and spaceships, the last one is a new "strange" model, just for test.
Excellent work, you really good at the textures and materials, Those skills are very useful. Glad to see that you start to create more character models.
I hope you can visit my showcase, you know, that "SC2 particles..." thread. Our map has finished and now we are translating it into English...I want to show you our thanks in credits and ED animation.
Thanks for you BGM. These days I coundn't update new models because so many things need to rewrite in English...
For these days, finally we finished this map, now it's online in Chinese server and I am trying my best to translate it into English. We use numbers of your BGM and they really fit the game well. You guys can see the process video through the below links. I and my partner NanaKey want to say thanks for all your help. You will also find you name in the CG of credits.
Btw, for now the videos and introductions are still Chinese, we will update them as soon as the English version is ready.
0
@rickmary: Go
Nearly all attacks from Elite Viking can be avoided, but it's not so easy...Trust me, I can't avoid them too. But if you see this video, my friend Nanakey just defeat Elite Viking without any damage...She is good at this...
If you can't control your Tassadar like her, plz don't worry, you will get a Magical Relic called "The Holder of Kala", this will create a shield to protect you from damage.
Hope you enjoy this game, if you still can't defeat bosses, I will ask her to reduce difficulties.
0
@seraphlio: Go
Complex, but powerful. This technology can help moderator controlling details of models, and instituting rules about how this model should be used.
0
@JacktheArcher: Go
I added some GL animations, trackers and cover animations, now your requests are fixed. But I don't suggest you to share this model to the beginners of starcraft2 editor, it's much harder to control the light saber and shield in the editor than the first one. The multiple GL animations need "AnimGroupApply A/B" in actor to shift the mode. (I can't explan clearly, I am not good at this either.)
0
@harvy2008: Go
Glad you like this map, thanks for assessment. We will upload this map to EU server in few days.
0
@JacktheArcher: Go
OK, I'll upload this model here. Next time when I release the second "NanaKey and Delphinium's Mod" I will also add this.
0
I jreaded a marine with a light saber.
Hi everyone, one of my friend just asked me to add a melee weapon for terran marine, so I changed the rifle to my light saber.
Maybe it looks a little strange and not very cool, just have a look~
0
@TheHolyArk: Go
Hi, TheHolyArk
You can download the original map and mods here. We will upload this map to most servers in few days (and also a surprise), don't worry.
0
@Eimtr: Go
My partner did these, she wrote a 2D-logical engine herself to simulate all these effects, I just created models and animations, so I don't understand details in fact, sorry.
Now we are moving on new subjects. Here is a new test for technology. I used RTT to link the missile and screen, we hope we can control the missile through the screen and hit the target.
0
@user_874412: Go
Team color maybe a good idea.
0
@harvy2008: Go
@Exaken: Go
We have uploaded the Mods and map. You can download them here and try offline mode if you want to.
Many players suggested that the bosses are too powerful and the game is too difficult. I'll discuss it with my partner. If you just want to enjoy the story. Please try this: Enter -password 233 to activate cheese mode (spring brother mode), the NUM0 to NUM9 will bring your powerful vehicles and refresh your life.
0
How to find it
CastleUlrezaj has been released to North American server. Please search: "CastleUlrezaj" or just click this link: starcraft://map/1/213252
We have uploaded our mods and map. If you want to try offline mode, plz download these files (http://www.sc2mapster.com/maps/castleulrezaj/), copy Mods to the mod folder of SC2 such as F:\Program Files\StarCraft II\Mods, and run CastleUlrezaj_EN.SC2Map in Starcraft2 editor.
Introduction
CastleUlrezaj is a single player cross-boundary A-RPG which contains an integrated story and multiple areas waiting for you to explore. In this game, you will control Tassadar, the legendary hero to face Ulrezaj, one of the most dangerous terrorist in Protoss history. Now a horror criminal plot is impending on this planet. The entile sector will fall into endless darkness unless you remedy the situation. You need to fight against the destructive war machines, weird alien organisms and most vicious psi-power in the cosmos. You won't be alone, two powerful allies will fight with you. Find the magical relics and ancient weapons from another world to enhance your power.
How to play:
In CastleUlrezaj, you need to control your character with keyboard. It could be helpful if you are familiar with other cross-boundary A-RPG such as Castlevania and Super Mario. Please Hold "T" to see in-game help if you forget the key amendments. You can also find more guides and train your skills through Training mode.
Operate guidebook (you can change Lefty/Righty control in game, hold "T" for more information):
Screencuts:
Credits:
This map is created by NanaKey and Delphinium, and it's also our first Starcraft2 map. We can't finish this alone without helps from kindly friends around the world. We want to appreciate Zolden, Renee and Goblin Academy Forum. Thanks very much.
It's our little wish to create a game like Castlevania. We hope you like this game and enjoy yourself in this impracticable city. Please share your suggestions with us. our E-mail is "[email protected]". You can use the art assets in the mods, just metion NanaKey and Delphinium in your credits. Best wishes from China.
0
Hi my friends, Finally our map is completed and released, the link is "starcraft://map/1/213252" in North American server.
You can find more details here: http://www.sc2mapster.com/forums/player-zone/map-review/54015-a-rpg-castle-ulrezaj-released/
We hope you enjoy yourself in this game. Plz share your suggestions with us.
And since we finished the map, I can start to create some new models such as characters and spaceships, the last one is a new "strange" model, just for test.
0
@JacktheArcher: Go
Glad that you like this. Now I finished translating all dialogues and in game tips. We will release the map soon.
0
Excellent work, you really good at the textures and materials, Those skills are very useful. Glad to see that you start to create more character models.
I hope you can visit my showcase, you know, that "SC2 particles..." thread. Our map has finished and now we are translating it into English...I want to show you our thanks in credits and ED animation.
Thanks for you BGM. These days I coundn't update new models because so many things need to rewrite in English...
0
@Zolden: Go
For these days, finally we finished this map, now it's online in Chinese server and I am trying my best to translate it into English. We use numbers of your BGM and they really fit the game well. You guys can see the process video through the below links. I and my partner NanaKey want to say thanks for all your help. You will also find you name in the CG of credits.
Btw, for now the videos and introductions are still Chinese, we will update them as soon as the English version is ready.
http://v.youku.com/v_show/id_XNTY1Njc1MjAw.html
http://v.youku.com/v_show/id_XNTY1ODE0MDQ4.html
http://v.youku.com/v_show/id_XNTY1ODE5MDgw.html
http://v.youku.com/v_show/id_XNTY1ODIyMzY4.html
http://v.youku.com/v_show/id_XNTY1ODI2MzA4.html
http://v.youku.com/v_show/id_XNTY1ODE0MDQ4.html