I need a to make a weapon that can destroy units of the type 'structure' but only ones that belong the the player that attacks. Even though I check of all the boxes in the scanfilters, it cannot attack own units.
What exactly are you trying to do? Are you trying to create 160 units in a region that's not large enough to hold them? Do you want them to move somewhere, attack, patrol, or just sit there? When do you want them to spawn?
Also, can you upload a screenshot of your current trigger?
You need to somehow make the contrast bigger between the letters and image. Can't read it easily at all. Maybe remove the black outlines for something else, or make the font white with coloured outlines.
A very long time since I last had anything to do with effects and buffs. What kind of effect/buff do I need to modify a units speed for a defined period?
I need someone to look through a tag system I made, that doesn't work as it's supposed to. At first, I thought it was data that went nuts, but I found that it wasn't, so now I'm looking for some stupid mistake in triggers, and I just can't find it.
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Aight, I got it working.
Any idea how I can make this a oneshot ability? So that my unit can jump one cliff via an ability and then it goes on cooldown. Possible?
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I actually forgot everything about the reaper... I'm going to look at its behaviours and figure it out myself :D If I can't I'll look here xD
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@Kueken531: Go
I need a to make a weapon that can destroy units of the type 'structure' but only ones that belong the the player that attacks. Even though I check of all the boxes in the scanfilters, it cannot attack own units.
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How would I go about creating an ability that lets you leap up a cliff level and down?
Also, how do I stop an ability from overriding the previous command? As in when I activate it, my unit keeps on moving?
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How do I make a weapon capable of killing your own units and structures?
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^This
-What are you trying to achieve?
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@Zero0018: Go
Maybe delete the first set variable action and use triggering damage amount instead of (damage amount * 0.11)?
Seems more logical to me, maybe it'll work.
EDIT: 2 or 3 as in 200% or 300% or as in 2 or 3 damage?
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^This is what I did as well through thousands of hours of experiments
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Tell your friends what happened and why you can't come. Simple as that.
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@SnyderGuy: Go
You need to somehow make the contrast bigger between the letters and image. Can't read it easily at all. Maybe remove the black outlines for something else, or make the font white with coloured outlines.
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@chrispytoes: Go
I'm guessing that's because he's using the old Beta editor.
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@Pshyched: Go
Damn. It must be hard, never knowing what the baby would be like. (Smack me if I'm crossing a line here)
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A very long time since I last had anything to do with effects and buffs. What kind of effect/buff do I need to modify a units speed for a defined period?
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I need someone to look through a tag system I made, that doesn't work as it's supposed to. At first, I thought it was data that went nuts, but I found that it wasn't, so now I'm looking for some stupid mistake in triggers, and I just can't find it.
Anyone willing to help? :)
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If I create an array of 8, will it only work from 0-7?