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    posted a message on C# random int

    omg you win! i saw that on some links about making its own method >.< but i didnt understand theirs.
    yours is simple and to the point you win
    and i suck for not being able to see it >.<

    Posted in: Off-Topic
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    posted a message on C# random int

    sooo i been googling a bit to find a inbuilt random number generators in visual studio 2010 C#, xna 4...found alot of stuff sooo ye found some stuff but from what i seen they use Random rnd = new Random(); int random = rnd.Next(20); ahhhhhhhhh anyone know the workaround for it or a link :P

    Posted in: Off-Topic
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    posted a message on Weekly Data Exercise #12 - Recreate a WoW Spell

    +1 on deathgrip and the arcane missile looking spell :)
    anyone else still doing more work on this data exercise?

    Posted in: Data
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    posted a message on gotta love school

    Anyone else tend to leave any kind of school work to the last night >.< 3:16 am and still doing it :P haha soo ye i tend to do it quite a bit atm i got 2 uni assignments one due today at 5pm, and another friday 3pm :S haha its not like i do bad anyway.

    Posted in: Off-Topic
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    posted a message on Maurader slow.

    sounds like you have it as ability effect-instant...need to be target and then change the impact location i think it is to target point

    Posted in: Data
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    posted a message on High Templar - Weapon

    someone should screen shot the 5 toggleable buttons up to right of window for him/her. also show him/her the drop down menu for the unit tab.

    so you look at the unit high templar and with all 5 of the fields toggled on you will now see a list of lots of attributes and it should be under combat weapon like everyone else said

    Posted in: Data
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    posted a message on List of achivements in real life!

    not sure what you mean by just saying waterfall? does that mean you want to jump off a waterfall or just see one...if its just see one it pretty much could be covered under the niagra fall one or whatever...and tornado does that mean you want to see one in real life or be inside one or something nuts?
    snorkling i think is pretty much just like scuba diving :S but may aswell try it i guess doesn't hurt.
    WOO go great barrier reef and AUS!!!
    you have fly first class twice :P
    this is being nit picky but theres a green border around a object that is marked incomplete(visit ground zero)
    i like the idea but i would have conflicting emotions whenever i see mine...like very motivated to do it but at same time demotivated that i havent done it yet or wont be able to do ever ever ever, kind of a FML moment :(

    Posted in: Off-Topic
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    posted a message on Need something created for you?

    turns out i didnt need it though >.< there was a solution to what i wanted through data editor :( after ages of trying both ways

    Posted in: Triggers
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    posted a message on Map makers of Starcraft 2

    we arent also being picky on you, most people do it aswell on this forum area. its just hard to get a idea of what the leader(you im guessing) can do within the data editor it self or are you just providing an idea and want others to build it for you, and why you can control the team being as the role of leader and goals.
    i know most people dont want to give out their idea incase of ideas being stolen but you could try be open about your skills with a bit of detail on the idea not toooo much just something like this map is like another map thats made or something along those lines.
    this is why i didnt even make a group. thought it would be good to learn the editor and do it on own and just ask for assistance through threads/forums :)

    Posted in: Team Recruitment
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    posted a message on 2 useless computers...

    im sure they do more then that dont they. atleast i remember in high school we used macromedia flash(year7-year10) in aus

    Posted in: Off-Topic
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    posted a message on If Banelings didn't die when they suicide...

    o ye i guess but that takes it out of your selection which would look bad so have to keep adding it as your selection

    Posted in: Off-Topic
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    posted a message on If Banelings didn't die when they suicide...

    hahahhaha must be why they made it so they actually died on suicide...i guess they would rename it if they wanted them to survive though
    good vid how much editing in the ability did it take to produce?

    Posted in: Off-Topic
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    posted a message on Map makers of Starcraft 2

    love the video very inspirational makes me see the light :)

    Posted in: Team Recruitment
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    posted a message on Shapeshift Spell - Need Help

    i know you can use triggers for retaining your health just my grabbing the value before morph and setting it after its morphed pretty much same with exp. data editor way i dont know

    Posted in: Data
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    posted a message on Need something created for you?

    haha its ok death its weird that you cant apply order move to it even though its a unit i even tried adding the move to its command card/abilitys >.< but i worked around it with creating a new unit of type unit with an actor that used the projectiles model and mover

    Posted in: Triggers
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