dunno how to completely remove it but this is the spot where you can change to something else
under the actors tab
Field Barracks
UI - Wireframe +
i couldnt work out on how to totally remove sorry
i find it helpful to have the 5 boxes selected so i can see all the boxes whilst editing maybe you should give it a try(can be found at top of the right area of window)
:P i dont like the gui or the shortened version of data editing
your zerg hunt idea sounds good. i havent played zhrpg so im not sure how close yours follows is idea, but yours also sounds like it can make a nice rpg out of it...but then again your only offered a few units from zerg range :P feels limited to me.
haha i'm probably thinking way too much off topic :P
but you should try your idea.
what type of map? rpg?????? doesnt sound like a td, if it was a rpg sounds like a one off rpg kind of map
:S
public int RandomNumber(int min, int max)
{
Random r = new Random();
return r.Next(min, max);
}
this worked for me
and calling it with
thisvar = RandomNumber(0, 416);
easy as
thanks again s3rius
hmm well i was thinking there are 2 versions of the meat hook, there is pudge wars where you can move with after casting and dota where you can't move.
but i was thinking about the pudge wars one. atm i can get it to return but the return path seems to be more direct and has less of the curve that you can get in pudge wars. so i was thinkin there would be a bit of math behind it to give it a gradual curve but thats just for looks doesnt really matter much but ye it can be done all by data editor.
after i do it i might try to think of another application of force
hmm do you think anyones made a full recreation of the meat hook for pudge cos i've been attempting it and i know it uses force. but whilst doing it i keep thinking that some of the stuff of it seems like it was made in triggers or something else.
0
omg its pron!!!!!!!! ewwwwwwwwwwwwww
0
+1 all there ima test it and see how it goes :)
0
dunno how to completely remove it but this is the spot where you can change to something else
under the actors tab
Field Barracks
UI - Wireframe +
i couldnt work out on how to totally remove sorry
0
i find it helpful to have the 5 boxes selected so i can see all the boxes whilst editing maybe you should give it a try(can be found at top of the right area of window)
:P i dont like the gui or the shortened version of data editing
0
yeee there is lots of ff music floating around on youtube and none of them have been torn down so i guess it should be fine
0
ye dragonball series is way away from nostalgia watch it all the time :P
0
your zerg hunt idea sounds good. i havent played zhrpg so im not sure how close yours follows is idea, but yours also sounds like it can make a nice rpg out of it...but then again your only offered a few units from zerg range :P feels limited to me.
haha i'm probably thinking way too much off topic :P
but you should try your idea.
what type of map? rpg?????? doesnt sound like a td, if it was a rpg sounds like a one off rpg kind of map
:S
0
ye this forum is LEGEND-DARY
0
public int RandomNumber(int min, int max)
{
Random r = new Random();
return r.Next(min, max);
}
this worked for me
and calling it with
thisvar = RandomNumber(0, 416);
easy as
thanks again s3rius
0
maps with host not afk aswell? :P
0
australia has april fools but its not a largely celebrated occasion. rarely any people go out of their ways for it
0
hmm but is rcix map like green td or you gonna get peoples hops up by calling it green td and serve them something different
0
hmm well i was thinking there are 2 versions of the meat hook, there is pudge wars where you can move with after casting and dota where you can't move.
but i was thinking about the pudge wars one. atm i can get it to return but the return path seems to be more direct and has less of the curve that you can get in pudge wars. so i was thinkin there would be a bit of math behind it to give it a gradual curve but thats just for looks doesnt really matter much but ye it can be done all by data editor.
after i do it i might try to think of another application of force
0
hmm do you think anyones made a full recreation of the meat hook for pudge cos i've been attempting it and i know it uses force. but whilst doing it i keep thinking that some of the stuff of it seems like it was made in triggers or something else.
0
lol i think the death grip person from WDE12 wins already :P