So importing another game's files or music will violate the term that doesn't allow advertising? Because obviously I cannot plagarize or not give credit to the company I import the music in. Or else that would violate the other terms and conditions of the other game company.
Does anyone know how to do this? Because I tried to do that in many different ways but it still didn't seem to do what I wanted it to.
Heres my requirement:
Learn Terran Infantry Armor3
Use - And
Less than or equal to - count upgrade terran infantry armor level 3 completed - Constant 25
Less than or equal to - count upgrade terran infantry armor level 3 queued or better - Constant 1 (This is the part where I tried to make 1 upgrade to queue at a time on an engineering bay, but it only made it to a maximum of 2 per time)
Show - And
Less Than - count upgrade terran infantry armor level 3 queued or better- Constant 25
Because the engineering bay is using queue(5) instead of (1), it is difficult to make a requirement that limits the amount of the same upgrade on the queue. If the same upgrade is being queued more than once, then there is a likely chance that the player will pay less minerals/gas for the upgrade. I'm trying to leave the queue(5) ability instead of (1) by limiting the amount of the same upgrade being queued to 1, so that other upgrades can be on the (5) queue.
Edit: The upgrades can also only go up to 2 upgrades with my requirement so far, so I'm in a bad situation on fixing this.
Sorry but that didn't work. Since neutral is allied to everyone, and it is a single unit that i'm talking about, it won't work. I tried some other actions but the units still were able to be pushed.
Ok for some reason it had an error when I made that trigger. I made it so that it picked each of the unit owned by player 0 to hold position, but it said error for some reason.
Good idea! I will try and do that now, to see if it works. Since the ones i'm trying to make non-pushable is the neutral player's units, then yeah that would probably work.
I need help making a unit not pushable to other units, without disabling the "moveable" flag.
If I try to change the push priority, will that make it able to push units below its push priority? If it does then I need help not making that happen as well as not having the unit be able to be pushed by units.
Does anyone know how to remove all the foliage that the "generate terrain foliage" button gives me when I click it? I clicked it but I wanted to make some changes, but when I tried to undo it did not work.
I asked some of my friends to test my mic with me and it worked fine in the lobby. However many other people I've asked in game said they cannot hear me. Does anyone have a solution to this?
This might be because the microphone is very old, but it seems to be working fine in my sound recorder.
0
So importing another game's files or music will violate the term that doesn't allow advertising? Because obviously I cannot plagarize or not give credit to the company I import the music in. Or else that would violate the other terms and conditions of the other game company.
0
I'm attempting to use sound files/Music for my map that comes from a different game company. Does this violate any of Blizzard's terms and conditions?
My map has desert terrain, so the music fits my map nicely :P
0
Does anyone know how to do this? Because I tried to do that in many different ways but it still didn't seem to do what I wanted it to.
Heres my requirement:
Learn Terran Infantry Armor3
Use - And
Less than or equal to - count upgrade terran infantry armor level 3 completed - Constant 25
Less than or equal to - count upgrade terran infantry armor level 3 queued or better - Constant 1 (This is the part where I tried to make 1 upgrade to queue at a time on an engineering bay, but it only made it to a maximum of 2 per time)
Show - And
Less Than - count upgrade terran infantry armor level 3 queued or better- Constant 25
Because the engineering bay is using queue(5) instead of (1), it is difficult to make a requirement that limits the amount of the same upgrade on the queue. If the same upgrade is being queued more than once, then there is a likely chance that the player will pay less minerals/gas for the upgrade. I'm trying to leave the queue(5) ability instead of (1) by limiting the amount of the same upgrade being queued to 1, so that other upgrades can be on the (5) queue.
Edit: The upgrades can also only go up to 2 upgrades with my requirement so far, so I'm in a bad situation on fixing this.
0
@acidragoon: Go
You might be talking about stats - mass, I'll see if that works when I change it.
0
@Reaper872: Go
Sorry but that didn't work. Since neutral is allied to everyone, and it is a single unit that i'm talking about, it won't work. I tried some other actions but the units still were able to be pushed.
0
@Reaper872: Go
Ok for some reason it had an error when I made that trigger. I made it so that it picked each of the unit owned by player 0 to hold position, but it said error for some reason.
0
@Reaper872: Go
Good idea! I will try and do that now, to see if it works. Since the ones i'm trying to make non-pushable is the neutral player's units, then yeah that would probably work.
0
@acidragoon: Go
I'm not sure if there is any, I looked in the movement section of the unit and I don't see anything like that sorry.
0
@Bronxsy: Go
If I do that, other units will just go straight through them.
0
I need help making a unit not pushable to other units, without disabling the "moveable" flag.
If I try to change the push priority, will that make it able to push units below its push priority? If it does then I need help not making that happen as well as not having the unit be able to be pushed by units.
0
@Builder_Bob: Go
Thanks
0
@EasyOOP: Go
How? I couldn't find the settings to do that.
0
Does anyone know how to remove all the foliage that the "generate terrain foliage" button gives me when I click it? I clicked it but I wanted to make some changes, but when I tried to undo it did not work.
0
I asked some of my friends to test my mic with me and it worked fine in the lobby. However many other people I've asked in game said they cannot hear me. Does anyone have a solution to this?
This might be because the microphone is very old, but it seems to be working fine in my sound recorder.
0
How do you make a dialog button that does not have that box surrounding it and just putting the button in an invisible dialog box?