In my map, you should be able to look around using the mouse when you hold down the right mouse button. However, the camera input seems to be locked when my camera is panning to my unit. Does anyone have any idea why this is or how I can fix it?
I want to use the default system of saving and loading SC2 games which is already incorporated into SC2 with my RPG for a few reasons: it saves the status of the game to an account, not computer. The other reason is that I don't know how a system with banks would work with my day/night system. However, this system doesn't seem to save the transparency of dialog items, which messes up my custom buttons. Is this a bug with SC2? Is there a way I can fix it? I would really appreciate some help.
1. How do you set the transparency of a dialog item like a button?
2. How do you create special effects through triggers? I heard that that had something do do with actors, so I tried creating the actor for the special effect I wanted but that didn't seem do do anything.
I would really appreciate some help from you guys :)
This is possible and I considered it for my RPG but was I lazy and just decided to make everything small so that the map would be larger in comparison.
If you were to start this project and need terrainers, I could probably help!
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Will you post these models so that we can use them? I would love to use them in my map.
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Does anyone know how I can fix my problem?
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So is there anything I can do about it?
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In my map, you should be able to look around using the mouse when you hold down the right mouse button. However, the camera input seems to be locked when my camera is panning to my unit. Does anyone have any idea why this is or how I can fix it?
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Will this ever be available for US?
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I want to use the default system of saving and loading SC2 games which is already incorporated into SC2 with my RPG for a few reasons: it saves the status of the game to an account, not computer. The other reason is that I don't know how a system with banks would work with my day/night system. However, this system doesn't seem to save the transparency of dialog items, which messes up my custom buttons. Is this a bug with SC2? Is there a way I can fix it? I would really appreciate some help.
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Will it be available on US?
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What is the viewpoint of this game going to be? Will it be the default SC2 camera?
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Is there a way to set the fog color over time? If so, then could someone tell me how?
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Do you get a hero?
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This looks awesome! I just have one question, are you going to remove the ponytail from the zealot? It looks ridiculous lol
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How would I set the dialog item transparency to be 1/4 of the default? I tried setting it to 0.25 transparency but that doesn't seem to work.
Nvm, figured it out lol
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@FuzzYD: Go
Thanks!
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1. How do you set the transparency of a dialog item like a button?
2. How do you create special effects through triggers? I heard that that had something do do with actors, so I tried creating the actor for the special effect I wanted but that didn't seem do do anything.
I would really appreciate some help from you guys :)
0
This is possible and I considered it for my RPG but was I lazy and just decided to make everything small so that the map would be larger in comparison.
If you were to start this project and need terrainers, I could probably help!