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    posted a message on Rotating Searchlight

    @jims0niner: Go

    not a mapper, but I would just try random things. (bump)

    Posted in: Triggers
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    posted a message on Weekly Data Exercise #4 - Aerial Support
    Quote from Keyeszx: Go

    Just a slight question about challenge 4, would Halo ODST style count? They basically replaced paratroopers since they're being launched from space.

    There are already drop-pods in the game...so I imagine not.

    Posted in: Data
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    posted a message on Unburrow -> Hold Position

    @GvdB: Go

    Not a coder, and have minimal experience; but there should be a "wait" function that you can do between actions. Just time it to the milisecond that the hydra finishes its animation.

    Posted in: Miscellaneous Development
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    posted a message on Left 2 Die will be deleted @ 11:00AM on Friday

    @Mephs: Go

    This thread delivers. But, OP I did enjoy your letter, but that isn't going to help your case when the deletionhammer rolls around.

    Posted in: General Chat
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    posted a message on So abandon our projects, or abuse pop system?
    Quote from SouLCarveRR: Go

    Could you guys give it up on the popularity system... Jesus christ you can only beat a dead horse so much..

    And the blizzcon answer was correct. Build a private place where you and your testers can communicate.

    Theres a couple 1000 people making thier own maps. Even if the game list only new games.. Half of you people crying wouldnt get anybody to join anyways.

    Im gonna be a negative nancy here and beat you with your reality stick. If people are not playing your map. Its prolly because its not fun to play.

    Ive had my map up towards the top of the list a couple time. I gotta test it with friends till it gets to about 20 plays. People start playing it ... it goes way up on list... 2 days later is at the bottom again with no plays.

    I will admit this is because its not much fun.

    If you need testers theres a ton of people right here willing to help you test.

    You really shouldnt be testing on bnet unless your at a beta stage where the game is playable. Yes it might be hard to get random people. But make use of this community. Make use of your wow /sc2/wc3 friends.

    QUIT BEATING A DEAD HORSE.. Im sure we will see changes in the future.

    If you want to give up because of the current pop system..... GOOD RIDDENS SC2 would be better off with out you making your crappy maps anyways.

    I love you. Oh and people. MAPS HAVE MADE IT FROM THE BOTTEM TO THE TOP. QUIT QQ. There is a game that I have legit watched go from page 9 to page 5 followed by THE TOP of page 1. its the tank defence remake from sc1. Honestly, its what THE MAJORITY WANTS.

    I ENJOY strategy maps, learning curve maps, etc.

    THE MAJORITY DOESNT.

    tbh, (no dis on you rodrigo) I'm still surprised debates has made it back to the 1-3 pages; because I'm surprised that the majority enjoys the game. Make games that the majority will like, and you will get on page 1.

    Posted in: General Chat
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    posted a message on Weird problem with unit (not player) switching sides but... not?

    @Garrash: Go

    ya know, i'm looking at this and for some reason changeling is screaming at me. I'm not a coder or a terrainer, just sayin' something to look into.

    Posted in: Triggers
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    posted a message on manyHands[2]

    @XDretsamtovip: Go

    Not gonna lie, although I thought the other one was getting a rather spammish (I wasn't helping lol) I don't think you shouldhave started another one. Feels like your stealing the guys' thunder.

    Posted in: Terrain
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    posted a message on Many hands...
    Quote from Infinity2: Go

    WOW ... suddenly loads of posts poped in ...

    2 problems with this.

    1. there is no room :)

    2. you didn't upload any attachment lol.

    Posted in: Terrain
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    posted a message on Many hands...

    @Mozared: Go

    yea sorry about that, and i'm a guy. need a name change, upload coming up soon. I didn't change too much btw; just got blown away lol. terraining is fun.

    mk now that it is starting to upload (I hope) I will start saying what I edited.

    I added alot of (neutral) dominion troops, because tbh it feels like a dominion occupation. I added in a few building to the left of the gate, as well as made a backway into the mountainside. Other than that I really didn't do much >.>

    Posted in: Terrain
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    posted a message on Many hands...

    @Mogranlocky: Go

    That movie was amazing, and I am now working on it starting now. expect it updated back up in half an hour(this will be my SECOND terraining experience)

    Posted in: Terrain
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    posted a message on Many hands...
    Quote from Pshyched: Go

    Mozared, this is what i was Working on.. Im posting it to see if its worth continuing.. then adding the SC2Mpaster logo...

    You didn't attach anything?

    Posted in: Terrain
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    posted a message on Many hands...

    @Mozared: Go

    so is it finished? Idk where to grab the next one (I will repost if I will start to work on it, do NOT consider this an "i'm working on this")

    Posted in: Terrain
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    posted a message on Ok, tell me the truth about FPS/TPS Lag?

    @BumpInTheNight: Go

    during the beta, they reduced input lag from .25 to .125. It can be done, just they dont necesently "want" to. They may release it to where high-level scriptors could change the input lag, but I doubt it becomes anything mainstream. Otherwise server-side activities would sky-rocket from a .125 delay down to a .05 delay or something.

    Posted in: General Chat
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    posted a message on [Demo] Destructible Flying Islands (in a vortex)

    Molstar, I would like to get onboard of any projects you might be working on. I've seen this before, but I really want something to start my mapping experience, and this sounds like a blast! So...do you need any help w/ the map? Essentially I know I am good with the data editor (new units, etc.) and terraining. anything else I am ready to learn, tho ;D

    Posted in: Project Workplace
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    posted a message on Would you even want your map on first page of the popularity system?

    @Karawasa: Go

    lol, bounty. People ragequit because they are unlucky, and get bored of doing the same thing over and over.

    People rat out other people because it is slightly more fun to watch people run than to watch the seekers seek.

    Like I said, now Island Defense shares this model, you might try adding an "elect to seeker" option at the beginning, to where the people who WANT to be seeker have the OPPORTUNITY to be seeker.

    As for people ratting other people, it is just hilariuos lol :)

    Posted in: General Chat
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