Yes. Just make a local variable of type integer and name it A, or B, or whatever you like.
Well there's no "constantly" in the editor, but you could use a periodic event to check really rapidly.
Thanks for answering my first part but as for the second part I needed help with, yes I am using perodic event as well. I need help setting up a Unit-Type checking. Any ideas how I should approach this?
I'm thinking of something like pick all units and if picked units = to the units in my variable it does so and so.
Back then in WC3 editors, I can do something like for each intergerA from 1 to 100, do actions. And in the action I would do something like.... uh... Kill Variable[IntegerA].
In Starcraft 2 Editor, Do I need to define my own IntegerA variable now? Or is there a preset one like the WC3 editor?
Edit: Also, can anyone tell me how to get a trigger to constantly detect for a certain "unit-type"? Like say I want every single templar who has unit property energy of so and so, use psi storm in region?
I just need the trigger to detect certain unit types in the If section, that's all.
I haven't popped open the galaxy editor yet but earlier I was playing cortex rp and wanted to make infested buildings. However only the missile turret actually had infestation look on them while the rest were plain terran buildings.
Is there any unit that can infest buildings in sc2?
Virophages doesn't do it (it was for the art of the game)
Infestors no longer has that ability from my knowledge.
Corruptors only lock a building for 30 sec with it.
MS was a very fun game when I was a kid, and still is now anyways. The best mission I've played throughout the whole series is when those military and aliens help you fight off that other alien race thing I think...
Due to banking restrictions the crystarium system is being reworked. i would not be able to save every time. also the number of saves per person is going to be significantly lowered to a unknown number at this time. i can give you more information about this when battle net is released out of beta.
To be honest, I think 3 would be a fair amount of save slots. Maybe 2 if you really need to cut on it.
Why fallout? Borderlands had much more replay value with the 87 bazillion guns it had. Better yet, try and incorporate borderlands weapon system into this!
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Thanks for answering my first part but as for the second part I needed help with, yes I am using perodic event as well. I need help setting up a Unit-Type checking. Any ideas how I should approach this?
I'm thinking of something like pick all units and if picked units = to the units in my variable it does so and so.
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Back then in WC3 editors, I can do something like for each intergerA from 1 to 100, do actions. And in the action I would do something like.... uh... Kill Variable[IntegerA].
In Starcraft 2 Editor, Do I need to define my own IntegerA variable now? Or is there a preset one like the WC3 editor?
Edit: Also, can anyone tell me how to get a trigger to constantly detect for a certain "unit-type"? Like say I want every single templar who has unit property energy of so and so, use psi storm in region?
I just need the trigger to detect certain unit types in the If section, that's all.
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I haven't popped open the galaxy editor yet but earlier I was playing cortex rp and wanted to make infested buildings. However only the missile turret actually had infestation look on them while the rest were plain terran buildings.
Is there any unit that can infest buildings in sc2?
Virophages doesn't do it (it was for the art of the game) Infestors no longer has that ability from my knowledge. Corruptors only lock a building for 30 sec with it.
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WTB: FF3 (6 in JP) in SC2 with multi-player twist.
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Thunder sounds too male, I still think we should stick with Storm like I stated on the main thread.
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@XYZMuffin: Go
You're kidding O.O -> XD
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haha i won't. Sazh is going to be difficult to rename because his name has no literal meaning. I guess Zash would do?
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@Pandaros_Brewmaster: Go
So regarding the face lift and name changing... Are we trying to build a new set of characters or are we distorting their faces?
These are just coming from my head but I think it's worth the laugh:
Snow - Blizzard
Lightning - Storm
Hope - Faith
Vanille - Vanilla
Fang - Claw
Vivi - Experiment 6-6
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@Pandaros_Brewmaster: Go
Not sure if the character's size are scaled right. Great job on the terrain design though!
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MS was a very fun game when I was a kid, and still is now anyways. The best mission I've played throughout the whole series is when those military and aliens help you fight off that other alien race thing I think...
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To be honest, I think 3 would be a fair amount of save slots. Maybe 2 if you really need to cut on it.
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@Pandaros_Brewmaster: Go
I couldn't get into the second phase because SC2 just wouldn't let me get into bnet.
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1 hour left. i'll be on by then.
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So pretty...
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Why fallout? Borderlands had much more replay value with the 87 bazillion guns it had. Better yet, try and incorporate borderlands weapon system into this!