What I noticed is that my weapon has NO actors NO models NO sound!
I have been sitting here for around 2 hours trying to figure out where I can add those very similar actors, models and sounds to my weapon but I just can`t seem to figure out that by myself for the current time.
Is there anyone here who can please explain me where I add those "values" to my weapon?
Is it from the actors tab, weapons tab or the effect tab?
When I add a trigger with a custom sound file that is 3+ minutes long it wont play...
Does anyone know the exact length SC2 map editor support a custom sound file to be?
Been working with DAW`s for a while so I have no problem with chopping sounds etc....but how do I get "part 2" to continue right after the first soundfile has been played?
Yea of course, I`ve added the sound and chosen the sound file. I tried using the very same soundfile with the send transmission trigger and that worked. So, can you see if I`ve done anything wrong with looking at the screenshot?
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Hello!
I am trying to make a RPG campaign map and right now I am trying to make new weapons.
I am making the "starting rifle" as the weapon you start with but it has no sound no display effect but it does damage though (yay!).
The "starting rifle" is basically a ripoff of jim raynors marine gun.
Ok, here is my weapon:
http://www.imagebam.com/image/c54680260204549
Here is Jim Raynor`s marine gun:
http://www.imagebam.com/image/e17aa1260204544
What I noticed is that my weapon has NO actors NO models NO sound!
I have been sitting here for around 2 hours trying to figure out where I can add those very similar actors, models and sounds to my weapon but I just can`t seem to figure out that by myself for the current time.
Is there anyone here who can please explain me where I add those "values" to my weapon?
Is it from the actors tab, weapons tab or the effect tab?
Thank you for reading!
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I thought it was under Unit Issue Order, but there was a lot of sub topics under it which was very confusing.
Anyways, I found out how to do it.
Thanks for help!
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Thanks, will try that.
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Which trigger do I use to make a unit move from it`s original map position towards a point that I`ve made?
Thanks for reading!
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When I add a trigger with a custom sound file that is 3+ minutes long it wont play...
Does anyone know the exact length SC2 map editor support a custom sound file to be?
Been working with DAW`s for a while so I have no problem with chopping sounds etc....but how do I get "part 2" to continue right after the first soundfile has been played?
I am trying to add music to my map.
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Thank you so much man! I will try it asap after I am done working.
Thanks again!
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Yea of course, I`ve added the sound and chosen the sound file. I tried using the very same soundfile with the send transmission trigger and that worked. So, can you see if I`ve done anything wrong with looking at the screenshot?
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Anyone ? :O
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It is a custom sound file though.....I did get sound to work using the send transmission trigger.
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http://www.imagebam.com/image/e73459258742974
What have I done wrong?
Tried both with .wav and .ogg
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I figured that one myself so no need for anyone to explain :P
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Ok, I actually it to work, thanks a bunch :)
How do I load a .wav file with that?
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Wow thanks for a really fast answer, I will try it out.
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Hey everyone!
I am not sure which thread this question should be under so pardon me if this is the wrong one, anways...
I was wondering how you get a picture to popup on the left side of the screen so I could add a vocal dialogue to it (.wav file perhaps?).
My idea is that when the unit you play meets this person the portrait window will popup.
Sort of like this http://diehardgamefan.com/wordpress/wp-content/uploads/2013/03/HOTSsc03.jpg
The mouth don`t need to move unless it is fairy simple to make that happen aswell.
I pretty much a noob when it comes to SC2 map editor so far, but where exactly in the map editor do I do this?
I don`t expect a full guide on doing this (even though that would be great) but just a few pointers and I would be extremly greatful!
Thanks for reading!