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    posted a message on Brainstorming: Protoss Campaign

    We could start up a new team and do it!

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on BioTech Mission6 beta

    - The param-bug is gone.
    - Lurker-bug gone.
    - Creep-bug gone.

    Posted in: Map Feedback
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    posted a message on BioTech Mission6 beta

    It was quite good. Some points:

    TERRAIN:

    The terraining is quite beautiful, the fog is very good and atmospheric. It looks close to Blizzard-quality. I'd give it about a 9.5.

    - But, some of the textures aren't blended in that well with each other. E.G. they don't flow into each other, if you know what I mean. In addition, some of the textures are on an 'island' surrounded by another texture.
    - The vegetation on rocks seemed a bit strange.
    - In places like the green Protoss expansion on the top-left the elevation around the Nexus seemed weird.

    BUGS:

    - A lot of the text, especially the starting dialogue is 'Param/Value/etc'.

    http://s22.postimg.org/a8hn15lsh/Screenshot2013_08_06_04_09_18.jpg

    - Lurkers don't have a hotkey for burrowing down, and the tooltip is 'Button/Tooltip/BurrowLurker'.
    - For a while, the creep looked weird like in that screenshot.

    Posted in: Map Feedback
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    posted a message on Private revelations in coding?

    What is it then?

    Posted in: General Chat
  • 0

    posted a message on Private revelations in coding?

    You said your mind was blown...

    With one trigger.

    E.g. the trigger of a gun

    Posted in: General Chat
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    posted a message on Looking for help on a conquest style map.

    I'm up for it. I can do everything you asked for; data, triggers, terraining.

    Solar Conquest was one of my favourite WC3 maps and I really want something like it to come out in SC2.

    Posted in: Team Recruitment
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    posted a message on StarCraft: Knights

    Yeah, I am 'updating' them to modern-times, like the WoL and HoTS campaigns.

    Posted in: Map Feedback
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    posted a message on Has the Arcade gained momentum?

    I am a retard, and I am a QQing whinging complainer who spends most of his time trolling on Reddit, you are correct. You're on a streak sir, anything else correct you'd like to say?

    Quote:

    You are sarcastic and yet you have no idea how correct you are, I think that's what you are doing here. Another reason to ignore what you say.

    If I'm a troll, then why are you still responding? Does 'troll' even mean anything these days?

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    And this... gives you power, over me?

    Oh, and watch this, then you will realize StarCraft II is cartoony.

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    Oh yes, you are correct Eimtr, I'm a QQing whinging complainer, and my computer is made of wood. Would you like a picture?

    http://3.bp.blogspot.com/-PFA8vX912YM/UETRgtXQBUI/AAAAAAAAAh8/zN7taxwmsvA/s1600/wooden computer.jpg

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    No, I'm not the brightest, Eiviyn. You are correct.

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    Eimtr, graphics have really evolved since WarCraft III, haven't they?

    Quote:

    WARCRAFT III SYSTEM REQUIREMENTS

    PROCESSOR

    400 MHz Pentium II or equivalent

    VIDEO

    8 MB 3D video card (TNT, i810, Voodoo 3, Rage 128 equivalent or better) with DirectX® 8.1 support

    MEMORY

    128 MB RAM

    STORAGE

    700 MB available HD space

    Quote:

    STARCRAFT II SYSTEM REQUIREMENTS:

    PROCESSOR:

    Intel® Core™ 2 Duo E6600 or AMD Athlon™ 64 X2 5000+ or better

    VIDEO:

    NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or better

    MEMORY:

    2 GB RAM

    STORAGE:

    20 GB available HD space

    Now, let's take a look, shall we?

    http://img545.imageshack.us/img545/6173/28yt.png

    http://img19.imageshack.us/img19/318/gqg.png

    Some improvement!

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    Agreed, it was unnecessary for EW to needlessly derail the topic. As I was saying, the fact that Hiveworkshop is far more popular then SC2Mapster indicates that it is StarCraft II's fault for it's own popularity. Just because the Editor is complex, doesn't mean that there couldn't have been some kind of module that simplified things.

    I don't know how 'Philippinos' factor into things.

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    Signature rules:

    Quote:

    You can't include any headings in your signature, and you can only have up to 2 images. Don't be rude or make it too garrish, or we'll have to put in more restrictions.

    Unto what jurisdiction does one have to arbitrarily alter my signature when there is no such violation of rules?

    Posted in: General Chat
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    posted a message on Has the Arcade gained momentum?

    ever heard of PM mate?

    Posted in: General Chat
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