I went to the assets folder and there isnt like a zealot attack animation or anything. How is this set up in sc2? I would like to make my own models/animiations but not sure how sc2 handles it.
I get this error message in game when I call this.
Catalog - Set value of Units waveType[i] SeparationRadius for player 7 to (String(0.001) with Any Precision decimal places)
I can call the exact same thing but with movement speed and no errors.
What am I doing wrong?
Nope even when thats fixed it still wont work. I also, added damage start and stop effects in missileturretattack for splash tower. What else am I missing? Please help.
Ok so I created a weapon called Splash for a new tower. The problem is im not getting any sound so I assume I need to add an event for it. But I cant find a weapon-Splash like all the other weapons. Like for missile turret its weapon-Long Bolt Missile. Any ideas what im doing wrong?
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I dont see how to put multiple animations in 1 .3ds.
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@unclesatan: Go
So I need to package all the animations together in one 3ds and export to .m3?
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I went to the assets folder and there isnt like a zealot attack animation or anything. How is this set up in sc2? I would like to make my own models/animiations but not sure how sc2 handles it.
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@JacktheArcher: Go can I get a link?
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I have tried following this link here:http://starcraft-2-galaxy-editor-tutorials.thehelper.net/tutorials.php?view=150195
I keep getting an error not a valid starcraft 2 model file when I load Zealot.m3 with the script. Any ideas?
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@Spoolofwhool: Go
I had to add start and stop events twice for nova for some reason or else it wouldnt work the first 2 were red.
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How can I make the bunker glow when novas fire from inside of them? Like how ghosts and marines do, I cannont find the problem exactly.
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@SoulTaker916: Go
the error message is the title of the thread
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@SoulTaker916: Go
same thing for a single unit?
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How can I autohotkey units at int?
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I get this error message in game when I call this. Catalog - Set value of Units waveType[i] SeparationRadius for player 7 to (String(0.001) with Any Precision decimal places) I can call the exact same thing but with movement speed and no errors. What am I doing wrong?
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How can I increase the speed of missile turret missiles.
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How can I set the upgrade cost based on the number of people playing in init?( all I need to know is if there's a way to set upgrade cost )
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Nope even when thats fixed it still wont work. I also, added damage start and stop effects in missileturretattack for splash tower. What else am I missing? Please help.
0
Ok so I created a weapon called Splash for a new tower. The problem is im not getting any sound so I assume I need to add an event for it. But I cant find a weapon-Splash like all the other weapons. Like for missile turret its weapon-Long Bolt Missile. Any ideas what im doing wrong?