I've been playing around with this and watched dozens of videos just can't seem to wrap my head around it. All I want to is add a 'hydralisk' to a unit group to perform the the following action:
Event:
Unit - 'Hydralisk' dies
Condition:
((Triggering unit) is in region)==true
Action:
Create 1 'hydralisk' for player at point using default facing (no options)
Once again just want to know how to assign a unit a unit group help is appreciated in advance.
Adding units to unit groups is done by the action "Add Unit to Unit Group", but looking at your trigger this might be not what you are searching for. So what exactly do you want to do?
i dont believe this will work... Events do not change according to a change in variable like adding a unit to a unit group variable. Rather, you would have to say any unit dies, and make one of the conditions: triggering unit=hydralisk
Hope this helps
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I've been playing around with this and watched dozens of videos just can't seem to wrap my head around it. All I want to is add a 'hydralisk' to a unit group to perform the the following action:
Event: Unit - 'Hydralisk' dies
Condition: ((Triggering unit) is in region)==true
Action: Create 1 'hydralisk' for player at point using default facing (no options)
Once again just want to know how to assign a unit a unit group help is appreciated in advance.
Adding units to unit groups is done by the action "Add Unit to Unit Group", but looking at your trigger this might be not what you are searching for. So what exactly do you want to do?
i dont believe this will work... Events do not change according to a change in variable like adding a unit to a unit group variable. Rather, you would have to say any unit dies, and make one of the conditions: triggering unit=hydralisk
Hope this helps