I'm currently working on a legacy map reader for Blizzard Entertainment's true legacy games, in hopes that it can be used to convert Starcraft UMS maps (including triggers) to Starcraft II. I won't be writing a converter, just a reader.
The reader is intended to accurately interpret data (voiding all possible forms of legacy map protection) and may have other applications.
I hope to receive feedback. Please let me know if you are interested in joining the project.
How exactly would it be outputting the Map interpretations? Would it be just reading the trigger files in whatever their native language is?
Pretty awesome idea though. I know i've told you I wanted a .pud converter, :). I know, I know, it's not a converter... But from this, we'll be able to create a converter.
See http://lmr.googlecode.com
I'm currently working on a legacy map reader for Blizzard Entertainment's true legacy games, in hopes that it can be used to convert Starcraft UMS maps (including triggers) to Starcraft II. I won't be writing a converter, just a reader.
The reader is intended to accurately interpret data (voiding all possible forms of legacy map protection) and may have other applications.
I hope to receive feedback. Please let me know if you are interested in joining the project.
How exactly would it be outputting the Map interpretations? Would it be just reading the trigger files in whatever their native language is?
Pretty awesome idea though. I know i've told you I wanted a .pud converter, :). I know, I know, it's not a converter... But from this, we'll be able to create a converter.