To provide the highest quality work we can, in any project.
To be professional, quick, and stick with our promises.
To push the boundaries of what SC2 can do.
To provide feature heavy content yet push K.I.S.S. values on to everything we do.
Requirements
Want to work with us? Great! Here's what were looking for:
An eye for detail! Polish and effort in every bit is a MUST!
A desire to keep reworking existing creations until perfect.
A dedication to responsibility. We all have jobs to do, and they need to get done!
Age 18 or over (or a large amount of maturity!) is ABSOLUTELY REQUIRED!
A good sense of humor and lots of free time are a nice bonus!
What We Need
Immediately seeking:
Terrain Editor,
Data Editor
Animation Artist
Will be needing soon:
Trigger Editor,
Galaxy Script Editor
Applying and More Information
Please, if you are immediately interested in applying, just send me a PM here in this basic format:
Position to be filled:
Experience with editing:
Timezones when Available:
All timezones are fine, we are very flexible!
Further information about our first project is available upon request, just PM me your questions!
There will also be a general meeting open to anyone interested in finding out more on our Ventrilo server Monday Feb 7th, 9 PM EST (-5 GMT). Ventrilo information will, again, be given upon PM'ed request.
Please leave any further comments or questions below.
UPDATES
2/7
Mapping has begun, basic terrain design has been completed, adding details and beautifying.
Still need mappers/data editors!
2/8
Mapping + adding features to map continues!
Now looking for an animator!
I....I........................ You have one post. I don't want to be postest but......
If this is what your asking, I don't hang out or frequent these boards, no.
However, I fail to see how that's relevant to Massive Potential recruiting or our project..? It's not like I'm trolling, or spooking you with fake recruitment posts :p every group has to start somewhere!
Just like with a real job, if a person has the requisite skill and enough maturity to handle the responsibility, age shouldn't have to be a factor. That being said, I consistently ban people from our community who are 28-40 years old if they act like an ass and start drama constantly.
I don't know why you would stop reading there, or be biased against those of a younger generation.... I'm also confused as to why these irrelevant and misleading posts keep popping up..? I certainly never commented or attacked anything you have posted, and don't see why you feel the reason to do it here.
Stuff I've worked on: Carbot's StarCrafts Mod (2014-present) StarCraft 2 Hotkey Trainer (2010) | Mineralz Evolution (2011+) | Dungeon Legacy (2013+) | Phoenix TLMC 4 Entry (2014) Assisted: City of Tempest (2012) | BarCraft (2013) | Poker Defense (2014) and a few more.
The goal of this is to show as much simplicity as possible - even for allowing advanced features and doo-dads, it shouldn't be hard to understand or confusing to use - one glance, and pretty much most people should be able to figure it out.
I'd like to focus on release in the US first, though I see no reasons others from other regions can't help out.
Our first project is what I call a Dual Layered Moba, combining the RPG and Arena combat of a hero vs hero and the concepts of base building and defense. Pretty much all the details of the project is written down and just waiting to be implemented, and there is a TON of cool stuff here.
I....I........................ You have one post. I don't want to be postest but......
Like Gorlogar said, this should not be an issue. I absolutely dislike this "he has only x post, so we dont need to take him serious".
Your recruitment looks quite nice and professional, well, nothing for me personally, I don't take mapping that dead serious. But I am interested to see, what you eventually create ;)
I've been looking for a team to join :). I'm an experienced trigger editor who and also turn my hand to data editing, although I don't find data very fun to edit :/. I specialise in UI and Dialogs though, so PM me if you want some really epic dialogs :D
Hi Gorlogar im not too experienced with the SC2 map editor but I am learning but I can create/modify models and create/modify textures so if there is a space for me inside your team please let me know.
Massive Potential
Goals
Requirements
Want to work with us? Great! Here's what were looking for:
A good sense of humor and lots of free time are a nice bonus!
What We Need
Immediately seeking:
Terrain Editor, Data Editor Animation Artist
Will be needing soon:
Trigger Editor, Galaxy Script Editor
Applying and More Information
Please, if you are immediately interested in applying, just send me a PM here in this basic format:
Position to be filled:
Experience with editing:
Timezones when Available:
All timezones are fine, we are very flexible!
Further information about our first project is available upon request, just PM me your questions!
There will also be a general meeting open to anyone interested in finding out more on our Ventrilo server Monday Feb 7th, 9 PM EST (-5 GMT). Ventrilo information will, again, be given upon PM'ed request.
Please leave any further comments or questions below.
UPDATES
2/7 Mapping has begun, basic terrain design has been completed, adding details and beautifying. Still need mappers/data editors!
2/8 Mapping + adding features to map continues! Now looking for an animator!
Comment deleated
If this is what your asking, I don't hang out or frequent these boards, no.
However, I fail to see how that's relevant to Massive Potential recruiting or our project..? It's not like I'm trolling, or spooking you with fake recruitment posts :p every group has to start somewhere!
Stay on task, folks!
Comment Deleated
Just like with a real job, if a person has the requisite skill and enough maturity to handle the responsibility, age shouldn't have to be a factor. That being said, I consistently ban people from our community who are 28-40 years old if they act like an ass and start drama constantly.
I don't know why you would stop reading there, or be biased against those of a younger generation.... I'm also confused as to why these irrelevant and misleading posts keep popping up..? I certainly never commented or attacked anything you have posted, and don't see why you feel the reason to do it here.
Comment Deleated
What are K.I.S.S. values?
What region is this team going to be based out of?
What genre or kind of game is your first project going to be?
Stuff I've worked on:
Carbot's StarCrafts Mod (2014-present) StarCraft 2 Hotkey Trainer (2010) | Mineralz Evolution (2011+) | Dungeon Legacy (2013+) | Phoenix TLMC 4 Entry (2014) Assisted: City of Tempest (2012) | BarCraft (2013) | Poker Defense (2014) and a few more.
@VindicatorDX: Go
Yeah just come into this van with me and I'll show you...
@VindicatorDX: Go
Keep It Simple Stupid.
The goal of this is to show as much simplicity as possible - even for allowing advanced features and doo-dads, it shouldn't be hard to understand or confusing to use - one glance, and pretty much most people should be able to figure it out.
I'd like to focus on release in the US first, though I see no reasons others from other regions can't help out.
Our first project is what I call a Dual Layered Moba, combining the RPG and Arena combat of a hero vs hero and the concepts of base building and defense. Pretty much all the details of the project is written down and just waiting to be implemented, and there is a TON of cool stuff here.
Like Gorlogar said, this should not be an issue. I absolutely dislike this "he has only x post, so we dont need to take him serious".
Your recruitment looks quite nice and professional, well, nothing for me personally, I don't take mapping that dead serious. But I am interested to see, what you eventually create ;)
@xSpirytusx: Go
What is your project?
PM'ed you the info SouL!
UPDATES
Mapping has begun, basic terrain design has been completed, adding details and beautifying.
Still need mappers/data editors!
@xSpirytusx: Go I don't suppose that you need a triggerer?
Indeed we do!
Will PM you with info.
I've been looking for a team to join :). I'm an experienced trigger editor who and also turn my hand to data editing, although I don't find data very fun to edit :/. I specialise in UI and Dialogs though, so PM me if you want some really epic dialogs :D
The more the merrier! PMing you the info now.
Hi Gorlogar im not too experienced with the SC2 map editor but I am learning but I can create/modify models and create/modify textures so if there is a space for me inside your team please let me know.
Models and textures are DEFINITELY something we'd like custom done! It's not hard to port them into SC2, I'm PMing you our info now.
UPDATES
Now have the ability to use custom models and textures - looking for an animation artist!