One day, I was making an SC2 dialog in the trigger editor while eating a PB&J sandwich.
I realized how tedious and time-consuming it was to make SC2 dialogs, and I thought to myself, "Someone needs to do something about this."
Thus, StarJelly was born.
What is it?
StarJelly is a program written in C#, created to allow developers to make dialogs in a breeze. Inspired by the .NET Visual Developer, this program allows users to do what the Galaxy Editor doesnt: You can create dialogs in real-time!
That includes clicking and dragging controls for ultimate control, and editing their properties for pinpoint accuracy and customization!
Version Information
We're currently on version 1.1.0.x BETA, so many of the controls and functions have yet to be implemented.
StarJelly is still very active and in constant development. So please sit tight as I release better versions to make this the best program it can be.
Current Version
Dialog Editor
Terran/Protoss/Zerg Skins
Right-click Control Placement
Label Control
Next Version
Drag-and-Drop Control Placement
Button Control
CheckBox Control
Future
Multiple Dialog Development
Anything Else?
The first beta was developed by yours truly, with the help of google, in one day and one night.
If you have any suggestions, I'd love to hear them. Please send me a PM or leave a reply. I'll get back to you as soon as I can!
Yeah, the actual program doesn't allow for any Galaxy scripting.
For example, next update I'll be releasing the Label control.
You'll be able to add as many labels as you want, but they'll just show up in the code as:
Well, there is already the Galaxy++ dialog editor. Does your tool make it differently? Is it better? Do you plan any other features?
A little bit more information would be nice that makes me want to use it. Maybe I'm not your audience since I just use these tools to find border images and the corresponding border type.
I wasn't aware there was a Galaxy++ dialog editor, so I couldn't tell you the differences.
@Slarti
Yes, I'll be adding more features. I'll add every control possible, along with their respective properties, and perhaps allow minor code injection.
Otherwise, I'm not really here to convince you to use this program. Use it if you want, don't if you don't.
One day, I was making an SC2 dialog in the trigger editor while eating a PB&J sandwich. I realized how tedious and time-consuming it was to make SC2 dialogs, and I thought to myself, "Someone needs to do something about this." Thus, StarJelly was born.
What is it?
StarJelly is a program written in C#, created to allow developers to make dialogs in a breeze. Inspired by the .NET Visual Developer, this program allows users to do what the Galaxy Editor doesnt: You can create dialogs in real-time!
That includes clicking and dragging controls for ultimate control, and editing their properties for pinpoint accuracy and customization!
Version Information
We're currently on version 1.1.0.x BETA, so many of the controls and functions have yet to be implemented. StarJelly is still very active and in constant development. So please sit tight as I release better versions to make this the best program it can be.
Current Version
Next Version
Future
Anything Else?
The first beta was developed by yours truly, with the help of google, in one day and one night. If you have any suggestions, I'd love to hear them. Please send me a PM or leave a reply. I'll get back to you as soon as I can!
Downloads and Such
@jaxter184: Go
I think the point is that you can design the art/layout without going in-game over and over for trial and error. You still need to do your own coding.
Yeah, the actual program doesn't allow for any Galaxy scripting.
For example, next update I'll be releasing the Label control.
You'll be able to add as many labels as you want, but they'll just show up in the code as:
(Example Code)
And it'll repeat that for each label respectively.
Isn't this pretty much the same as the dialog control in Galaxy
++
, or am I mistaken?Well, there is already the
Galaxy++
dialog editor. Does your tool make it differently? Is it better? Do you plan any other features?A little bit more information would be nice that makes me want to use it. Maybe I'm not your audience since I just use these tools to find border images and the corresponding border type.
I wasn't aware there was a Galaxy++ dialog editor, so I couldn't tell you the differences.
@Slarti
Yes, I'll be adding more features. I'll add every control possible, along with their respective properties, and perhaps allow minor code injection.
Otherwise, I'm not really here to convince you to use this program. Use it if you want, don't if you don't.
This is nice, or at least it seems nice, downloading now.
Update
Dialog
Controls
Other
I added a screenshot to the OP. The link to download it is here: http://www.sc2mapster.com/assets/starjelly/files/3-star-jelly-1-1-0-24/
More updates to come!