Finally put together a demo video! Some of you may have seen my TD on US already.. it's your standard team tower defense, with left vs right mode as an option too. It's a fun game so give it a try! There's not much more I can say... it's a tower D!!!!
Let me know any bugs on here or (preferably) my youtube channel since I check that more often.
For EU, you have to use the join game and go to the last page and find it there... it's not searchable for some odd reason. Oh boy can I not wait for global publishing...
Are the lights acting as a anti-block or is something else doing that?
I'm really curious as to how you managed to prevent people from blocking in this great looking td
1. You can open the map in the editor (File-> Open and switch to battle.net tab and look at recently played if you played it). You're welcome to see and use the marker thing as well as my anti block.
2. Ground texture you can see in the data editor called 'Drink Splat' or 'Mall Splat' etc... it's a splat actor that uses a terran tarmac model variation that also depends on the fact that you set your building facing to 0 in each tower's options (default is 315, which causes rotated splat).
3. Read the tips. There is a -stuck and -kill. I've never had to use -stuck ever, except when someone blocked but I've fixed that loophole that allowed you to block.
4. The lights are just for visual, the antiblock basically checks when you build if the pathing between start to end point is not 65536.
2. Ground texture you can see in the data editor called 'Drink Splat' or 'Mall Splat' etc... it's a splat actor that uses a terran tarmac model variation that also depends on the fact that you set your building facing to 0 in each tower's options (default is 315, which causes rotated splat).
Could you please elaborate this a bit more as I can't seem to find anything that is 'Drink Splat'. What part of the Data Editor should I be looking?
I'm looking thru the Actor, when I look up splat I get tons of results but none seem to refer to anything 'drink', 'mall' or terran tarmac. And if anything does, I don't see any references to ground texture. Which one of the many actors that have anything to do with Actor/Splat should I use? I also can't seem to get succesful with google research relating these ground texture adjustments. :D
Yeah, it should be there... Don't even search, just switch to viewing only data from my map as opposed to all, then at the top of the list in the Actors you should see something like '__ Birth' actors and the Bug Splat, Drink Splat, etc... and they should all be using the model called 'building splat' which is another one I made (note: I didn't make the model itself (.m3), just the model data type that uses the terran tarmac.m3).
As well, if you just go into the units tab and click on any tower, with the tree view below you should be able to see the Splat actor in the list.
EDIT: Yes you have to be in my map looking at my data. If you want it in your map... copy the building splat 'Model' from models tab that I made, then open your map, and paste it into your models. Then go back to mine and copy Drink Splat or whichever, and paste it into your actors. Then now you can go ahead and change it to be for your towers.
Yeah, it should be there... Don't even search, just switch to viewing only data from my map as opposed to all, then at the top of the list in the Actors you should see something like ' Birth' actors and the Bug Splat, Drink Splat, etc... and they should all be using the model called 'building splat' which is another one I made (note: I didn't make the model itself (.m3), just the model data type that uses the terran tarmac.m3).
As well, if you just go into the units tab and click on any tower, with the tree view below you should be able to see the Splat actor in the list.
EDIT: Yes you have to be in my map looking at my data. If you want it in your map... copy the building splat 'Model' from models tab that I made, then open your map, and paste it into your models. Then go back to mine and copy Drink Splat or whichever, and paste it into your actors. Then now you can go ahead and change it to be for your towers.
I replied to mention that the item above that you mentioned was spelled "Terran Tamac" and not "Terran Tarmac" like you wrote, but after doubting myself and rechecking, realizing I made a mistake I quickly deleted my post ^^
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Finally put together a demo video! Some of you may have seen my TD on US already.. it's your standard team tower defense, with left vs right mode as an option too. It's a fun game so give it a try! There's not much more I can say... it's a tower D!!!!
Let me know any bugs on here or (preferably) my youtube channel since I check that more often.
thanx for that very polished map !
For EU, you have to use the join game and go to the last page and find it there... it's not searchable for some odd reason. Oh boy can I not wait for global publishing...
It has 3 played so far on EU :)
i think it should have shared income cuz of ppl on back will have no good turrets late game
Unable to find it on EU.
This search function must have been programmed by drunk monkeys. It's pissing me off you can't imagine ...
hiho,
nice map but how did you manage to add a ground texture under your towers? =)
Robbepop
Are the lights acting as a anti-block or is something else doing that? I'm really curious as to how you managed to prevent people from blocking in this great looking td
add antistack ability to builder. one unit from wave 17 (ultralisk), stucked at place where you cant build.
he has a -stuck i believe
Answers:
1. You can open the map in the editor (File-> Open and switch to battle.net tab and look at recently played if you played it). You're welcome to see and use the marker thing as well as my anti block.
2. Ground texture you can see in the data editor called 'Drink Splat' or 'Mall Splat' etc... it's a splat actor that uses a terran tarmac model variation that also depends on the fact that you set your building facing to 0 in each tower's options (default is 315, which causes rotated splat).
3. Read the tips. There is a -stuck and -kill. I've never had to use -stuck ever, except when someone blocked but I've fixed that loophole that allowed you to block.
4. The lights are just for visual, the antiblock basically checks when you build if the pathing between start to end point is not 65536.
Could you please elaborate this a bit more as I can't seem to find anything that is 'Drink Splat'. What part of the Data Editor should I be looking?
@koffiegast: Go
Actors.
I'm looking thru the Actor, when I look up splat I get tons of results but none seem to refer to anything 'drink', 'mall' or terran tarmac. And if anything does, I don't see any references to ground texture. Which one of the many actors that have anything to do with Actor/Splat should I use? I also can't seem to get succesful with google research relating these ground texture adjustments. :D
Your looking in HIS map right? not a default data editor?
Eh well ye in my data editor yes. How else am I going to implement it in my own map :O Copypaste his stuff?
@38dedo: Go
Yeah, it should be there... Don't even search, just switch to viewing only data from my map as opposed to all, then at the top of the list in the Actors you should see something like '__ Birth' actors and the Bug Splat, Drink Splat, etc... and they should all be using the model called 'building splat' which is another one I made (note: I didn't make the model itself (.m3), just the model data type that uses the terran tarmac.m3).
As well, if you just go into the units tab and click on any tower, with the tree view below you should be able to see the Splat actor in the list.
EDIT: Yes you have to be in my map looking at my data. If you want it in your map... copy the building splat 'Model' from models tab that I made, then open your map, and paste it into your models. Then go back to mine and copy Drink Splat or whichever, and paste it into your actors. Then now you can go ahead and change it to be for your towers.
Alright, thank you very much!
It says 38dedo responded 13 hours ago but I see nothing.
Does everyone see this?
@OneTwoSC: Go
I replied to mention that the item above that you mentioned was spelled "Terran Tamac" and not "Terran Tarmac" like you wrote, but after doubting myself and rechecking, realizing I made a mistake I quickly deleted my post ^^