Had some things i wanted to add to my AC130 map but where not 100% sure it was possible.
So, i were messing around with the thought of giving a single object a associated trigger so it can be copy/pasted anywhere and still have the trigger applied. I got the idea to test it with city traffic lights, so i made this little automatic city map.
No regions or points are used for the traffic lights, that was the "smart" thing. The rest is just random shit. Maybe i should have made the turning a bit better ^^
So for this test, we have a traffic light that will stop any units approaching from a certain direction when its red.
The map is not something that will go further since i got what i needed, but i thought i wanted to share the view with you guys.
Had some things i wanted to add to my AC130 map but where not 100% sure it was possible. So, i were messing around with the thought of giving a single object a associated trigger so it can be copy/pasted anywhere and still have the trigger applied. I got the idea to test it with city traffic lights, so i made this little automatic city map. No regions or points are used for the traffic lights, that was the "smart" thing. The rest is just random shit. Maybe i should have made the turning a bit better ^^
So for this test, we have a traffic light that will stop any units approaching from a certain direction when its red.
The map is not something that will go further since i got what i needed, but i thought i wanted to share the view with you guys.
This looks really nice!
@malu05:
I have no idea how you worked the roads to not only be straight, but attachable to the grid in a right angle...
Mine keeps doing weird curves etc, as the road tool doesn't have enough customization in it.
Epic :O
Nice work!
Do buildings have already this blinking light or u made something with triggers?