Hi everyone, I'm new to the site so if I've posted this in the wrong place or something please tell me.
This project I'm working on at the moment developed from just tinkering with the editor to a more fully fledged idea. I wanted to make a shooter (not too original I know) that wouldn't require any difficult scripting/triggering beyond my capabilities, that would look fine on lower graphics settings (many of the shooters I've tested don't look great on my puny computer) but most of all would have interesting gameplay. So this is the summary of my map so far:
Standard Starcraft camera
WASD movement and jumping your unit will always face your crosshair
Multiple weapons with many varying attributes such as AOE damage, bullet penetration and multishot for shotgun like effects.
Bouncing grenades (currently the bouncing is not affected by the slope of the terrain so if anyone has any ideas of how to implement that please tell me)
Unfortunately my map is currently missing:
A professional looking UI (I'm currently using boss bars)
Scoring system (could add multikills/killing sprees etc.)
Good looking and well designed terrain
Needs a couple more weapons
Custom models for projectiles or guns (currently guns you can pickup are just spheres with a name by them xD)
I'm looking for suggestions and feedback and if someone wants to they could do some map design.
I've made a video to demonstrate some of the weapons and progress I've made so far.
Hi everyone, I'm new to the site so if I've posted this in the wrong place or something please tell me.
This project I'm working on at the moment developed from just tinkering with the editor to a more fully fledged idea. I wanted to make a shooter (not too original I know) that wouldn't require any difficult scripting/triggering beyond my capabilities, that would look fine on lower graphics settings (many of the shooters I've tested don't look great on my puny computer) but most of all would have interesting gameplay. So this is the summary of my map so far:
Unfortunately my map is currently missing:
I'm looking for suggestions and feedback and if someone wants to they could do some map design.
I've made a video to demonstrate some of the weapons and progress I've made so far.
I am searching for a top down shooter engine. I like your way to manage it with 90% trigger. I found you on the Hiveshop:http://www.hiveworkshop.com/forums/modifications-development-presentation-664/project-bedlam-working-title-168999/ and in your signature is: Starcraft 2: Project Bedlam - Steal ideas and triggers at will
I would love to use your engine!
my question: Why does the missiles not move?
I read your triigers now nearly 1 hour and kinda get it how to use them, but i dont have a idea why those missiles dont move.
can anyone help me there? there is no topdown engine like this one imo!