Features
+ Liked Battleships from Warcraft 3? Then you will like this.
+ 114 items, 9 vehicles and 13 abilities. Choose items and abilities wisely to get the most out of your tank.
+ Drones. These secondary vehicles will automatically support you.
+ 5 classes of items. Weapons, drones, armour, shields and abilities.
+ AI profile system, allowing computer opponents and allies.
Plans for the Future
+ Insane amounts of customization.
+ Stat saving between matches.
+ Saving your vehicle and equipment. Major design change. Equipment will no longer be earned mid match.
+ 48 different kinds of weapon, drone, shield and armour items.
+ Vehicle abilities. 2 per vehicle.
+ More vehicles.
+ More purchasable abilities.
Design Goals
+ New players can pick up and play without needless amounts of confusion. Everything must be clear and obvious.
+ Insane amounts of customisation options for your vehicle.
+ Matches will last around 20 minutes each.
epic game epic voice XP once you release it i will play ( are you on eu or us?) i hope you do the save for gear soon though
Yeah I'm having some difficulties releasing it right now. I devised an easy way of finding the map, but sod's law dictates that things will go wrong at the last minute.
I've asked a moderator to take this thread down. I'll re-upload the video (it's been stuck on processing for a week now) and fix this lobby bug before I repost.
loool i just played this ...and ITS FUCKING AMAZING great work man .... but make it to 5vs5 it will be better GREAT JOB !
i found soem bugs , it cant be played 2vs2 etc with custom teams because its bugging , add mode to 2vs2 , add more weapons with some abbilities like slow etc , these weapons are boing a bit but this map have great potential if i find something i will tell ya here
i found bug, when you buy units like siege tank you can get stuck behind building
you should add somethings to checkpoints like towers which you need to destroy then you capture checkpoint and get your own turrets (at least for middle) , as well as some bonusses like income to minerals etc . thers no point to go and take this now , and these turrets in base are just so week i can solo them with missile launcher which have 13 range , 13 range is too much anyway , you should nerf it a bit
next bug : you cant capture checkpoints which are near base (these with minerals)
i found soem bugs , it cant be played 2vs2 etc with custom teams because its bugging , add mode to 2vs2 , add more weapons with some abbilities like slow etc , these weapons are boing a bit but this map have great potential if i find something i will tell ya here
There are a lot of weapons coming. I've been working on v1.1 for a week or so now and I'll release them all together. My priority now is just making this work.
i found soem bugs , it cant be played 2vs2 etc with custom teams because its bugging , add mode to 2vs2 , add more weapons with some abbilities like slow etc , these weapons are boing a bit but this map have great potential if i find something i will tell ya here
This is actually a problem with the lobby in general. You can make a 2v2 match by filling 1 slot in each team with a computer player. I did try extensively to get the lobby to match teams, but failed.
i found bug, when you buy units like siege tank you can get stuck behind building
I'll look into this. Personally I've never seen this happen, but then I've never really tried to make it happen either. Thanks for the feedback!
ps you can capture checkpoints near enemy bases, it's just very difficult. Perhaps too difficult. There's also little point in capturing them. I'll look into changing this in a future build.
The game counds nice, unfortunately it is waaaaay down on the bnet list...
Come join it, lets play so it can get a higher position....
Im waiting since forever for mates.. but noone joins because its so low down in the maplist..thank blizz custom system
Yeah it's been wracking my mind for a while now over how to actually allow people to play it. It took me a long while to figure out even how to find my own map using the custom game search list...
Either way, updated how to find it! Second post in this thread.
just played it sadly i was all alone anyone wana play? arkazon 591 oh and you may think of nerfing the speed items with the 80 percent speed ability i passed the entire map in just 3 secs XP
just played it sadly i was all alone anyone wana play? arkazon 591 oh and you may think of nerfing the speed items with the 80 percent speed ability i passed the entire map in just 3 secs XP
Or just decrease basic speed...by a lot. Btanks and Bships always were verrry slow at the beginning. This here is almost too fast
Or just decrease basic speed...by a lot. Btanks and Bships always were verrry slow at the beginning. This here is almost too fast
I'll be messing with speed and general game mechanics a lot.
I think battleships was too slow. Specifically getting to and from combat. Here, I think it's too easy to escape combat. I might keep the high speed but make snares more readily available to keep you in combat.
I'm also not fully happy with the way weapons work. I dislike the true random nature of battleships weapons. I'm also not amazingly happy with the fully controlled weapons of catalyst. I was thinking of putting each weapon type on their own separate turret so that weapons would be targettable if in range of your target, and random if not.
Nice fun map however weve maxxed everything out and got way to much minerals :D hint hint.
Jut wanted to post that we recieved some trigger error. are they stored anywhere so i can tell you what they were.
- most likely leaderboard related. but they leave the screen to fast to be seen.
Infact it is:
gt_leaderboarddeath_func':
Parameter out of bounds in
'playergrouphasplayer' [value: 16;
min:0, max: 15]
gt_leaderboarddeath_func':
Parameter out of bounds in
'playergrouphasplayer' [value: 16;
min:0,max: 15]
I've seen this before but really struggled to replicate it. Basically it's trying to assign player 16 to the leaderboard and I'm not sure why. It occurred for me when my friend disconnected and I killed off his tank (fixed since, disconnecting players get their units removed and stats frozen). I also could never manage to re-produce it, so I just let it pass by.
Another thing. The enemy defense towers are way too weak. I can put down the enemy turrets easily with the first long range weapons I buy. I believe that is not the purpose of the defensive towers. Make them more stable (more hp), make them do more damage and make long range weapons unable to target buildings....that is the reason why long range weapons were made like that in bships/btanks.
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Overview
Features
+ Liked Battleships from Warcraft 3? Then you will like this.
+ 114 items, 9 vehicles and 13 abilities. Choose items and abilities wisely to get the most out of your tank.
+ Drones. These secondary vehicles will automatically support you.
+ 5 classes of items. Weapons, drones, armour, shields and abilities.
+ AI profile system, allowing computer opponents and allies.
Plans for the Future
+ Insane amounts of customization.
+ Stat saving between matches.
+ Saving your vehicle and equipment. Major design change. Equipment will no longer be earned mid match.
+ 48 different kinds of weapon, drone, shield and armour items.
+ Vehicle abilities. 2 per vehicle.
+ More vehicles.
+ More purchasable abilities.
Design Goals
+ New players can pick up and play without needless amounts of confusion. Everything must be clear and obvious.
+ Insane amounts of customisation options for your vehicle.
+ Matches will last around 20 minutes each.
Thanks for reading!
How to play:
Published on EU only right now. Consider this a beta test.
Please consider joining and starting the game, staying for 5+ minutes and leaving. It'd greatly help!
The video is unavailable :(
epic game epic voice XP once you release it i will play ( are you on eu or us?) i hope you do the save for gear soon though
Yeah I'm having some difficulties releasing it right now. I devised an easy way of finding the map, but sod's law dictates that things will go wrong at the last minute.
I've asked a moderator to take this thread down. I'll re-upload the video (it's been stuck on processing for a week now) and fix this lobby bug before I repost.
Wow!! Are you going to release this on the EU bnet?
Edit: Nevermind, found it ^^
The game counds nice, unfortunately it is waaaaay down on the bnet list...
Come join it, lets play so it can get a higher position....
Im waiting since forever for mates.. but noone joins because its so low down in the maplist..thank blizz custom system
it looks nice , going check now !
loool i just played this ...and ITS FUCKING AMAZING great work man .... but make it to 5vs5 it will be better GREAT JOB !
i found soem bugs , it cant be played 2vs2 etc with custom teams because its bugging , add mode to 2vs2 , add more weapons with some abbilities like slow etc , these weapons are boing a bit but this map have great potential if i find something i will tell ya here
i found bug, when you buy units like siege tank you can get stuck behind building
you should add somethings to checkpoints like towers which you need to destroy then you capture checkpoint and get your own turrets (at least for middle) , as well as some bonusses like income to minerals etc . thers no point to go and take this now , and these turrets in base are just so week i can solo them with missile launcher which have 13 range , 13 range is too much anyway , you should nerf it a bit
next bug : you cant capture checkpoints which are near base (these with minerals)
There are a lot of weapons coming. I've been working on v1.1 for a week or so now and I'll release them all together. My priority now is just making this work.
This is actually a problem with the lobby in general. You can make a 2v2 match by filling 1 slot in each team with a computer player. I did try extensively to get the lobby to match teams, but failed.
I'll look into this. Personally I've never seen this happen, but then I've never really tried to make it happen either. Thanks for the feedback!
ps you can capture checkpoints near enemy bases, it's just very difficult. Perhaps too difficult. There's also little point in capturing them. I'll look into changing this in a future build.
Yeah it's been wracking my mind for a while now over how to actually allow people to play it. It took me a long while to figure out even how to find my own map using the custom game search list...
Either way, updated how to find it! Second post in this thread.
just played it sadly i was all alone anyone wana play? arkazon 591 oh and you may think of nerfing the speed items with the 80 percent speed ability i passed the entire map in just 3 secs XP
Or just decrease basic speed...by a lot. Btanks and Bships always were verrry slow at the beginning. This here is almost too fast
I'll be messing with speed and general game mechanics a lot.
I think battleships was too slow. Specifically getting to and from combat. Here, I think it's too easy to escape combat. I might keep the high speed but make snares more readily available to keep you in combat.
I'm also not fully happy with the way weapons work. I dislike the true random nature of battleships weapons. I'm also not amazingly happy with the fully controlled weapons of catalyst. I was thinking of putting each weapon type on their own separate turret so that weapons would be targettable if in range of your target, and random if not.
/rambling
@Eiviyn
Been playing 2v2 with my friends.
Nice fun map however weve maxxed everything out and got way to much minerals :D hint hint.
Jut wanted to post that we recieved some trigger error. are they stored anywhere so i can tell you what they were.
- most likely leaderboard related. but they leave the screen to fast to be seen.
Infact it is:
gt_leaderboarddeath_func':
Parameter out of bounds in
'playergrouphasplayer' [value: 16;
min:0, max: 15]
I've seen this before but really struggled to replicate it. Basically it's trying to assign player 16 to the leaderboard and I'm not sure why. It occurred for me when my friend disconnected and I killed off his tank (fixed since, disconnecting players get their units removed and stats frozen). I also could never manage to re-produce it, so I just let it pass by.
May I ask how you managed this?
@Eiviyn:
Hmm, im not sure. We had it come up like 6-7 times, and its most definatly when a hero dies (ofc) Perhaps its the drones or somert?
"Sorry this video is no longer avaible" it says oO
@M1n1sh4:
you need to go to youtube to see it.
Another thing. The enemy defense towers are way too weak. I can put down the enemy turrets easily with the first long range weapons I buy. I believe that is not the purpose of the defensive towers. Make them more stable (more hp), make them do more damage and make long range weapons unable to target buildings....that is the reason why long range weapons were made like that in bships/btanks.