So, I went on the Battle.net forums the other day and I saw some guys discussing the possibility of a Dungeon Keeper port in this epic long thread. Cool, went there, and ... sadness since none of them could figure it out. So... I took the liberty to do it myself! And now, a month later or so, tadaa! I made a proof of concept map (or video).
Hm, discussion value... Will I get sued for using intellectual property owned by EA?
This is awesome. I was thinking about doing something like this a few weeks ago before I got absorbed in my current project. Are you planning on making a real game out of this?
This is awesome. I was thinking about doing something like this a few weeks ago before I got absorbed in my current project. Are you planning on making a real game out of this?
Nice knowing that I ain't the only one trying to remake such an awesome game.
Well, my initial plan was to remake most of the core mechanics in a sense that it was playable. I'm not entirely sure if I'll have time for that but if I do I'll ofc, continue the project. If I don't, well, I'll just release the map and let people do whatever they'd like with it. (Not like I wouldn't do it anyway)
I'll continue to work on it but we'll just have to see.
If you do decide to continue and complete this project will it be the verse mode like in DK2 so you could go against 3 or so other players or will you make a mini campaign :)
Just want to let you guys know that I might have to change the game a 'little' bit in order to not infringe on the copyright. Like making custom textures etc.
If you do decide to continue and complete this project will it be the verse mode like in DK2 so you could go against 3 or so other players or will you make a mini campaign :)
Well, I'm going to take it quite slowly. Good news for you is that it is indeed multiplayer compatible from scatch so you will indeed be able to play it on Battle.net
I applaud you for this. Regardless of you being able to finish it or not, just simply knowing I'm not the only guy who loves Dungeon Keeper is enough. If you need any play testers or anything sometime in the future, please ask.
If only it worked on Windows 7... Regardless, keep up the good work, and don't go too fast or you might kill yourself =P
I actually Made a really basic Dungeon Keeper map during Beta, but i used the huge Destructable rocks and covered the map. It wasnt pretty but it worked for the time.
Im so happy to see someone else has thought about Dungeon Keeper!!!
I'm sorry, I couldn't hear you over the sound of how awesome that was.
If you get the room mechanics working as well, this project officially gets my "coolest project seen since release" stamp, even if I'm biased because I love(d) Dungeon Keeper.
So, I went on the Battle.net forums the other day and I saw some guys discussing the possibility of a Dungeon Keeper port in this epic long thread. Cool, went there, and ... sadness since none of them could figure it out. So... I took the liberty to do it myself! And now, a month later or so, tadaa! I made a proof of concept map (or video).
Hm, discussion value... Will I get sued for using intellectual property owned by EA?
Credit to Helral for the tile model.
This is awesome. I was thinking about doing something like this a few weeks ago before I got absorbed in my current project. Are you planning on making a real game out of this?
Nice knowing that I ain't the only one trying to remake such an awesome game.
Well, my initial plan was to remake most of the core mechanics in a sense that it was playable. I'm not entirely sure if I'll have time for that but if I do I'll ofc, continue the project. If I don't, well, I'll just release the map and let people do whatever they'd like with it. (Not like I wouldn't do it anyway)
I'll continue to work on it but we'll just have to see.
I just want to say this would be absolutely wild and awesome. I whole endorse this project :)
Really impressive :)
Bringing back some nostalgia :P
If you do decide to continue and complete this project will it be the verse mode like in DK2 so you could go against 3 or so other players or will you make a mini campaign :)
Awesome dude :D It have improved alot since i saw it last time, heh. No more supply depots as walls, yay! :P
I played dungeon keeper gold about 2 weeks ago now, and it is just as awesome as it was when i were a kid.
Just want to let you guys know that I might have to change the game a 'little' bit in order to not infringe on the copyright. Like making custom textures etc.
Well, I'm going to take it quite slowly. Good news for you is that it is indeed multiplayer compatible from scatch so you will indeed be able to play it on Battle.net
Yeah, it has changed quite dramatically since then. That's for sure.
I'll post some more info whenever I get around to do more.
I would have to agree! it was an awesome game and I would highly enjoy seeing it ported to bnet ;) good luck!
This makes me so happy!
Now to see if someone can make a game like Populous: The Beginning too!
@redmarine
I applaud you for this. Regardless of you being able to finish it or not, just simply knowing I'm not the only guy who loves Dungeon Keeper is enough. If you need any play testers or anything sometime in the future, please ask.
If only it worked on Windows 7... Regardless, keep up the good work, and don't go too fast or you might kill yourself =P
Nice Work,
How did you make the blocks change shades of red when you claim them, and the floor? Are you changing block units?
This is awsome. I'm happy to see someone is making DK in Starcraft. It would be awsome if it had a custom interface too:P
I simply call the actor to change its color.
wow this reminds me of something i was working on really early in the beta... a remake of lego rock raiders
inspiring :P
OMG this is AMAZING!!
I actually Made a really basic Dungeon Keeper map during Beta, but i used the huge Destructable rocks and covered the map. It wasnt pretty but it worked for the time.
Im so happy to see someone else has thought about Dungeon Keeper!!!
Keep going dude! This is amazing!
I'm sorry, I couldn't hear you over the sound of how awesome that was.
If you get the room mechanics working as well, this project officially gets my "coolest project seen since release" stamp, even if I'm biased because I love(d) Dungeon Keeper.
@aGoomba: Go
Wow, I actually thought that was an sc2 mod. That's actually the lego rock raiders game.
Even though the graphics were bad I was like "that many animations and models in sc2?! with a custom interface and the ai is so fluid."
I was intimidated for a second there :P.
Back on topic, the Dungeon keeper mod looks neat, I never actually played the game though :(. Someone describe what you do in that game?
@aGoomba: Go
Woah, nostalgia trip!
Looking forward to playing that map, keep up the work!
I'm still worried about performances.
How is it with 128x128 actors?