I've wondered many times about this, and nobody answers about it.
What happens to the assets of Blizzard Dota and unused models Sc2 that never saw the light?
What they are inconvenient they are not released to the public?
There is an immense amount of assets and are lost in space.
Why not unlock these assets?
Honestly, the Mod of War 3 is good for those who like War3.
And I think we have enough material (Fantasy) much better than they have mod unlocked War3, and try to promote War3, with material from almost 15 to 16 years.
With these models and they have not shown.
Be it War3, SC2 that is not important, what I think is that these Assets stay lost if people do show a little interest.
They say much of this material is to show to the public, in Blizzcon etc, etc, but I understand that importance must not unblock this material.
PS: Mod of War 3 is very good, but above all doodads and effects.
I think that was needed for the community.
I always try to find the remains of what they left on data, but most are textures, there are models of the Alpha version hidden in the database of models, but they have other uses, Zealot Alpha, Terran Command Center and Barracks.
There are also many models without any use without textures and others have an animation instead of being full. My question is because if include them those models and models that serve the community not include them.
There's a number of reasons pre-release models have never just been released in general, one in the case of characters like Rexxar or Syvlannas is that those models continue to be iterated on and we get the final result in the game, another is that Blizz holds onto models for possible future use (in fact back in my WC3 modding days I was told just that by a Blizzard employee when I asked if they could release some of the alpha models)
I think another reason is engine changes - some models may not be entirely compatible with the current version of the engine or may not fit in with the style of the retail version (a perfect example of this is the Battlecruiser varient models from WoL such as the Hurricane which looks terrible next to any models from the modern game)
Having said all that however, I would love to see many of these models released =3
Just release all models you can find (maybe make a mod out of them all?), I am sure there are many mappers here who would love to see additional content, be it old models or new ones.
XD In my research, I think between WoL and hots, significant change, most of this material would be created between Blizzard Dota that time.
Many Hots models like Kerrigan, Raynor, Nova, General Warfield, Stukov, etc are models of the Mod Blizzard Dota.
The proof is that in models of HOTS can find textures and model parts Chen, Arthas and Mekkatorque.
Nova has riding animation.
And in the archives of older versions of Heroes of the Storm, you can find Raynor, Nova, Uther, Arthas, Malfurion, Kerrigan and Zeratul Blizzard Dota.
But they are of the same version that Hots
Yes many models of Heroes of the Storm are the same (but the model)
but Blizzard Dota Heroes fit more with the aspect of SC2 that were made to it.
Jaina, Thrall, Rexxar, the butcher, Skeleton King, Mekkatorque, Cho'Gall, Azmodan Chen, Anub'arak, Zul'jin.
If it models before WoL are different from now.
Were both files that made up the model.
I've got some Alpha and Beta version which circulate on the Internet but none of them can get anything interesting.
And models are useless because they can not be converted. (Luckily nothing interesting)
I understand that much of this material may be used for future projects, but much older material if it could unlock.
If they want to promote them to do well XDD
I agree with you, I do so especially I like to model with other models, and frankly there comes a time that always look the same, bored XD and you see these things ... BLIZZARD UNLOCKKK !! XD
I hope that with this new expansion is any surprise always they introduce something extra.
1 / models Blizzard Dota or Blizzard All Stars (the same)
2 / models Pre-Heroes of the Storm with animations most of them together with models. (the pre-hots and Hots models is not much difference to what he said Narudek, animations and new textures)
I've wondered many times about this, and nobody answers about it. What happens to the assets of Blizzard Dota and unused models Sc2 that never saw the light? What they are inconvenient they are not released to the public? There is an immense amount of assets and are lost in space. Why not unlock these assets?
Wouuuuuuuuuuuuuuu i want them!!!!!
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Every day I see people asking models, and I see this will not interest anyone ... how sad ...
i wonder if the alpha models are the actual models used for sc1
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sc1 were sprites as far as i know. jeah blizz should put mods up with all their models as they did with wc3.
Honestly, the Mod of War 3 is good for those who like War3. And I think we have enough material (Fantasy) much better than they have mod unlocked War3, and try to promote War3, with material from almost 15 to 16 years. With these models and they have not shown.
Be it War3, SC2 that is not important, what I think is that these Assets stay lost if people do show a little interest. They say much of this material is to show to the public, in Blizzcon etc, etc, but I understand that importance must not unblock this material.
PS: Mod of War 3 is very good, but above all doodads and effects. I think that was needed for the community.
I always try to find the remains of what they left on data, but most are textures, there are models of the Alpha version hidden in the database of models, but they have other uses, Zealot Alpha, Terran Command Center and Barracks.
There are also many models without any use without textures and others have an animation instead of being full. My question is because if include them those models and models that serve the community not include them.
As i know good, all the unused blizzard dota models are in heroes of the storm but changed, upgraded.
There's a number of reasons pre-release models have never just been released in general, one in the case of characters like Rexxar or Syvlannas is that those models continue to be iterated on and we get the final result in the game, another is that Blizz holds onto models for possible future use (in fact back in my WC3 modding days I was told just that by a Blizzard employee when I asked if they could release some of the alpha models)
I think another reason is engine changes - some models may not be entirely compatible with the current version of the engine or may not fit in with the style of the retail version (a perfect example of this is the Battlecruiser varient models from WoL such as the Hurricane which looks terrible next to any models from the modern game)
Having said all that however, I would love to see many of these models released =3
Just release all models you can find (maybe make a mod out of them all?), I am sure there are many mappers here who would love to see additional content, be it old models or new ones.
XD In my research, I think between WoL and hots, significant change, most of this material would be created between Blizzard Dota that time. Many Hots models like Kerrigan, Raynor, Nova, General Warfield, Stukov, etc are models of the Mod Blizzard Dota.
The proof is that in models of HOTS can find textures and model parts Chen, Arthas and Mekkatorque. Nova has riding animation. And in the archives of older versions of Heroes of the Storm, you can find Raynor, Nova, Uther, Arthas, Malfurion, Kerrigan and Zeratul Blizzard Dota. But they are of the same version that Hots
@Narudek: Go
Yes many models of Heroes of the Storm are the same (but the model) but Blizzard Dota Heroes fit more with the aspect of SC2 that were made to it. Jaina, Thrall, Rexxar, the butcher, Skeleton King, Mekkatorque, Cho'Gall, Azmodan Chen, Anub'arak, Zul'jin.
@Kanitala: Go
If it models before WoL are different from now. Were both files that made up the model.
I've got some Alpha and Beta version which circulate on the Internet but none of them can get anything interesting.
And models are useless because they can not be converted. (Luckily nothing interesting)
I understand that much of this material may be used for future projects, but much older material if it could unlock. If they want to promote them to do well XDD
@TheUltragon: Go
I agree with you, I do so especially I like to model with other models, and frankly there comes a time that always look the same, bored XD and you see these things ... BLIZZARD UNLOCKKK !! XD
I hope that with this new expansion is any surprise always they introduce something extra.
By reviewing models, I found this model that many has he will like. This is the demon version of Blizzard All Stars illidan.
Download
Wow Illidan is badass!!
Another of my favorite models. It is in the data but has not been on the official game.
Ya I would love to get all the minions, bosses, and some of the simpler heroes too. Honestly it's quite a trove of cool heroes in there.
There are three versions of models, so to speak.
1 / models Blizzard Dota or Blizzard All Stars (the same)
2 / models Pre-Heroes of the Storm with animations most of them together with models. (the pre-hots and Hots models is not much difference to what he said Narudek, animations and new textures)
3 / Heroes of Storm models of today.
@JacktheArcher: Go
No tools today to bring these models to SC2 (I mean new minions, merc, boss, etc)
I have done some screenshots of models nonsense.
This model exists completely, but leave this , and I have not made screenshot of everything, but there modelso who have till 8 variations.
Another picture for the letter to Santa
I hope we this models and many many more with the release of the game.
PLEASE BLIZZARD GIVE US LOTS AND LOTS OF MODELS AND TEXTURES!!!!!!
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su