Hey!
A little bit about Castle Fight(CF). CF is a stationary strategy custom map in WC3 which, some say, is second by popularity only to Dota. The game was created by eeve however due to unknown reasons further development was discontinued.
Hence we can not let a great game to be forgotten, the idea is to create an adapted reimagined remake of CF game for the Starcraft 2 in European servers (for now). The time is perfect because there are currently no remakes that even closely resemble currently value of CF, furthermore SC2 itself is on a boom now, with release of successful new patch a lot of professionals say that this year is going to be a peak of SC2 popularity.
Now for works to begin I wouldn't mind to be accompanied by someone who has passion for wc3/sc2/cf games and is well versed either in C or other OOP languages(yes I know that galaxy is not exactly oop) or, in perfect situation - JASS or Galaxy. Also someone with some kind of 3d graphics design background would be of great help.
There is no rush whatsoever, the development would be happening during free time and expected release of first version can be in more than half a year.
For those who do not know, blizzard politics on new maps for SC2 is also very encouraging. They give advertisement for successful mods in their official site and in-game news section. So in best case, the work would certainly could bear some results that could even look great on CV.
Hey! A little bit about Castle Fight(CF). CF is a stationary strategy custom map in WC3 which, some say, is second by popularity only to Dota. The game was created by eeve however due to unknown reasons further development was discontinued.
Hence we can not let a great game to be forgotten, the idea is to create an adapted reimagined remake of CF game for the Starcraft 2 in European servers (for now). The time is perfect because there are currently no remakes that even closely resemble currently value of CF, furthermore SC2 itself is on a boom now, with release of successful new patch a lot of professionals say that this year is going to be a peak of SC2 popularity.
Now for works to begin I wouldn't mind to be accompanied by someone who has passion for wc3/sc2/cf games and is well versed either in C or other OOP languages(yes I know that galaxy is not exactly oop) or, in perfect situation - JASS or Galaxy. Also someone with some kind of 3d graphics design background would be of great help.
There is no rush whatsoever, the development would be happening during free time and expected release of first version can be in more than half a year.
For those who do not know, blizzard politics on new maps for SC2 is also very encouraging. They give advertisement for successful mods in their official site and in-game news section. So in best case, the work would certainly could bear some results that could even look great on CV.