first of all, I want to thank Renee a lot for all the work you put into this mod! It is really helpful to sc2mapping beginners like me who want to use warcraft models and units.
Here is the situation:
I create a new unit copying from an existing unit of your war3 mod, for instance a footman
I rename the new unit
the new name applies to both my unit and the original unit
(the same happens when I use the 'duplicate unit' option)
I would like to create a unit without modifying the original unit's name.
This is a problem for me because I want to create several different footman-like units, all based on the footman, but with different names (and properties). I don't want to have to create a brand new unit and copy all the abilities/buttons/etc by hand.
How do you duplicate a unit in your war3 mod and change the new unit's name without changing the original name?
This was explained in a previous post. I don't think it's a bug, rather lack of functionality.
After duplicating an unit, the original unit's name will change. Change it back (this will change the new unit's name too, but ignore that)
Go to the new unit now.
Remember or copy the duplicated unit's ID (double click, ID field, you can customize it if you'd like but there is no need).
Go to the unit's details (where it's Life, Cost, Supplies and etc. are) and open the field "(Basic) Unit: Name".
Having done that, set the TEXT KEY to "<unit id>/Name"
Example: Text Key is: "nahy/Name" -> change it into "nahy2/Name".
Then enter the new just under the Text Key.
You're done. Editor might not update instantly.
an easier way to do this; after you duplicate the unit, right click on name, and go to "set to parent value" and use one of the values that isnt related to wc3, I usually pick the one from the bottom of the list. this well set the text key for you. this is the same as said above; but is a pretty simple action in comparison.
"reset to parent value" -> anything but the wc3 mod parent.
I wonder if that's the same issue that happens with some regular SC2 units. From what I remember the original siege tank and orbital command also did something similar.
Thanks a lot! That's easy enough for me. (Sorry if this is a duplicate of an existing question, I looked through previous posts but couldn't see the question I asked.)
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Hi,
first of all, I want to thank Renee a lot for all the work you put into this mod! It is really helpful to sc2mapping beginners like me who want to use warcraft models and units.
Here is the situation:
I would like to create a unit without modifying the original unit's name.
This is a problem for me because I want to create several different footman-like units, all based on the footman, but with different names (and properties). I don't want to have to create a brand new unit and copy all the abilities/buttons/etc by hand.
How do you duplicate a unit in your war3 mod and change the new unit's name without changing the original name?
This was explained in a previous post. I don't think it's a bug, rather lack of functionality.
After duplicating an unit, the original unit's name will change. Change it back (this will change the new unit's name too, but ignore that) Go to the new unit now. Remember or copy the duplicated unit's ID (double click, ID field, you can customize it if you'd like but there is no need). Go to the unit's details (where it's Life, Cost, Supplies and etc. are) and open the field "(Basic) Unit: Name". Having done that, set the TEXT KEY to "<unit id>/Name" Example: Text Key is: "nahy/Name" -> change it into "nahy2/Name". Then enter the new just under the Text Key. You're done. Editor might not update instantly.
an easier way to do this; after you duplicate the unit, right click on name, and go to "set to parent value" and use one of the values that isnt related to wc3, I usually pick the one from the bottom of the list. this well set the text key for you. this is the same as said above; but is a pretty simple action in comparison.
"reset to parent value" -> anything but the wc3 mod parent.
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
I wonder if that's the same issue that happens with some regular SC2 units. From what I remember the original siege tank and orbital command also did something similar.
I will provide an easier way to duplicate units in 3.0
For now the editor simply work that way :(
Thanks a lot! That's easy enough for me. (Sorry if this is a duplicate of an existing question, I looked through previous posts but couldn't see the question I asked.)