Played the original in WC2, was fun. The remake of this good-ole classic by TaintedWisp has made me lost faith in the mapmaking scene. The remake of Chop Chop Forest is nothing but defiling the original with terrible arts, horrid, uninventive gameplay, and kindergarden level design. First few seconds playing the map, I'll rep you if you don't puke seeing all those golden (shit colored) high yield minerals surrounding your base. The terrain is very bland, green all the way. Plus it's laggy as hell.
Despite its 2D graphic, Chop Chop in WC2 is great looking, clean, easy for the eye.
The SC2 remake by Tainted Wisp, using high yield as trees hurts my eyes...
If you think that the brown thing that comes out of you ass is called shit, think again. Because you ain't seen nothing yet. This... is... True... Piece... of... SHIT...
What's funny is that this remake of the classic custom melee is coming from TaintedWisp, the infamous kid who, in his very 1st post as sc2mapster member, shouted out loud that all custom maps in Bnet are horrible, uninventive, doesn't have original arts, and should be free whatsoever.
My piece of advice: recommend changing the caption of his map to: "this is for people who are bored loves shit"
This review seems a little harsh. Judging by the screenshot, his remake doesn't look much different from the original. He should at least get some points for consistency... even if they are mineral fields instead of trees.
It's a brute mechanical transfer with no artistic touch whatsoever, it deserves every bit of negativity it gets. As Maknyuzz said "using high yield as trees hurts my eyes". Hopefully Tainted Wisp will read this and use precious feedback to become a better mapper.
Im happy for this moron to review my map without reading into shit, only to run his mouth... I don;t Mind negative reviews but seeing how hes got a screenshot from 10 versions ago, On the 2nd map I made he can suck one, The fact that he went through the trouble Shows something is seriously wrong with him, This was the 2nd map I've ever done Im sorry its not perfect...
Obivously this whole post was to only troll....
Dont be sucked in by this moron, Go to the NA server and try my map(Please put shaders on High not ultra).
Since he decides to get a map that I made after just 3 days witht he map editor... I will upload the NA server published version, ANd even that version, Is better then what hes made... Oh wait, He hasnt done jack shit.
Theres the map I has done after a few days of working on it, Check it out, Im sorry this idiot cant read dates for a project that I decided to make to learn the Editor from nothing to something.
OMG... The best pat the screenshots are from the video I made. LOL
This retard was too lazy to download the map and actually play it,.
Change log
Update: Re-did everything... Added tree models. Scvs now harvest 150x faster no more minerals stacked Minerals look Like trees now, scaled down, and looks like a real forest. Removed creep Removed Water Removed DooDads.
NOTE: when playing on ultra settings, put shaders on high otherwise you will disconnect... this is a blizzard fault with mineral fields.
As you can see thats what teh Changelog has said since Nov 5th....
Hes a retard thats all their is to it, All lag is removed as long as shaders on are high....
This review seems a little harsh. Judging by the screenshot, his remake doesn't look much different from the original. He should at least get some points for consistency... even if they are mineral fields instead of trees.
The Published version uses tree models, This idiot just got screenshots of my video and posted them.
Not only that, He didnt download the map at all, Because the File I have is the current one as well, Hes a troll, Im hopeing he is banned soon.
@Taintedwisp: Go
Did you make sure that it uses tree models on ultra settings (you have to edit actor events I think)?
It just came to my mind after I saw the picture, so I had to ask. :D
@Taintedwisp: Go Did you make sure that it uses tree models on ultra settings (you have to edit actor events I think)?
It just came to my mind after I saw the picture, so I had to ask. :D
The picture he used is from a video I made, That was the 1st version of the map I had made, I never was able to check teh tree models on ultra in map editor because my editor crashes when I set settings that high Because of computer;.
Here is some constructive feed back.
It seems a bit laggy.... I'm getting 15 fps and nothing is even moving on the screen..... I have a pretty damn good computer for video stuffs.
Maybe look into changing the model of the minerals that the probe/ scv carries after they have a load of "wood" to return.
Maybe change the ground decal of the "trees" not to be minerals.
I dont understand this problem with the lag? I have a Dell inspiron 5030 a computer that barely runs SC2 and I get 30-50 FPS lol I dont get that, So its not power based, Hmm, Ill look into that,
Yeah I made this map when I didnt have any Map editor knowlege except basic terraining, I have alot more knowledge Now so I will try to fix that probably sometime tomorrow. Great suggestion
The ground decal? Okay Ill try to find that and change that too, Thanks for the CONSTRUCTIVE feedback and for not being a douche, lol.
Thats fixed but it will still show Mineral field Picture, I cant change that because There is no Tree wireframe I might make one but that could be a long time away.
Thats fixed but it will still show Mineral field Picture, I cant change that because There is no Tree wireframe I might make one but that could be a long time away.
Also Im going to take down Chop Chop forest and Re-name it then Re-upload it.
Well 0/10. looks like I am very spot on. 0 seconds played as for right now. I only tell truth in my review. You might think I am trolling but I am not. Ask DuckytheDuck on my review for his Bomberman maps. That map has potential so I give constructive criticism. Mini Chop Farms? No matter how many cupcakes you send me, this map is shit...
Plus this piece of junk is created by a kid who basically told us that our maps in Battle.net sucks, easy to make, and should be free whatsover. Yep... that;s his first post as SC2Mapster member. Instead of asking how to make Uberlisk, he basically told us that we couldn't make maps, that we should go find a job and quit mapping...
I cannot fathom how any of you guys still responding to this guy. Unfuckingbelieveable. For me, the only way for TaintedWisp is for him to exit SC2Mapster. I will not stop as long as I shall live. Ban me? Maknyuzz 2 will come, and Maknyuzz 3, up until Maknyuzz inifnity.
Review by Maknyuzz:
Played the original in WC2, was fun. The remake of this good-ole classic by TaintedWisp has made me lost faith in the mapmaking scene. The remake of Chop Chop Forest is nothing but defiling the original with terrible arts, horrid, uninventive gameplay, and kindergarden level design. First few seconds playing the map, I'll rep you if you don't puke seeing all those golden (shit colored) high yield minerals surrounding your base. The terrain is very bland, green all the way. Plus it's laggy as hell.
Despite its 2D graphic, Chop Chop in WC2 is great looking, clean, easy for the eye.
The SC2 remake by Tainted Wisp, using high yield as trees hurts my eyes...
If you think that the brown thing that comes out of you ass is called shit, think again. Because you ain't seen nothing yet. This... is... True... Piece... of... SHIT...
What's funny is that this remake of the classic custom melee is coming from TaintedWisp, the infamous kid who, in his very 1st post as sc2mapster member, shouted out loud that all custom maps in Bnet are horrible, uninventive, doesn't have original arts, and should be free whatsoever.
My piece of advice: recommend changing the caption of his map to: "this is for people who
are boredloves shit"Gameplay: 0/10; Design: 0/10; Presentation: 0/10
Final Verdict: 0/10
I enjoyed this review :D
From that picture it does looks like a clusterfuck.
This review seems a little harsh. Judging by the screenshot, his remake doesn't look much different from the original. He should at least get some points for consistency... even if they are mineral fields instead of trees.
It's a brute mechanical transfer with no artistic touch whatsoever, it deserves every bit of negativity it gets. As Maknyuzz said "using high yield as trees hurts my eyes". Hopefully Tainted Wisp will read this and use precious feedback to become a better mapper.
Im happy for this moron to review my map without reading into shit, only to run his mouth... I don;t Mind negative reviews but seeing how hes got a screenshot from 10 versions ago, On the 2nd map I made he can suck one, The fact that he went through the trouble Shows something is seriously wrong with him, This was the 2nd map I've ever done Im sorry its not perfect...
Obivously this whole post was to only troll....
Dont be sucked in by this moron, Go to the NA server and try my map(Please put shaders on High not ultra).
Since he decides to get a map that I made after just 3 days witht he map editor... I will upload the NA server published version, ANd even that version, Is better then what hes made... Oh wait, He hasnt done jack shit.
Theres the map I has done after a few days of working on it, Check it out, Im sorry this idiot cant read dates for a project that I decided to make to learn the Editor from nothing to something.
OMG... The best pat the screenshots are from the video I made. LOL
This retard was too lazy to download the map and actually play it,.
Change log Update: Re-did everything... Added tree models. Scvs now harvest 150x faster no more minerals stacked Minerals look Like trees now, scaled down, and looks like a real forest. Removed creep Removed Water Removed DooDads.
NOTE: when playing on ultra settings, put shaders on high otherwise you will disconnect... this is a blizzard fault with mineral fields.
As you can see thats what teh Changelog has said since Nov 5th....
Hes a retard thats all their is to it, All lag is removed as long as shaders on are high....
The Published version uses tree models, This idiot just got screenshots of my video and posted them.
Not only that, He didnt download the map at all, Because the File I have is the current one as well, Hes a troll, Im hopeing he is banned soon.
@Taintedwisp: Go Did you make sure that it uses tree models on ultra settings (you have to edit actor events I think)?
It just came to my mind after I saw the picture, so I had to ask. :D
The picture he used is from a video I made, That was the 1st version of the map I had made, I never was able to check teh tree models on ultra in map editor because my editor crashes when I set settings that high Because of computer;.
http://www.youtube.com/watch?v=DJVPuKoqG20&feature=player_embedded\
Theres the video this retard got the pictures off of.
i think u guys should just cool it and stop making fun of each others maps. (in my opinion, the game looks pretty fun and id give it a try)
@Taintedwisp: Go
Here is some constructive feed back.
I dont understand this problem with the lag? I have a Dell inspiron 5030 a computer that barely runs SC2 and I get 30-50 FPS lol I dont get that, So its not power based, Hmm, Ill look into that,
Yeah I made this map when I didnt have any Map editor knowlege except basic terraining, I have alot more knowledge Now so I will try to fix that probably sometime tomorrow. Great suggestion
The ground decal? Okay Ill try to find that and change that too, Thanks for the CONSTRUCTIVE feedback and for not being a douche, lol.
@Taintedwisp: Go
I think the lag has to do with my higher video setting and just so many trees being on the screen at once. Not really sure about it either.......
Im on ultra with models set at high. Thats prolly the cause....
Some other things
@SouLCarveRR: Go
Thats fixed but it will still show Mineral field Picture, I cant change that because There is no Tree wireframe I might make one but that could be a long time away.
Also Im going to take down Chop Chop forest and Re-name it then Re-upload it.
Updated it Quite a bit, Hope yall like the changes, Going to make a new video, Screenshot, Loading screen, And a new map feedback post today.
Well 0/10. looks like I am very spot on. 0 seconds played as for right now. I only tell truth in my review. You might think I am trolling but I am not. Ask DuckytheDuck on my review for his Bomberman maps. That map has potential so I give constructive criticism. Mini Chop Farms? No matter how many cupcakes you send me, this map is shit...
Plus this piece of junk is created by a kid who basically told us that our maps in Battle.net sucks, easy to make, and should be free whatsover. Yep... that;s his first post as SC2Mapster member. Instead of asking how to make Uberlisk, he basically told us that we couldn't make maps, that we should go find a job and quit mapping...
I cannot fathom how any of you guys still responding to this guy. Unfuckingbelieveable. For me, the only way for TaintedWisp is for him to exit SC2Mapster. I will not stop as long as I shall live. Ban me? Maknyuzz 2 will come, and Maknyuzz 3, up until Maknyuzz inifnity.
http://us.battle.net/sc2/en/profile/1073648/1/Maknyuzz/matches
That is all.
Played your shitty map offline noobass. Laggy as fuck even now. Fix it. Send me more cupcakes I'll probably give you 1/10