gj on map. But there is one problem. If u spawn in the middle u have the best chance to win ( fighting is everything in this game).
I never work in sc2 map editor, but if u could make the folowing suggestion come true, I think it would balance the map much more.
It would be great if you could by going to one end of the map emerge on the other side. For example, if u, go to far east u reapear in far west, and vice versa.
That way you would allways be surrounded by 4 players, and all would have an equal chance of wining.
Well now... I played about 6 games of this and became quite adept, winning every game out of the 18 I have played. The simple reason is... Noobs will feed a good player so easily if you take a quick advantage and get people to vote for 1 bounty. To fix this you need to make bounty at least min of 3. Basicly you just go out and get your wep, shield and hp upgrade asap by farming animals, then send all units to the nearest base hoping they aren't as good as you, then keep one unit back to farm animals while upgrading to 14 supply and and the 80/80 unit spawning upgrade. IF they are good the best thing they can do is use the shield every now and then seeming as it now has recharge, but the turret is so weak if you get these upgrades off the bat there is nothing they can do to stop you. Below is my 4th ever game.
Also, the middle is probably the best place to be because if you get your units upgraded with the above tactic, hitting ANYONE on the map easily, you don't have to run all the way across the map just to kill an opponent meaning their spawn of units wont count for anything against your elite warriors :)
P.S. In all the games I have played, I have never been able to get at least half of all the upgrades even though they last hours. Is this because you set them too high or just because I don't get into many games with bounty or something along those lines?
P.S.S. GRATS on 3rd PLACE!!!!! maybe you will make it all the way :)
signed up to give u a little feedback on the Map :)
I think the Game needs a lot more Balancing - Especially the Base Upgrade.
The Reason for this is: last Game a Player Upgradet his base to lvl 31. Cause of that his Units were pretty weak in Compare with the Rest of the Players. Also was his Bounty, and ours was at 9-10 all the time. We couldnt kill him all together, cause attacking his base for ~ 2 mins havent done anny damage at all (especially with repair). he just ralied his units in front of our bases and attacked, getting a kill every now and then.
In the End he got so many kills from us trying to kill his base, that he outupgraded us and killed us all.
in that situation you just need to invest in shield and attack only. the attack will beat the base armour and the shield will beat the turret, although if you leave him there the whole game it might be a problem, also only your fault. IF that happens, surround his base and farm the animals while he cant get any money :) Hope I helped
I really like your map, but could you make a map choice ? Maybe put in a vote for different maps, like a snow map :D ?
And maybe make some more abillities and stuff, because if you go other things then weapon,shield and hp you will loose -.- But i really like your map, it just need some more stuff and ballance Good luck and keep on :D
Feedback:
You should really get some portals or something, the guy in middle is almost alwasy winning the game :/ and the AOE uppgrade does not work as i can see<sub>,</sub>
i think that middle player should be removed. those maps have usually 8 players, being middle a "neutral zone" to fight (however current map need no neutral zone)
i just play my first game on this map and it's really funny, but i don't like late game how it's right now:
there was only 2 players left (me and another guy), having the other guy 9 bount and me 1. he had better units too so he should win, but i sucessfully defended until my unit were as powerfull as his thanks to bount.
next he tried to backstab my bunker when my army wasn't near, but i split it to defende and attack at same time.
well, it's true that when i had an army as powerfull as his i won thanks to the tactics, but i don't feel like i really won. the only reason i could have that army was because that 9-1 bount ratio
maybe a siege weapon that can target only bunker, guardian shield with less defense but upgrade with bunker (It's extremly usefull)
was my first time playing and my opnion can change with more plays, who knows xD but funny map anyway
You should publish it locked and public, then only you can edit the map and everyone can play it ( but cannot download it and take it). But thats how i do it and it works perfect for me :)
I think you should increase the cooldown on the Guardian Shield and do something to prevent ridiculously drawn out games (It lasted 1hr 40 minutes yesterday...) I liked the map, but it just took WAY too long imo, which is probably the only reason I probably wouldnt play it again except for on Map Night. I think it'd be better if you tried to get the game time down to 40 minutes or an hour.
Still, very well made and its fun :)
Oh, and TB just mentioned Pimp my Footman on stream in front of 14k players :)
made the upgrades cheaper so it will be faster now... 1.4 hour? lol....
and btw whos TB and where did he mention it... 14k?.. =)))))))))))))))) cant stop smiling.. lol
First i really like your map. I already loved pmp in Wc3:)
Its pretty balanced but I think your bounty Sytem is too spreaded. I played a team dm today and was fed at start. My bounty was fast at 10 while all other players bounty were at 1...
In late game i had no chance vs most of them because i didnt get any gold.
hope you gonna fix it atleast a bit
I guess TB is TotalBiscuit and that was probably on Shoutcraft.
I like that map. Center is probably easier to play though. I like Bounty system, except max bounty 1 which makes game rather boring usually.
Part of the strategy is to keep bounty low if you can, trashing units on weak player (killing generator for instance).
Well you should use your army then :) Try to make them die faster while killing some units for it.
Managing bounty is an interesting aspect of the map but I'm not sure it was intended to work that way.
Last game is typical of this:
I rallied unit constantly units to neighbour base while having 2 soldier outside to kill critters.
I let units die on purpose to increase his bounty. At around 9 minutes he was at max bounty (8), while I was at 1.
At around 30 minutes, we both had over 700 kills and similar upgrades. But I had around 3k of each resources stored.
Then I just upgraded, 113 upgrade for me in total, 45 for him and 2nd highest one on map had 70. Game ended in a few minutes...
Hey, i have to give an half positive/half negative feedback.
I like this game very much but most times i play it, i cant upgrade the things i want. It just stays grey -> can't click it.
It seems to be a bug because my friend, who sits next to me was playing with me, he was able to upgrade it. (Damage and Critical Strike)
Thats the feedback. Really nice game but seems to have a bug after the last upgrade.
Hope you fix it soon :) Thanks.
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Hi,
gj on map. But there is one problem. If u spawn in the middle u have the best chance to win ( fighting is everything in this game). I never work in sc2 map editor, but if u could make the folowing suggestion come true, I think it would balance the map much more. It would be great if you could by going to one end of the map emerge on the other side. For example, if u, go to far east u reapear in far west, and vice versa. That way you would allways be surrounded by 4 players, and all would have an equal chance of wining.
Well now... I played about 6 games of this and became quite adept, winning every game out of the 18 I have played. The simple reason is... Noobs will feed a good player so easily if you take a quick advantage and get people to vote for 1 bounty. To fix this you need to make bounty at least min of 3. Basicly you just go out and get your wep, shield and hp upgrade asap by farming animals, then send all units to the nearest base hoping they aren't as good as you, then keep one unit back to farm animals while upgrading to 14 supply and and the 80/80 unit spawning upgrade. IF they are good the best thing they can do is use the shield every now and then seeming as it now has recharge, but the turret is so weak if you get these upgrades off the bat there is nothing they can do to stop you. Below is my 4th ever game.
Link Removed: http://www.mediafire.com/?pytd6bi6wdbrbg2
Also, the middle is probably the best place to be because if you get your units upgraded with the above tactic, hitting ANYONE on the map easily, you don't have to run all the way across the map just to kill an opponent meaning their spawn of units wont count for anything against your elite warriors :)
P.S. In all the games I have played, I have never been able to get at least half of all the upgrades even though they last hours. Is this because you set them too high or just because I don't get into many games with bounty or something along those lines?
P.S.S. GRATS on 3rd PLACE!!!!! maybe you will make it all the way :)
Hi,
signed up to give u a little feedback on the Map :)
I think the Game needs a lot more Balancing - Especially the Base Upgrade. The Reason for this is: last Game a Player Upgradet his base to lvl 31. Cause of that his Units were pretty weak in Compare with the Rest of the Players. Also was his Bounty, and ours was at 9-10 all the time. We couldnt kill him all together, cause attacking his base for ~ 2 mins havent done anny damage at all (especially with repair). he just ralied his units in front of our bases and attacked, getting a kill every now and then. In the End he got so many kills from us trying to kill his base, that he outupgraded us and killed us all.
Please balance that a little better.
But i like that Map pretty much :)
@Corriild: Go
in that situation you just need to invest in shield and attack only. the attack will beat the base armour and the shield will beat the turret, although if you leave him there the whole game it might be a problem, also only your fault. IF that happens, surround his base and farm the animals while he cant get any money :) Hope I helped
I really like your map, but could you make a map choice ? Maybe put in a vote for different maps, like a snow map :D ? And maybe make some more abillities and stuff, because if you go other things then weapon,shield and hp you will loose -.- But i really like your map, it just need some more stuff and ballance Good luck and keep on :D
Here is my replay, this is the ''strategy'' i had to go to win Link Removed: http://www.mediafire.com/?5024rodj0d3649c
Add fog of war to your text tags. The 'CRITICAL HIT' tags reveal where you are.
You can also hear where they are :)
@ScorpSCII: Go
i thought that was the point =?
Feedback: You should really get some portals or something, the guy in middle is almost alwasy winning the game :/ and the AOE uppgrade does not work as i can see<sub>,</sub>
i think that middle player should be removed. those maps have usually 8 players, being middle a "neutral zone" to fight (however current map need no neutral zone)
i just play my first game on this map and it's really funny, but i don't like late game how it's right now:
there was only 2 players left (me and another guy), having the other guy 9 bount and me 1. he had better units too so he should win, but i sucessfully defended until my unit were as powerfull as his thanks to bount.
next he tried to backstab my bunker when my army wasn't near, but i split it to defende and attack at same time.
well, it's true that when i had an army as powerfull as his i won thanks to the tactics, but i don't feel like i really won. the only reason i could have that army was because that 9-1 bount ratio
maybe a siege weapon that can target only bunker, guardian shield with less defense but upgrade with bunker (It's extremly usefull)
was my first time playing and my opnion can change with more plays, who knows xD but funny map anyway
@prpa666: Go im there are 3 maps to choose from on the next version... 1 balance map and 2 just for fun maps...
@RTStrauma: Go ill check the replay.. thanks man...
i also reduced the cost by of 20% for nxt version
@Corriild: Go ill add a limit to the upgrades and more balance on the abilities
@StArCrAfTIIHighDeff: Go thanks for the replay...
@ScorpSCII: Go fixed.. thanks
@RTStrauma: Go its better that way unless everyone hates it then ill remove the sound on fog... =)
--------map will be finished today or tom... trying my best here.. xD
thanks everyone for the help...
has anyone tried publishing a private map? last time i tried it my map got locked or something..
i published it on my account.. then tried playing it with my friends account on my laptop... it worked...
then when i joined the published(public) map using my friends account.. i got an error saying that the map cant be opened and is private.
edit: i tried restarting sc2.. still got the error..
@xxxDisturbedxxx: Go
You should publish it locked and public, then only you can edit the map and everyone can play it ( but cannot download it and take it). But thats how i do it and it works perfect for me :)
I think you should increase the cooldown on the Guardian Shield and do something to prevent ridiculously drawn out games (It lasted 1hr 40 minutes yesterday...) I liked the map, but it just took WAY too long imo, which is probably the only reason I probably wouldnt play it again except for on Map Night. I think it'd be better if you tried to get the game time down to 40 minutes or an hour.
Still, very well made and its fun :)
Oh, and TB just mentioned Pimp my Footman on stream in front of 14k players :)
@TheAlmaity: Go
made the upgrades cheaper so it will be faster now... 1.4 hour? lol....
and btw whos TB and where did he mention it... 14k?.. =)))))))))))))))) cant stop smiling.. lol
Hi!
First i really like your map. I already loved pmp in Wc3:) Its pretty balanced but I think your bounty Sytem is too spreaded. I played a team dm today and was fed at start. My bounty was fast at 10 while all other players bounty were at 1... In late game i had no chance vs most of them because i didnt get any gold. hope you gonna fix it atleast a bit
bb
I guess TB is TotalBiscuit and that was probably on Shoutcraft. I like that map. Center is probably easier to play though. I like Bounty system, except max bounty 1 which makes game rather boring usually. Part of the strategy is to keep bounty low if you can, trashing units on weak player (killing generator for instance).
The supply upgrade needs to be cheaper.
It's really easy to remax your army within seconds.
Well you should use your army then :) Try to make them die faster while killing some units for it. Managing bounty is an interesting aspect of the map but I'm not sure it was intended to work that way.
Last game is typical of this: I rallied unit constantly units to neighbour base while having 2 soldier outside to kill critters. I let units die on purpose to increase his bounty. At around 9 minutes he was at max bounty (8), while I was at 1. At around 30 minutes, we both had over 700 kills and similar upgrades. But I had around 3k of each resources stored. Then I just upgraded, 113 upgrade for me in total, 45 for him and 2nd highest one on map had 70. Game ended in a few minutes...
Hey, i have to give an half positive/half negative feedback. I like this game very much but most times i play it, i cant upgrade the things i want. It just stays grey -> can't click it. It seems to be a bug because my friend, who sits next to me was playing with me, he was able to upgrade it. (Damage and Critical Strike) Thats the feedback. Really nice game but seems to have a bug after the last upgrade. Hope you fix it soon :) Thanks.