Hello, I'm working on a map, and I just can't figure out why the attack waves for my AI won't work, the AI doesn't even create the units. My trigger for the computer player looks like this:
AI - Set the target for player 2's attack waves to attack any enemies of that player.
AI - Add (4 / 4 /4 / 4) Roach to the attack wave
AI - Add ( 1 / 1 / 1 / 1) Overseer to the attack wave
AI - Add (4 / 4 /4 / 4) Roach to the attack wave
General - Wait 100.0 Game Time Seconds
AI - Send the attack wave from player 2 to attack in 130 seconds and Wait
bear in mind that stock units also don't work for some reason. They probably require some 'hidden' procedures to get it to work.
I've been doing something similar to yours as well. i find a big chunk of stuffs in Galaxy Editor doesn't really work for no apparent reason. It's there but just won't work. I'm pretty sure a lot of triggers/functions are either obsolete, reciprocated, or manual way to do things.
The method i'm using now is just to get the AI to train units
AI Advanced - Train 40 units of type Zergling in player 7's town -1 with priority 0
in fact the "AI - Add (4 / 4 /4 / 4) Roach to the attack wave " trigger that we're using is weird enough; it didn't mention WHICH WAVE, for WHICH PLAYER .
Hello, I'm working on a map, and I just can't figure out why the attack waves for my AI won't work, the AI doesn't even create the units. My trigger for the computer player looks like this:
AI - Set the target for player 2's attack waves to attack any enemies of that player.
AI - Add (4 / 4 /4 / 4) Roach to the attack wave
AI - Add ( 1 / 1 / 1 / 1) Overseer to the attack wave
AI - Add (4 / 4 /4 / 4) Roach to the attack wave
General - Wait 100.0 Game Time Seconds
AI - Send the attack wave from player 2 to attack in 130 seconds and Wait
Any assistance would be greatly appreciated.
@Cobrafanglol: Go
you need to get them to train the units.
bear in mind that stock units also don't work for some reason. They probably require some 'hidden' procedures to get it to work. I've been doing something similar to yours as well. i find a big chunk of stuffs in Galaxy Editor doesn't really work for no apparent reason. It's there but just won't work. I'm pretty sure a lot of triggers/functions are either obsolete, reciprocated, or manual way to do things.
The method i'm using now is just to get the AI to train units
AI Advanced - Train 40 units of type Zergling in player 7's town -1 with priority 0
in fact the "AI - Add (4 / 4 /4 / 4) Roach to the attack wave " trigger that we're using is weird enough; it didn't mention WHICH WAVE, for WHICH PLAYER .
@frozenfire2: Go
To the last part I assume they (blizzard) implies you use a condition defining the AI