Just wanted to know if anyone knew how to change the Help Menu that you can access in game, to read about various units and see what they're strong against and such?
Figured it would be a handy way to allow new players to learn about things on a custom map I'm making.
The Tech Tree fields under the Units tab in the Data Editor should let you edit the entries.
There's fields for:
Tech Tree - Glossary Alias: Don't worry about this one.. Don't know what it does either but it's left blank on a majority of the entries. Tech Tree - Glossary Category: Sets the listed race of the entry. Tech Tree - Glossary Priority: Higher numbers are listed first. Tech Tree - Glossary Strong Array: Add the unit's strengths. Tech Tree - Glossary Weak Array: Add the unit's weaknesses. Tech Tree - Tech Alias: Not sure what it does, but it's important to list units with multiple forms with a single alias. For instance, a Siege Tank (Tank Mode) and Siege Tank (Siege Mode) are both given the value (Alias_SiegeTank). Tech Tree - Tech Tree Unlocked Units: Add what units it unlocks.
You'll need to have Show Advanced Values checked in the Unit Editor to see these parameters.
Haven't used these before, so I don't know what works or not. Hopefully I pointed you in the right direction.
In addition theres also a trigger under UI called Show/Hide Help For Unit, as well as by race too. So if you only want certain units and race tech tree help to be visible thoese are triggers you can use to further tweak the help page. Theres even a UI trigger to change the inital visiblity of the help panel, or even automaticly bring up the help panel. Checking them out may be a good idea.
Just wanted to know if anyone knew how to change the Help Menu that you can access in game, to read about various units and see what they're strong against and such?
Figured it would be a handy way to allow new players to learn about things on a custom map I'm making.
i would like to know too...
The Tech Tree fields under the Units tab in the Data Editor should let you edit the entries.
There's fields for:
Tech Tree - Glossary Alias: Don't worry about this one.. Don't know what it does either but it's left blank on a majority of the entries.
Tech Tree - Glossary Category: Sets the listed race of the entry.
Tech Tree - Glossary Priority: Higher numbers are listed first.
Tech Tree - Glossary Strong Array: Add the unit's strengths.
Tech Tree - Glossary Weak Array: Add the unit's weaknesses.
Tech Tree - Tech Alias: Not sure what it does, but it's important to list units with multiple forms with a single alias. For instance, a Siege Tank (Tank Mode) and Siege Tank (Siege Mode) are both given the value (Alias_SiegeTank).
Tech Tree - Tech Tree Unlocked Units: Add what units it unlocks.
You'll need to have Show Advanced Values checked in the Unit Editor to see these parameters.
Haven't used these before, so I don't know what works or not. Hopefully I pointed you in the right direction.
In addition theres also a trigger under UI called Show/Hide Help For Unit, as well as by race too. So if you only want certain units and race tech tree help to be visible thoese are triggers you can use to further tweak the help page. Theres even a UI trigger to change the inital visiblity of the help panel, or even automaticly bring up the help panel. Checking them out may be a good idea.
Is it also possible to edit the tech tree itself?