When I go to "test document" from the editor it is fine, but when I upload it, the only that gets messed up is units move faster than intended. How do I fix that? My dependency is this: Void Multi (mod)
When I set it to faster in the test document, the units speeds are still normal but not when I go to play it when I upload it with it set to faster. You can see the movement speed value is raised when you hover over the armor icon.
I think i was making the map before lotv came out so I was using the hots editor. What I did was set it to normal in the lobby then set it to faster when the match starts and I think that fixed it.
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When I go to "test document" from the editor it is fine, but when I upload it, the only that gets messed up is units move faster than intended. How do I fix that? My dependency is this: Void Multi (mod)
Is it just the units, or is your game speed changing when played over battle.net?
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As the above is pointing out, you likely have your "test document" settings set to a slower game speed. File-preferences-test document
Somewhere in there, make sure the speed of the test document is set to match the speed set in the games settings.
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When I set it to faster in the test document, the units speeds are still normal but not when I go to play it when I upload it with it set to faster. You can see the movement speed value is raised when you hover over the armor icon.
I think i was making the map before lotv came out so I was using the hots editor. What I did was set it to normal in the lobby then set it to faster when the match starts and I think that fixed it.